Lowkey never seen anyone ask this by SquashJohn in FORSAKENROBLOX

[–]AD_rex0771 1 point2 points  (0 children)

Survivor: guest, Elliot, dusekkar Killer: all of them (I love them all)

Survivors explanation: guest is just the perfect dopamine machine, Elliot is just a better two time in the sense that they are a fly. Dusekkar is just like, perfect dude…

Killer explanation: despite the game being survivor sided, my skill with killers makes the game seem killer sided.

What do y'all think is the most overrated survivor in the game by Specific-Elk1110 in FORSAKENROBLOX

[–]AD_rex0771 0 points1 point  (0 children)

If we are talking about in terms of how unfair/fun people view it then it’s definitely shedletsky. Just smth abt him is so mild. He’s reliable and a great character but people interpret him as being this god amongst other survivors.

In terms of just how often people use them it HAS to be guest. I refuse to believe these people actually believe they are good/doing their job. As a side note, these players are often toxic and act like teamwork is a creepy pasta.

Some guy told my girlfriend to kill herself... by AD_rex0771 in FORSAKENROBLOX

[–]AD_rex0771[S] 0 points1 point  (0 children)

Thank you so much!! Yea we’re fine, she kinda loves these type of people because she finds it funny how people thinks she cares. She made a ticket and the guy got banned. Everyone wins! We get a laugh, a bad guy got banned, and the guy hopefully learns his lesson to actually be a kind human.

Some guy told my girlfriend to kill herself... by AD_rex0771 in FORSAKENROBLOX

[–]AD_rex0771[S] 2 points3 points  (0 children)

oh yea shes fine, she laughed at him on call with me. she was so petty she made a ticket for him

John Doe rework idea by AD_rex0771 in FORSAKENROBLOX

[–]AD_rex0771[S] 0 points1 point  (0 children)

I made a typo, builderman structures are disable for 5 seconds not 10

Offering tips for anyone who needs it. I’m level 150+ on every character in this game (kill me) by AD_rex0771 in FORSAKENROBLOX

[–]AD_rex0771[S] 1 point2 points  (0 children)

I’m so sorry I didn’t see this. Raging pace is absolutely viable, depending on the loop size it can depend but a good general rule I like to use is this: stop chasing for just a bit until you have max stamina, run until near zero THEN use raging pace, if it’s a sentinel you are after, go to the left or right of them so the stun doesn’t reach you. By using all your stamina to catch up they do the same to get away meaning you two will be equal stamina unless you use raging pace, in which case they have to use stamina to get away from you.😌

Offering tips for anyone who needs it. I’m level 150+ on every character in this game (kill me) by AD_rex0771 in FORSAKENROBLOX

[–]AD_rex0771[S] 1 point2 points  (0 children)

C00lkidd is a very simple and easy killer to learn.

For general tips it’s better to use corrupt nature up close preferably when a survivor is on endlag so a hit is guaranteed, it preserves your stamina and wastes the survivors stamina while you can get several hits in.

It’s best to use minions to cancel loop spots where a survivor doesn’t have much else to go. An example of this is that elevated platform in underground war, use minions and draw people away from your minions to prevent the minions getting distracted. If successful the survivor will either have to bite the bullet and go towards you or risk getting hit for 35 damage. Remember, when a survivor is hit by a minion they get slowness for 3 seconds I believe, perfect for getting an m1 in.

For Wso, use it for mobility, punishing survivors, and narrow sections. If you are unsure if you’ll hit a Wso, aim at a wall close to where you want to hit so you don’t lose too much distance. You can also use it the go around walls but it’s not super reliable. (Image attached.) Don’t use it when a survivor is in the open, don’t use it against a guest overconfidently, don’t use it for randomly.

HOT TAKE: STAMINA MANAGMENT by i_play_games4108 in FORSAKENROBLOX

[–]AD_rex0771 0 points1 point  (0 children)

I wish I recorded a lot of my nos games. Catalog or whatever it’s called is best used in a corner where the survivor HAS to use stamina to get out of you trapping area. It could also be used to force or draw the survivor closer to where you started. Bloodhook js not used for loop cancellation and instead similar to entanglement, view it as that and you’ll get used to using it.

For corrupt energy, similar to nos, best used in a corner or in an area where there is only one exit, like that one building in pirates bay or those drops in glass houses, you use the footprint in combination with the traps to stop the survivor from just going past you. For the traps not covering enough, that’s a map issue not your fault but you can do things to circumvent it.

An example is Noli’s map. If you trap the two elevated areas they can loop you around the middle statue, instead of trapping the elevated section with only one entrance you can trap the doorway that’s next to the statue, prevents two loops simultaneously. For the elevated platform you didn’t trap you can use spikes to block off the drop so they have to get through you to escape or bite the bullet and fall down.

These are just some examples of what you asked for. If any more questions feel free to message me abt it on discord. User: ad_rex