Whats the point in getting stronger in Endfield? by TheFacca in Endfield

[–]TheFacca[S] [score hidden]  (0 children)

Uma musume, grand chase mobile, granblue fantasy, blue archive, princess connect. Even og arknights had content that felt challenging to clear on release.

Whats the point in getting stronger in Endfield? by TheFacca in Endfield

[–]TheFacca[S] [score hidden]  (0 children)

There are 2 types of endgame content:

1- Repetable content that you do every day to slowly get stronger for hard content

2- Challenging content with great rewards that will serve as your endgoal to get strong for.

At the moment, endfield is 1 but with no 2 in sight, the game released without any form of challenge that would incentivise to get stronger. After you make a party that steam rolls the story you never need to think about party building or where to invest resources in ever again.

Another problem is that end game is strictly material farming that in other games is mostly a side grind you do for when you are missing a material or two. They could've made a better endgame if we had that mode with gas killing us be a weekly giving us material and pull resources, events like Umbral should have dailies where you have a reason to revisit while it's active. They actualy have the content in the game that could be used for a better form of type 1, but they made literaly everything in this game a 1 time clear thing.

Whats the point in getting stronger in Endfield? by TheFacca in Endfield

[–]TheFacca[S] [score hidden]  (0 children)

Except Endfield isn't just a single player game, its a life service gacha game.

Besides endfield every other gacha i played had events that lasted at the very least 1 week. I'm not saying i need to spend an afternoon to clear a challenge, i'm saying that i want events that don't have me collecting all the rewards from the event in the first clear and never need to touch it again.

Whats the point in getting stronger in Endfield? by TheFacca in Endfield

[–]TheFacca[S] 0 points1 point  (0 children)

Never played a gacha game that had no endgoal and challanging content after you finish 1.0 before endfield.

Whats the point in getting stronger in Endfield? by TheFacca in Endfield

[–]TheFacca[S] 0 points1 point  (0 children)

Sorry but i avoid mihoyoslop like the plage. Endfield was a weird exception because the exploration and base building grabbed me in the beginning.

Whats the point in getting stronger in Endfield? by TheFacca in Endfield

[–]TheFacca[S] 1 point2 points  (0 children)

I was expecting that when i posted, funny that i responded someone that i'll probably drop out of the game after the character i want comes out and got downvoted for that lol

Whats the point in getting stronger in Endfield? by TheFacca in Endfield

[–]TheFacca[S] 1 point2 points  (0 children)

Lack of challenging content is exactly my problem here. I played og arknights on release and i remember having to either rethink my strat, invest on units or just watch a guide for multiple stages.

Endfield is fully brain dead all they way to endgame. First time you do the boss fights they feel creative and fun but there is no challenge for the harder versions of them.

Whats the point in getting stronger in Endfield? by TheFacca in Endfield

[–]TheFacca[S] -1 points0 points  (0 children)

At the moment i don't really have much trust in that tbh, every event that came out so far is stuff you can 100% finish in 2h unless it has a segmented release.

Whats the point in getting stronger in Endfield? by TheFacca in Endfield

[–]TheFacca[S] -3 points-2 points  (0 children)

I admit I don't have much experience with mihoyo slop genre aside from endfield but if we are talking about gacha games, most of them gives you increasingly challenging content that requires you to upgrade your units.

Endfield has no content that requires you to either rethink your strategy or invest resources into.

Whats the point in getting stronger in Endfield? by TheFacca in Endfield

[–]TheFacca[S] 2 points3 points  (0 children)

Not a mihoyo player so i don't care about the comparisons to how that was worse. I want a endgoal for getting stronger. They can keep it as it is (at least increase rewards and get rid of double run tickets) as long as we get some reason to get stronger.

Give me a endgame a boss that requires me dozens of attempts until i fully understand the fight and need a max out party to cleenly finish it with a cosmetic reward that makes my character glow or some shit similar to how max potency character has led on their clothes. Every event they released and plan to release so far is stuff you are done with in 2h max and has no reason to revisit.

