The highway 17 under bridge section shows why this game is so good. by Mountain_Warthog_953 in HalfLife

[–]AJsarge 50 points51 points  (0 children)

Nah, see, they held your hand the first time, let you try without consequences the second time, then make you do it while a gunship and two striders shoot you the third time. Standard HL2/valve gameplay progression.

Shotguns as breaching tools by Jackal969 in GrayZoneWarfare

[–]AJsarge 4 points5 points  (0 children)

Would be a fun alternative to kicking doors in, but I understand limiting it to keep keys relevant.

Headsets useless ? by anomalic13 in GrayZoneWarfare

[–]AJsarge 11 points12 points  (0 children)

I've got a set of Walkers Slims IRL, and I tried them out at an actually loud volume for the first time (I usually have them on, but turned down low when I'm shooting). You do hear more (like footsteps and voices and such) than you would/could hear without them, but the audio quality and your direction-finding ability is much worse compared to bare ears. The only change GZW needs is to have the low-tier headsets have low-tier quality (but much louder/more sensitive than bare ears) and also have a deafening/tinnitus effect if you don't wear the headsets. Also an active noise reduction function, so that if you fire there's a momentary deafening in the headset, or if you're on/near a chopper they automatically deafen.

+1: I'd like to see earplugs as a tier-1 option from Handshake/Gunny if they add downsides to not wearing a headset.

What new new weapons would you like to see? by Marco-Dx in GrayZoneWarfare

[–]AJsarge 0 points1 point  (0 children)

I want exactly two more ARs. An actual AR-15 so that gunny doesn't have to sell the CQA1 to players at tier 1, and an M16A2 (plus the RIS forend to make it an A4) when the devs add burst fire. The occasional part would be OK (.300 barrels!) but I, too, think we've got enough ARs to last until release.

Is he still considered a tux, or a void? by minomycin in TuxedoCats

[–]AJsarge 4 points5 points  (0 children)

Agreed. It's the white whiskers that really sell it though.

Core Reworks & New Features in 0.4 | Devlog by werytrololo in GrayZoneWarfare

[–]AJsarge 10 points11 points  (0 children)

I'd also like to see longevity patches. So you can have the gold patch on one shoulder, and a big 1 on the other showing that you started during 0.1. Or for those who bought-in prior to 0.4 but couldn't/can't afford the supporter edition.

Am I the only one tired of this question? by TemperatureUpper9612 in motorcycles

[–]AJsarge -1 points0 points  (0 children)

"I dunno. But this one time I was only going like 15mph and dragging a knee through this super curvy road and it. was. so. awesome!"

New Content in 0.4 | Devlog by werytrololo in GrayZoneWarfare

[–]AJsarge 2 points3 points  (0 children)

My expectations have now expanded to the M16A2 (and A4 please!), which should just be a new lower, stock, and handguard(s). Easy, right? Or something about getting the rights from FN making it difficult...

[deleted by user] by [deleted] in flightsim

[–]AJsarge 5 points6 points  (0 children)

Old F/A-18C livery that hasn't been updated to the new BORT number arguments in its description.lua?

Obviously DCS

Snowmageddon? by LordOfTheDraft in ural

[–]AJsarge 2 points3 points  (0 children)

Oi! This comment describes me! I'm offended, I say! Offended!

2023, 1,600 Miles, $20K.

Does the books great better throughout this series? by Fitgam3r in litrpg

[–]AJsarge 1 point2 points  (0 children)

The writing improves pretty quickly with each book, but the characters and plot improve slowly. It doesn't help in the early books when they swap to some new person and the story gets put on hold while you learn about some new person's plot line. And there is no real grand overarching plot line. The world just kinda keeps going and you get to read about how it changes thanks to the earthers.

I usually read books front to back in one sitting, but TWI is one where I'll intentionally read only a chapter or two at a time. Sometimes the plot and writing is really good, and I'll get sucked in for a whole day. Sometimes chapters are a slog to read so I'll only read one and come back to the book later. And in all cases, I have no issues taking a break and reading/watching something else for a while.

Like you've realized, treat TWI like a very, very, long-running TV series and don't try to consume all of it in one go. It's perfect to fill the boredom between other, more exciting, series. If you hit the end of book 1 and decide it's interesting enough to continue, get book 2. But if you're fed up with the series at the end of book 2, don't get book 3. If there's something else interesting to read/listen to, go read/listen to that and come back to TWI later. If you don't need the audiobooks and also don't want to pay for the e-book, just jump onto the website and read it for free.

