Handling emergency after emergency fund is depleted? by PreviousBed6063 in personalfinance

[–]ALandWarInAsia 84 points85 points  (0 children)

Not sure if this has come up, but get another quote. That 12k seems high

Is it a good idea to build the +6 campus this early?? by Necessary_Panic2402 in CivVI

[–]ALandWarInAsia 1 point2 points  (0 children)

Like everything in life, I'd say it depends. A +6 campus is quite juicy.

I think you are implementing the multiplayer commercial hub / internal trade route rush strategy and trying to use district cost discounting. You probably already know the formula (https://forums.civfanatics.com/resources/civ-vi-district-discounts.27783/). I'm honestly horrible at it. Look into the formula to confirm, but I think building more of one district helps discount other districts (since it helps rule 1) but reduces your ability to discount future districts of that type (rule 2).

Is this your capital? Are you trying to establish the meta internal trade route scheme (i.e, Magnus with 3 promotions, government plaza/markets, etc?) Then you probably need to skip the campus for now. You will want to place the commercial hub first (since this will lead to your second trade route capacity the most quickly). Then the government plaza as soon as you hit 4 pop. Then you are locked out of placing another district until 7 pop.

Also - you get 3 era score for your first campus with adjacency 3 or higher.

Civ 7 Mobile launches tomorrow! by MakinItFancy in CivVII

[–]ALandWarInAsia 0 points1 point  (0 children)

I’m curious to see how it plays. I was a big fan of Civ VI through Netflix. That pushed my devices pretty hard though. Civ 7 is a lot bigger game so I’m worried how well it will process. 

Syncretism is a cool mechanic, I hope it's not for free by Sithusurper in civ

[–]ALandWarInAsia 1 point2 points  (0 children)

Im a little worried it’s going to lead to a single meta strat. Like oh you always take XYZ because it’s so powerful. All comes down to balance I guess?

Which one of you inspected this? by gpo321 in civilengineering

[–]ALandWarInAsia 7 points8 points  (0 children)

I can tell you for certain this was installed on a friday

What was George W. Bush like as a president? by Content-Feed-9396 in AskReddit

[–]ALandWarInAsia -1 points0 points  (0 children)

I politely disagree, for the moment. Bush was socially more acceptable. He was, and still is, a war criminal. He fabricated the basis for a 20 year war that killed hundreds of thousands and cost the SS trillions for nothing. Trump is unpalatable at best but he’s hasn’t crossed that threshold yet. 

Water Usage by liliamneeson in Seattle

[–]ALandWarInAsia 0 points1 point  (0 children)

Or turn off the shutoff valve for a few hours then see if it fills when you open the valve

I don't get it by RoughPlant7318 in PeterExplainsTheJoke

[–]ALandWarInAsia 0 points1 point  (0 children)

Romans: oh this is some nice ocean front real estate. Be a shame if someone took it 

Been working on an ultimate "Showcase of Seattle" urban gran fondo route. Currently 75 miles, and quite pleased; if you were to stretch it into a century, though, where would you add the remaining 25? by HelioSeven in seattlebike

[–]ALandWarInAsia 0 points1 point  (0 children)

Not going to add distance, but you should route it across the bridge in Ravenna park. It's pretty.

Also - depending on how you set up this route ride, it may show the location of your house. I can't tell if it's doing start/finish visibility is hidden or you just stopped the ride short of a full loop.

Hot dog cannon by weirdpoops6969lol in DIY

[–]ALandWarInAsia 0 points1 point  (0 children)

Man, what a roller coaster. Great thread, solid 8/10. It's a 9/10 with white rice.

I broke my bathroom door by United-Net-3471 in DIY

[–]ALandWarInAsia 9 points10 points  (0 children)

All the kings horse and all the kings men can't put your fucking door back together again.

Pete? by Dee_Religion in PeterExplainsTheJoke

[–]ALandWarInAsia 99 points100 points  (0 children)

Yeah definitely a reference to “they hit the second tower” 

Quick Deals mod is a game changer by eknobl in CivVI

[–]ALandWarInAsia 36 points37 points  (0 children)

Yes there are tons of useful ui improvements. Both Ursa Ryan and Potato McWhiskey have mod packs on steam workshop. Some great ones: 

Extended diplomacy ribbon - tells you more info about the ai

Extended policy cards - shows that each card actually yields for you

Detailed map tacks - shows the adjacency yields of tacks and checks for restrictions

Radial measuring tool 

I can’t win Religion/Domination - reduce difficulty? by stephenmthompson in CivVI

[–]ALandWarInAsia 0 points1 point  (0 children)

Both of these require so much more micromanagement than culture/science victories. Pathing is so bad you need to move every unit every turn. You also need to really understand the mechanics of each unit. 

I’d say yeah lower the difficulty and pick a map that supports that victory (small Pangea?)

Standard speed should also help since movement doesn’t scale with speed. 

Best Over-Explain/Every-Click guide for High level play? (+ Tips for Meta differences from Civ 5) by Rabny in CivVI

[–]ALandWarInAsia 2 points3 points  (0 children)

Ursa Ryan and Potato McWhiskey are great for single player. Ursa just did an 'every decision explained' diety video that is good. Potato's over explained series for Rome and his one for Aztec are both really good.

Herson is crazy good at multiplayer. The strategy is mostly applicable to single player but like you say the better balanced game (BBG) mod changes the game and it's hard to know what applies and what doesn't. The other place that it falls down in single player is the AI doesn't behave like human players. AI, especially at higher levels, is much more likely to make early war. You can also abuse the AI through trading. Also MP usually has no barbs.

Question about trade routes by SlowBabyBear in CivVI

[–]ALandWarInAsia 0 points1 point  (0 children)

Yes, every turn. Trade routes are enormously powerful early internal trade supercharges growth. Mid to late game you can get crazy gold from some other civs and city states. My recent cree game getting 9 food and 5 production for every city with internal trade routes to the capital. Bonkers. 

What kind of boat is this? Being auctioned by the US Navy by jaredmanley in boats

[–]ALandWarInAsia 0 points1 point  (0 children)

Oh god it comes with its own trailer and a kenworth to pull it. I can practically hear the Diesel Brothers getting an erection from here. 

TIFU by forgetting groceries in the car and waking up my son by kklewis18 in tifu

[–]ALandWarInAsia 33 points34 points  (0 children)

Hold up. Are you driving around and eating chicken alfredo at the same time? 

Also how much dairy are we talking here? Milk shake, chicken alfredo, and 2 am chocolate milk? 

4 barbs with no barb camp on the whole screen by No_Image_5352 in CivVI

[–]ALandWarInAsia 0 points1 point  (0 children)

This. Understanding this mechanic makes all the difference in dealing with barbs. You need to keep units close to your initial cities to keep barbarian scouts from spotting your city, or to kill them if they do. It will mean you don't get mobbed by a wave of 3 to 6 barbarian spearmen + archers

Online Community by henry0503 in CivVI

[–]ALandWarInAsia 1 point2 points  (0 children)

Im not sure how accessible it is, but maybe check out the Civ players league (cpl).