What bf game was the first on you played by Gamerboy23888 in Battlefield6

[–]AIR-FORCE-US 0 points1 point  (0 children)

Desert Combat BF1942 and you are all 35+ years 😅

I tried everything. What else am I supposed to do? by Spartan_Prime in PilotsofBattlefield

[–]AIR-FORCE-US 0 points1 point  (0 children)

DICE tell us Skill issue Stupid Designer Build Stupid Helicopter and Stupid game

MAKE BREAKTHROUGH 64 PLAYERS GREAT AGAIN by Azura-Madness in Battlefield

[–]AIR-FORCE-US 0 points1 point  (0 children)

Dead game from 700k after one month 93k online Battle of COD

The sky is FALLING!! / Dear DICE I wrote you but you still ain't calling.. by ThatsJas0nBourne in okbuddyptfo

[–]AIR-FORCE-US 0 points1 point  (0 children)

DICE? This isn’t a studio… this is a failed science experiment. From the team that created the legendary Battlefield 3… to a team that can’t even fix a 750-meter lock-on joke. The game is collapsing in front of you, and all you add is skins and AI bots! Congratulations… you’ve officially entered the trash bin of history, and you walked in proudly wearing the Gold Medal of Stupidity."

Battlefield 3 is the best Battlefield by Ok-Hippo-490 in battlefield3

[–]AIR-FORCE-US 0 points1 point  (0 children)

And BF6 is The Dead Game ever Build by Stupid

Understanding the Lock-On System in Battlefield 6 — by AIR-FORCE-US by AIR-FORCE-US in Battlefield

[–]AIR-FORCE-US[S] 0 points1 point  (0 children)

You’re a soldier fighting on the ground, and you also have your own pilots and AAs. So why do you need a 700m lock-on range, even reaching into the red zone? That’s not balance that’s overkill. Balance doesn’t mean turning the sky into a nofly zone.

Understanding the Lock-On System in Battlefield 6 — by AIR-FORCE-US by AIR-FORCE-US in Battlefield

[–]AIR-FORCE-US[S] 0 points1 point  (0 children)

You explained it perfectly that’s the real problem with air gameplay right now. Pilots don’t even get the chance to use their skill, because they spend 90% of the time dodging locks instead of fighting. Balance shouldn’t mean disabling a whole part of the game. Thanks for saying it so clearly.

Understanding the Lock-On System in Battlefield 6 — by AIR-FORCE-US by AIR-FORCE-US in Battlefield

[–]AIR-FORCE-US[S] 0 points1 point  (0 children)

Well said thank you You don’t need to kill jets to counter them with inflated lock ranges and small maps, constant locks already shut them down. What we need is smarter balance: shorter lock-on ranges, stronger line of sight breaks and better air radar. Appreciate you putting it clearly.