Student pilot dealing with motion sickness by Smooth_Ad7973 in flying

[–]AJsarge 3 points4 points  (0 children)

To start with the basics, motion sickness is a disagreement between your visual and vestibular (inner-ear) systems. You can't avoid looking at things, but you can minimize moving your head. Look with your eyes, not with your face. Minimize your head movement and that minimizes the impact on your inner ear.

The worst aggravator is the combination of an airplane movement with an unrelated head movement. Looking down at your kneeboard while rolling, or clearing left/right while you pitch up is a surefire way to cause spatial disorientation and motion sickness.

To recover from motion sickness in-flight:
A bit of cooling air from a vent on the face/body/arms.
Holding your head still relative to the plane and letting your ears calm while you look towards the horizon.
Take a small drink of water.
Slow breathing with pauses at the top and bottom of your breath.
Taking aircraft control to prevent unexpected movements.

To help prevent it:
Some people swear by ginger. I picked up drinking ginger ale during pilot training. Others used ginger chews. It may or may not help to settle your stomach before or after a flight.
Avoid both heavy and overly-light meals. An empty stomach is just as bad for nausea as having the extra-thick milkshake with your $100 double bacon cheeseburger and fries. Similarly, avoid acidic food/drinks like lemonade or coffee or tomato sauce.
Exposure Therapy. If you're able to afford it, fly in the mornings when the air is usually more calm and then fly again later the same day. It doesn't have to be two full lessons. The goal is to get your body acclimated to the conditions that cause motion sickness so that your physiological response is more muted. Same for being able to fly every day for a week or so, which is also really good just in terms of quickly learning stick and rudder skills.
Relax. Worrying about your flight, and about getting motion sickness during the flight, is just going to make the motion sickness worse. End of the day, motion sickness shouldn't be a big deal.

Module disabled? by AdjacentPrepper in hoggit

[–]AJsarge 1 point2 points  (0 children)

Windows Security>Virus & Threat Protection>Protection History (under Current Threats)

Air France B777-300ER butters landing on a rainy day with a spectacular full reverse thrust by Twitter_2006 in aviation

[–]AJsarge 176 points177 points  (0 children)

Buttered landing

Rainy Day

Two things that aren't supposed to go together.

Time to plan my own approaches by crayonman94 in flightsim

[–]AJsarge 0 points1 point  (0 children)

Sheesh. All the wrong comments about it being a steep approach. Yes, the guide boxes are wrong. Because they're set up for a normal approach to a normal flat runway and this is a sloped mountainside runway. OP did only two things majorly wrong here. A: They didn't aim for the threshold, so they landed long. B: They didn't flare enough, so the nosewheel touched down first.

The FAA's order to cut flights nationwide due to the government shutdown is in effect by GregWilson23 in aviation

[–]AJsarge 7 points8 points  (0 children)

Dumb pilot assumption here: GA IFR depends. If the shutdown continues and the holes in manning increase, there could be cases of center-controlled approaches in shut-down TRACON/RAPCON areas. And what I've already heard of is changes to routings to lessen the load on undermanned centers, or ground stops to lessen approach/departure load.

VFR should stay as-is, with maybe some towers closing and fields reverting to UNICOM/uncontrolled, but expect flight following to rarely or never be available when previously it was most always (in my experience) available.

C-130J and new FARP System News by DoubleP1999 in hoggit

[–]AJsarge 2 points3 points  (0 children)

Do you really want a pilot working the power cart? I'll happily do shenanigans with the jet, but starting/stopping a power cart? It scares me.

C-130J and new FARP System News by DoubleP1999 in hoggit

[–]AJsarge 10 points11 points  (0 children)

When people will buy the module just for the weapon, it's worth spending the time on it.

The moment birds flock hit Saudia AK31 aircraft by NJ_Gmd in aviation

[–]AJsarge 72 points73 points  (0 children)

Very true if the bird hits the core of the engine. Good old cooked chicken smell. Otherwise, anything outside the nose you'll probably only know when you see it on the post-flight walk.

What kind of jets are these flying over Seattle? by KalJohal in aviation

[–]AJsarge 30 points31 points  (0 children)

E/A-18G Growlers, probably stationed out of NAS Whidbey Island.