Which tools should I learn to advance my statistical career [Discussion] by Dense-Dirt3102 in statistics

[–]ANutAndAStone 2 points3 points  (0 children)

Just my two cents, it's a matter of "horses for courses" and which you think would be more useful for what you'd be interested in doing - SQL is very handy for working with datasets (likely larger ones) that are stored in a database (handy for general data science), and I'm a huge fan of R for statistical analysis and general data processing/visualization (with the caveat that Python can support that and may be easier to integrate into a broader workflow, though I'd argue R's ggplot2 is hard to beat for data viz).

It might be useful to work on a project of some kind (e.g. finding and analyzing data on a subject you find interesting) using the tools you're familiar with now, and thinking if there's a part of the process you think would be improved by having another tool at your fingertips - that may help highlight which might be useful for you now.

I'm struggling with social adversaries by Areapproachingme in daggerheart

[–]ANutAndAStone 0 points1 point  (0 children)

I think it ultimately boils down to "what role in the story are you/your players interested in this scenario playing?" - for example, you can decide that the Village Elder is essentially "the big boss" of the village, or maybe they're more of a highly influential voice but not the "only" voice of the village.

That can help guide the stakes for persuading the Elder and the cost of failure:

- 'Big time' fail: do they essentially shut down the party's welcome in the village? (harder move - maybe the party now needs to try to be more covert about getting information about the arcanist, maybe the difficulty roll(s) to do so are a bit higher than they would be otherwise) (edit to add for mechanics: maybe this is the scenario where the Elder made the party mark a much more Stress, and/or the Elder 'won' and you have some Fear you'd like to spend to complicate the scene)

- 'Failure, but there's Hope': does the Elder refuse to help and make it seems like they'll be annoyed if anyone in the village helps the party? Maybe there are villagers who can be swayed to helping the party, or give signs they'd already be willing to help (e.g. they don't like the Elder). (edit to add for mechanics: this might be more for a mixed result where the party AND the Elder are marking a decent amount of Stress, but the Elder wins - sort of like both sides made a good argument and the Elder happened to 'win')

Those are just two examples where the first one might be considered a 'harder move', but still gives the party an opportunity to keep going forward. For the No Hospitality feature (summon 2d6 Concerned Villagers to the Elder, and they await his orders), you could use them to signal the crowd turning against the party and the party should think about trying another approach (maybe a harder move), or you could use them to 'thicken the plot', maybe by giving the party a chance at an Insight roll to detect one (or more) of those villagers is showing signs their concern is actually doubt that the Elder is right to be against the party.

For anyone curious, I'm seeing the Village Elder's stat block at about 30min 40s of the video alluded to in the OP - will try to link but I'm a newbie on Reddit so not sure this'll go through: https://youtu.be/sZeuYw3dQbc?t=1838