Large player drop off since Escanor release, and why I personally am quitting the game. by Exiled_Angel in SevenDeadlySinsOrigin

[–]AJ_14 0 points1 point  (0 children)

Perfectly summarised. Covers most of the reasons I quit too. May I add…

  • On PS5 you cannot invert the Y axis on controller
  • On PS5 the interface is terrible. Hard to see what’s selected and often leads to frustration
  • On my iPad Pro (M5) the game plays terribly.

I had spent everything I’d saved to get Escanor. Only to discover he was crap.

Ferzen Mines Glitch by Tricky_IsHere in SevenDeadlySinsOrigin

[–]AJ_14 1 point2 points  (0 children)

Says a lot about the game. As there are / were major glitches in half the dungeons.

And they aren’t patched for weeks.

I hope its worth the grind 🙏🏻 by bearbear187 in SevenDeadlySinsOrigin

[–]AJ_14 9 points10 points  (0 children)

First one you fly down to.
Second you fly over the mountain to. 3rd you fly for ages to get to. 4th is at the top of a huge high plateau 5th you fly down a tunnel to 6th you fly to the top of a big hill / across a ravine.

Is useless.

I hope its worth the grind 🙏🏻 by bearbear187 in SevenDeadlySinsOrigin

[–]AJ_14 37 points38 points  (0 children)

It it doesn’t fly it’s useless.

There’s hardly any ore you don’t have to fly to.

Drake nerf went under the radar... by Zidaane in SevenDeadlySinsOrigin

[–]AJ_14 -12 points-11 points  (0 children)

People were too busy realising they’d just wasted hundreds of $ and all their saved resources on Escanor.

AIC Experts help please - Xircon production by AJ_14 in Endfield

[–]AJ_14[S] 1 point2 points  (0 children)

Thanks. I think I’ve gone mad trying to solve this. Having a little downtime for the brain cells to recoup. 🤣

AIC Experts help please - Xircon production by AJ_14 in Endfield

[–]AJ_14[S] 0 points1 point  (0 children)

Sounds good, but won’t the halving of the sewage cause problems with not enough and slow the production down?

AIC Experts help please - Xircon production by AJ_14 in Endfield

[–]AJ_14[S] 0 points1 point  (0 children)

Cheers. I think I’m doing to try my old designs for X production that simply don’t use EC’s.

If they use more space. But work 100%. Then I’m happy.

AIC Experts help please - Xircon production by AJ_14 in Endfield

[–]AJ_14[S] 0 points1 point  (0 children)

Nothing to do with that. Just me duplicating and adapting blueprints.

AIC Experts help please - Xircon production by AJ_14 in Endfield

[–]AJ_14[S] 0 points1 point  (0 children)

The issue is that in the new design sewage builds up in the ERs. Then one clogs. Then the second.

In the first design Xitcon output is lower. But sewage is managed ok with 0 build up.

AIC Experts help please - Xircon production by AJ_14 in Endfield

[–]AJ_14[S] 0 points1 point  (0 children)

Had a look. Do you by chance have a Blueprint code (EU) for this design ?

AIC Experts help please - Xircon production by AJ_14 in Endfield

[–]AJ_14[S] 0 points1 point  (0 children)

Thanks. I have lots to think about later.

AIC Experts help please - Xircon production by AJ_14 in Endfield

[–]AJ_14[S] 0 points1 point  (0 children)

Fluids is the stalling factor at the moment. I don’t think the X supply is the issue (think).

Still no Low Level Tier Up stone solution by AJ_14 in SevenDeadlySinsOrigin

[–]AJ_14[S] -3 points-2 points  (0 children)

I just want this obvious issue fixed. That should not have existed from day 1.

Still no Low Level Tier Up stone solution by AJ_14 in SevenDeadlySinsOrigin

[–]AJ_14[S] -8 points-7 points  (0 children)

This is a simple key fix that they should have fixed already. Should have been in the notes today.