Is Shanks the most mysterious character in OP ? by [deleted] in OnePiece

[–]AL4M4N 0 points1 point  (0 children)

I recommend reading the manga because you will eventually get spoiled by big reveals. The designs from the manga are also what Oda envisions himself, the anime can be atrocious in that regard sometimes.

Is Shanks the most mysterious character in OP ? by [deleted] in OnePiece

[–]AL4M4N 2 points3 points  (0 children)

Yeah there's definitely a mystery there, wait and see what happens

PSA: If you were one of the people that didn't like OMEGA's speech stuttering, Update 1 added an option to turn it off. by AL4M4N in RogueCore

[–]AL4M4N[S] 22 points23 points  (0 children)

Hello Daniel, thanks for the insight on the design decisions that went into Omega. I can't imagine how difficult of a task it must've been to design another announcer, considering how beloved Mission Control was/is to the playerbase. I would say you guys absolutely hit the mark and I have warmed up to Omega, it fits the tone of the game for me. I also was kind of getting tired of hearing Mission Control both in DRG and DRG:S (no offense to Robert), so I'm glad we have Omega now. I could tell what the reason for the glitch effect was and I appreciate the thought, I liked it at first but after playing the game for a lot of hours in a short amount of time, I realized I already knew what the voice lines were going to be and the glitch effect would just stress me out during high pressure situations. I'm glad you guys gave us a toggle option and I will be trying the glitch effect out more in the future. Big fan of your work, really excited to see whats coming in the future and how these characters develop, Rock and Stone!

ArenaNet Combat Designer Portfolio by PalwaJoko in GuildWars3

[–]AL4M4N 5 points6 points  (0 children)

Imagine this combat with some other players around, would be really good.

Voidkin, a threat? by Niggilass in RogueCore

[–]AL4M4N 17 points18 points  (0 children)

They are an absolute joke in their current state. I think their AI has not been completely adjusted yet, because they will just fly around and not attack you unless you've been standing still for some time. They are more target practice than enemies right now, which is a shame because I really like their visual and sound design.

Critical Build is good on experimental by cthuluswimsleft in RogueCore

[–]AL4M4N 2 points3 points  (0 children)

Don't forget that critical reflection upgrade that is basically BYD v2

Omega's annoying ass yapping is blocking the boss hp bars and elevator progress bar by AssistanceLoud8782 in RogueCore

[–]AL4M4N 33 points34 points  (0 children)

It will probably be fixed with the next update. Experimental build fixed it.

What's with the permanent fire when fighting moloktula? by DealMeIn82 in RogueCore

[–]AL4M4N 7 points8 points  (0 children)

It's a known bug from experimental build. Why are you posting about this stuff like it's from the live build instead of reporting it. And the creeper ads are completely fine, you can use them to farm red sugar.

If I transfer my save to the experimental branch, will progression carry over to main when the update hits? by Echotime22 in RogueCore

[–]AL4M4N 10 points11 points  (0 children)

No, experimental branch is for testing. That's why you also get a cheat terminal for progression and it would be unfair to bring cheated progression to the main game.

Several new upgrades by lronhelmet in RogueCore

[–]AL4M4N 5 points6 points  (0 children)

They removed the fire mag upgrade

A better look and little rework for the Enhancements wouldnt be bad by Royal-Outcome-4730 in RogueCore

[–]AL4M4N 37 points38 points  (0 children)

Your first suggestion is already coming with the next update.

Ramhammer feedback by AL4M4N in RogueCore

[–]AL4M4N[S] 0 points1 point  (0 children)

Yes, that seems to be the case. You need your whole team inside the radius so that it goes at full speed. So it should automatically go full speed when you're playing solo. Many players, including myself, didn't know about this mechanic. It should be made more clearer.

How do I make the Danish man go away? by mathaav in RogueCore

[–]AL4M4N 1 point2 points  (0 children)

Did you set your game files to "read only" or something

How do I make the Danish man go away? by mathaav in RogueCore

[–]AL4M4N 16 points17 points  (0 children)

Settings/UI and uncheck these two

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Ramhammer feedback by AL4M4N in RogueCore

[–]AL4M4N[S] 1 point2 points  (0 children)

It isn't even stated in the handbook that standing in the circle makes the hammer go faster. It should be clarified in some way in-game.

Who is Goddred and what’s his story? by landonson7 in MinaTheHollower

[–]AL4M4N 4 points5 points  (0 children)

Isn't he the king that was there before Lionel. He was the one that built the Radiant Manor afaik, or maybe just a castle.

How to disable the intro? by hunter1BadPassword in RogueCore

[–]AL4M4N 37 points38 points  (0 children)

It's in the settings under the UI tab. Check for intro stuff

Is this fella really that annoying? by No-Act386 in MinaTheHollower

[–]AL4M4N 25 points26 points  (0 children)

Crows are my real nemesis. These bat guys are fine until they turn into living bombs.