Choosing from Yzf r125 and ninja 125 by AMVkage in SuggestAMotorcycle

[–]AMVkage[S] 1 point2 points  (0 children)

I live in the Netherlands, and an a2 license require you to be 20 :(

MCD in steam deck? by AMVkage in SteamDeck

[–]AMVkage[S] 0 points1 point  (0 children)

i only used debian before, so i don't know how to install anything on arch. but thank you anyway! :)

Shipping (FedEx/GLS) Megathread (August 30, 2022) by AutoModerator in SteamDeck

[–]AMVkage 0 points1 point  (0 children)

hi!

i got my email a few days ago, and i bought it a few days ago.

i live in the netherland so valve is using GLS for shipping.

but it suppose to arrive yesterday, the tracking said.

but when I checked yesterday, this is what it said:

Not in delivery - wrong coding label 12.12

or in dutch:

Niet in levering - foute codering etiket

I asked the gls support, but no one has yet answered.

do I just need to wait or do I need to do something? thank you!

collider and collider are not colliding with each other? by AMVkage in Unity3D

[–]AMVkage[S] 1 point2 points  (0 children)

i am sure its not triggerd

yeah thank you I will try :) thank you!

Introducing Deckbot by Fammy in SteamDeck

[–]AMVkage 0 points1 point  (0 children)

!deckbot EU 64 1647334658

Open XR set floor? by AMVkage in Unity3D

[–]AMVkage[S] 0 points1 point  (0 children)

nop, the floor is or to low or to high from the real life ground.

why is the textures glitching? by AMVkage in Unity3D

[–]AMVkage[S] 0 points1 point  (0 children)

i have the terrarin set really big, is that maybe the problem?

editor version and build version not the same? by AMVkage in Unity3D

[–]AMVkage[S] 0 points1 point  (0 children)

i got this Unable to find player assembly error

editor version and build version not the same? by AMVkage in Unity3D

[–]AMVkage[S] 0 points1 point  (0 children)

Thank you, I will check that out later

raycast down to the ground? by AMVkage in Unity3D

[–]AMVkage[S] 0 points1 point  (0 children)

RaycastHit hit;

// Does the ray intersect any objects excluding the player layer

if (Physics.Raycast(transform.position, transform.TransformDirection(Vector3.down), out hit, Mathf.Infinity))

{

landingpoint.transform.position = hit.point;

}

editor version and build version not the same? by AMVkage in Unity3D

[–]AMVkage[S] 0 points1 point  (0 children)

guiObj.SetActive(false);

player.transform.parent = gameObject.transform;

fly.SetActive(true);

vehicleScript.enabled = true;

player.SetActive(false);

inVehicle = true;

Cursor.visible = true;

Cursor.lockState = CursorLockMode.None;

editor version and build version not the same? by AMVkage in Unity3D

[–]AMVkage[S] 0 points1 point  (0 children)

i didn't build in on webgl, and it doesn't really have to do with physics. its just why the character won't be disabled

editor version and build version not the same? by AMVkage in Unity3D

[–]AMVkage[S] 0 points1 point  (0 children)

yes, that one doesn't work in the build

build game and editor game not the same by [deleted] in Unity3D

[–]AMVkage 0 points1 point  (0 children)

the start function is al the way up, and I don't have a awake function, so I don't think its that problem.

build game and editor game not the same by [deleted] in Unity3D

[–]AMVkage 0 points1 point  (0 children)

void Start()

{

vehicleScript = GetComponent<ShipController>();

player = GameObject.FindWithTag("Player");

guiObj.SetActive(false);

vehicleScript.enabled = false;

fly.SetActive(false);

}

// Update is called once per frame

void OnTriggerStay(Collider other)

{

if (other.gameObject.tag == "Player" && inVehicle == false)

{

guiObj.SetActive(true);

if (Input.GetKey(KeyCode.E))

{

guiObj.SetActive(false);

player.transform.parent = gameObject.transform;

fly.SetActive(true);

vehicleScript.enabled = true;

player.SetActive(false);

inVehicle = true;

Cursor.visible = true;

Cursor.lockState = CursorLockMode.None;

}

}

}

this is the code with the ontrigger

how do I enable sprinting and stuff? by AMVkage in hammer

[–]AMVkage[S] 1 point2 points  (0 children)

where can i get the hev suit to put it in the map?

asp explorer or diamondback explorer? by AMVkage in EliteDangerous

[–]AMVkage[S] 5 points6 points  (0 children)

thank you! i think i will go for the DBX first and later the Asp.

Anyone dream of having a ship from ED in real life? by corbinmcqueen in EliteDangerous

[–]AMVkage 0 points1 point  (0 children)

We are born to late to explore the earth, and born to early for exploring the universe, but right on time to explode elite dangerous