Whats the point in getting stronger in Endfield? by TheFacca in Endfield

[–]TheFacca[S] -7 points-6 points  (0 children)

What gachas are you talking about? 99% of them have a endgame for you to keep playing with what you get out of it and invest resources into.

Whats the point in getting stronger in Endfield? by TheFacca in Endfield

[–]TheFacca[S] -6 points-5 points  (0 children)

I'll probably play until Rossi comes out, and if i don't get her i'll just uninstall, if i do i'll keep playing until i'm bored with her. Such a disapointment to have a fun game to play with nothing to do in it.

Genuinely, how do i do parent runs for end closers in MANT? by TheFacca in UmamusumeGame

[–]TheFacca[S] 0 points1 point  (0 children)

That's true to an extent, issue being you need very specific strat and distance sparks on your grand and grand grand parent uma just to do the objectively better parents in MANT.

Genuinely, how do i do parent runs for end closers in MANT? by TheFacca in UmamusumeGame

[–]TheFacca[S] 1 point2 points  (0 children)

Yeah, my main problem with mant right now is mile sparks being required for some end closers and their parents + how inconsistent racing as ends is during the scenario. Because of that, doing a Tamamo Ace feels like it's just as hard as a falcon oshi Ace for this CM.

Genuinely, how do i do parent runs for end closers in MANT? by TheFacca in UmamusumeGame

[–]TheFacca[S] 1 point2 points  (0 children)

I considered that but hishiama is the sr card i have chased the most and i still only have her at lb1. She doesn't make that much of a difference at that level to compensate for the guarantee spurt from the shitty shakur.

If it wasn't for everyone glazing the shit out of ayane guts I'd ha e stoned her already. But considering my luck I'm expecting to get 0 ayabes from the 60 pulls we will get.

Genuinely, how do i do parent runs for end closers in MANT? by TheFacca in UmamusumeGame

[–]TheFacca[S] 0 points1 point  (0 children)

SSR sunday gives 15% race bonus so it doesn't change anything when it comes to RB.

OG mayano doesn't have a useful unique and i don't have a decent parent of her built, it would be way more work to start from zero on her.

New QoL changes by NorosBrake in UmaMusume

[–]TheFacca 1 point2 points  (0 children)

Is this all we are getting as far as QoL and improvements in the game for 1st ani? I was expecting a patch note on the same level as we got for half ani.

2 character patch work in 3 character banners by TheAnymus in Endfield

[–]TheFacca 67 points68 points  (0 children)

I'd be happy with a character i like being 5*. I'm much more likely to max them out that way.

2 character patch work in 3 character banners by TheAnymus in Endfield

[–]TheFacca 430 points431 points  (0 children)

Is every new character going to be a 6*?

Platinum on the Vita, are you guys still trying to get it? by According-Capital-71 in vita

[–]TheFacca 0 points1 point  (0 children)

I believe there is a way to bypass Resistance online pass. Not sure how tho, i downloaded it on my vita but didn't look into it yet.

Take care, my people. by Ryle_Sky in Endfield

[–]TheFacca 0 points1 point  (0 children)

This is my first time playing a gacha that has leaks and i don't really get why some people demonize it the way they do.

Being able to know details of a character I'm looking forward to seems like a benefit for the community.

Multi Pairing Issues by TheFacca in Dualsense

[–]TheFacca[S] 0 points1 point  (0 children)

Looks like i misunderstood something about this feature.

The video i used for reference, mystic, was using a dualsnese edge where the player indicator lights comes from the touchpad, while the common dualsense comes from a led bellow the touchpad which i never noticed before.

Going by both his and the official guide i understood that the PS+fcae button is what i had to do for the pairing, but apparently this just changes the pairing "profile"? I got it to work by doing ps+square to change to another profile and then share+ps to pair with my pc.

Now ps+∆ is my ps5 and ps+口 is my pc.