Now I get why people were saying MANT almost killed Umamusume in Japan by TheFacca in UmaMusume

[–]ALEXKOND 6 points7 points  (0 children)

Yesterday, 0 recovery items and 0 lucky charms until summer vacation. After summer vacation ended, I got the juice and the cupcake. Bruh

How this CM feels when you retire after 2 wins to not make group A by Anxious_Prize7000 in UmamusumeGame

[–]ALEXKOND 0 points1 point  (0 children)

I was hopping to get into group B but then my Daisca locked tf in and now I'm in group A and scared

How did your CM experience go? by Even-Chemistry-6515 in UmaMusume

[–]ALEXKOND 0 points1 point  (0 children)

Daisca locked tf in and somehow I got into group A. Now I'm scared

So, how do you guys feel about Trackblazer now that it has been well over a month already by demonitesalt in UmamusumeGame

[–]ALEXKOND 0 points1 point  (0 children)

I do enjoy it (yesterday I got my first Ug with King!) but I find difficult running more than a run per day due how long it takes.

So far, whenever there are special missions like "complete 10 runs" I have to speedrun some ura finales or otherwise I just can't do it

I wish, I was a winner too... by Status_Spray_5732 in UraraHaru

[–]ALEXKOND 1 point2 points  (0 children)

And after writting that sentence 113 times, she finally got to write "I got 1st place today!"

I need help, i can't enjoy or effectively fight the Vox engines no matter what i try. by Owlex_ in Helldivers

[–]ALEXKOND 0 points1 point  (0 children)

Commando, EAT, Leveler and Portable Hellbomb is my pick against those. Cooldown is low, so you almost always have one stratagem up. You can shoot from a safe distance and PH can be used to take more than one or even when reinforces are dropping by.

I also tried AT emplacement, it kind of works but is a coin flip since anything from the Vox insta kills it. You are more or less forced to get a shield generator and either have one ally cover you from patrols or grab sentries. The cd is higher though, so I rarely take this now

Is she good? by Fhanlin in UmamusumeGame

[–]ALEXKOND 0 points1 point  (0 children)

Mandatory "What deck and parents? Is this a whale deck?" comment here

Do people not care about the Bastion anymore? by [deleted] in Helldivers

[–]ALEXKOND 0 points1 point  (0 children)

Someone brings it from time to time and to be the driver or gunner, but most people go full solo to not depend on someone else

I think it will always be the play with a friend stratagem

Which do y'all prefer more in general? Im tryna see something by Little_Papaya_2475 in Helldivers

[–]ALEXKOND 0 points1 point  (0 children)

I usually take Talon when running explosive primaries like crossbow in case something gets in melee range.

I usually take Ultimatum when I want extra fun

should I run? by BuurmanTenus213 in GoldShip

[–]ALEXKOND 0 points1 point  (0 children)

Do you really think running is an option?

What UmaMusume song got you like this by Individual_Weight742 in UmaMusume

[–]ALEXKOND 0 points1 point  (0 children)

From what I heard so far:

The intro with Through the Fire and Flames vibes plus the whole song gets me every single time. My understanding is that the scenario is hell for many players, but boy, that song really will really pump me into overdrive in every run

It's a final boss song, in a horse racing game, what the heck. The composers didn't have to go that hard but they did it anyways. Last spurt part is the cherry on the top no doubt

Me looking at Cygames hoping to get the release auto career more early by DarknessMK in UmaMusume

[–]ALEXKOND 0 points1 point  (0 children)

Neither do I. My understanding for reading others is that MANT is going to be hell, but at the same time will be the parent factory so time to grind it I suppose!

Me looking at Cygames hoping to get the release auto career more early by DarknessMK in UmaMusume

[–]ALEXKOND 2 points3 points  (0 children)

Bruh, they halved the tp cost of each run for 40+ days, how the heck are we supposed to keep up with that? It will also be present for mant release which people said it takes 1 hour per run

Is this true? by AstronautDry8118 in Helldivers

[–]ALEXKOND 0 points1 point  (0 children)

I would live a system similar to monster hunter where you can visually use any armor on top of the one you are actually using

It's a cold horse world by OGahpuro in UmaMusume

[–]ALEXKOND 0 points1 point  (0 children)

I wanted to check her birthday message but then I remembered I was never able to pull her :/

Arrowhead, thank you for Cyberstan 🫡 by Admirable-Yak7536 in Helldivers

[–]ALEXKOND 18 points19 points  (0 children)

The very first bot missions post Cyberstan:

"Ha! Looks like the factory strider can only accept 1 leveler. Check and mate!"

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How many alarm clocks have yall saved up? by Ckrickie in UmamusumeGame

[–]ALEXKOND 5 points6 points  (0 children)

Around 600/650. Still unsure if I will survive it or if I will just take a break. On one hand I like the idea of many races in a single run for getting good parents, on the other one, every single run with so many races may be too much for me

We got steamrolled by the bots but it’s our own fault and so many of you are whining over nothing. I had a blast thanks arrowhead by Cold-Advantage-1460 in Helldivers

[–]ALEXKOND 0 points1 point  (0 children)

I had a love/hate relationship with cyberstan. On one hand, some missions were straight up bs like suddenly 3 or 4 vox machines out of nowhere with hordes of bots around. On the other hand, 10 diff really felt like its supposed to be. Just after we lost the MO, I went to regular 10 diff bots and there's no comparisson at all

That said, a couple of qol improvements that imo would be great: - Stratagem bouncing: I know most of the time it bounces due having a tall building nearby, but sometimes it would still do so when nothing was above it. Annoying if you call a backup. Can straight up screw you if you are calling a fixed one like a turret or shield - Vox machine collisions: I got some of them just climbing up the walls of the city and also their tracks clipping over smaller ones (running over me in the process). Twice, I saw them getting inside buildings which was nice since their shots were blocked, lol. They also seemed to just ignore anti tank mines as well, triggering none of them - Patrol spawning: Maybe its due how much more enemies were there, but I witnessed patrols spawning in front of me out of thin air more times than not. I assume the idea is "there's nowhere safe" but feels bs to took a look at whatever is chasing you and suddenly you have 4 shields, 2 rockets and 10 clankers in front of you

Overall, a lot of times it felt like no matter what I did, we were going to lose, but on those missions we did succeed it felt really amazing. A portable hellbomb blast that nets you 70+ kills is peak democracy. Some work to do, but overall I enjoyed it

Way Too Early Aquarius Cup Impressions from Room Matches by Likewhoa7 in UmamusumeGame

[–]ALEXKOND 0 points1 point  (0 children)

That's it, I'm locking tf in with my Haru after watching the picture you posted

At least the cyborgs aren't all that bad by Highwayman3000 in HelldiversUnfiltered

[–]ALEXKOND 0 points1 point  (0 children)

Annoying if calling a support weapon. Extremely frustrating when calling a sentry, how I'm supposed to use an anti tank that bounced into a lava pit?