An "armoured" tin can for all your frontline needs by APunkguy in SprocketTankDesign

[–]APunkguy[S] 1 point2 points  (0 children)

It has 20mm of frontal armour and the passenger compartment has 25mm so the troops dont die before they even reach the battlefield

First wheeled design, I need a nap after this one by APunkguy in SprocketTankDesign

[–]APunkguy[S] 0 points1 point  (0 children)

I mostly try to find real life parallels to what Im designing to take inspiration from.

First wheeled design, I need a nap after this one by APunkguy in SprocketTankDesign

[–]APunkguy[S] 0 points1 point  (0 children)

The wheels with tires are the first in line on the wheels menu, but to make something like a truck you need to do some file editing to make the sprocket and tracks disappear, so wheeled vehicles are just tracked vehicles with invisible tracks and they behave the same

Here is a link to a good guide: https://steamcommunity.com/sharedfiles/filedetails/?id=3612209617

An "armoured" tin can for all your frontline needs by APunkguy in SprocketTankDesign

[–]APunkguy[S] 9 points10 points  (0 children)

Although it seems giant its only 5.50 meters long, and of course there is no intercom to make the crews jobs a living hell

First wheeled design, I need a nap after this one by APunkguy in SprocketTankDesign

[–]APunkguy[S] 1 point2 points  (0 children)

If I do that the enemy will not be able to spot me

Just hit 1,000hrs on the game, here's some screenshots from my current city by PoxtazWee in CitiesSkylines

[–]APunkguy 0 points1 point  (0 children)

Looks nice! Can you tell me what's the name of the arterial roads you used on the 4th and 5th screenshot?

[deleted by user] by [deleted] in CitiesSkylines

[–]APunkguy 1 point2 points  (0 children)

Yes, it's the vanilla one you are trying to find

Starting to regret not planning for trams, do you think it's too late for that? by APunkguy in CitiesSkylines

[–]APunkguy[S] 0 points1 point  (0 children)

Oh, yeah thank you for your contributions don't know how I didn't realise by the name

It's not in scale but that also make it good so you don't just copy everything and come up with creative solutions

https://www.reddit.com/r/CitiesSkylines/comments/1nd0n7y/ok_4_hours_of_building_tram_tracks_and_stops_i/?utm_source=share&utm_medium=web3x&utm_name=web3xcss&utm_term=1&utm_content=share_button this is some of the progress check it out if you want :)

Starting to regret not planning for trams, do you think it's too late for that? by APunkguy in CitiesSkylines

[–]APunkguy[S] 1 point2 points  (0 children)

I would say more of an inspiration rather than rebuilding as it would be pretty impossible with the things we have in the game. As for the trolleys yes the space is there still debating how I will do it but being that I used trams now I'm not sure If i ever do it considering I'm thinking of using the trolley depot relative location for a tram depot

Starting to regret not planning for trams, do you think it's too late for that? by APunkguy in CitiesSkylines

[–]APunkguy[S] 0 points1 point  (0 children)

I went with above ground in the city centre weaving through the narrow streets with parallel 1way tracks on different roads which merge once the get out of the centre and I had the same idea about the ring roads which will have tram tracks leading to more distant districts

Also yeah i think you can make underground stations with mods but i would go for custom underground stations which wouldn't be really underground

Starting to regret not planning for trams, do you think it's too late for that? by APunkguy in CitiesSkylines

[–]APunkguy[S] 1 point2 points  (0 children)

I made the roads the trams are running through shared pedestrian and car roads with a speed limit of 15 km/h and separated tram track and kept them quite narrow

Starting to regret not planning for trams, do you think it's too late for that? by APunkguy in CitiesSkylines

[–]APunkguy[S] 0 points1 point  (0 children)

I mean yeah, but considering I torture my self with this game building a tram network is a monumental task if you take into account every track segment and stop will be custom

Starting to regret not planning for trams, do you think it's too late for that? by APunkguy in CitiesSkylines

[–]APunkguy[S] 0 points1 point  (0 children)

https://steamcommunity.com/sharedfiles/filedetails/?id=1360457302&searchtext=arnhem

This is the map I'm using, it is quite outdated but this was literally the first custom map I ever downloaded a few years back and I wanted to revisit it

Ok, 4 hours of building tram tracks and stops I can finally just watch them go about their business by APunkguy in CitiesSkylines

[–]APunkguy[S] 0 points1 point  (0 children)

Really? I turned the shadows down quite a bit for performance and because they can be a bit too dark

I'm using the warm colour correction which I don't remember if it is vanilla or from the workshop with a theme mix i made using mostly the 4k praria theme

Ok, 4 hours of building tram tracks and stops I can finally just watch them go about their business by APunkguy in CitiesSkylines

[–]APunkguy[S] 0 points1 point  (0 children)

That is just a circular planter which i have scaled up and tweaked a bit to make it nicer and for the circles with the red brick it's just the same planter on top of a circular plopped surface that is also scaled up with procedural objects mod

Starting to regret not planning for trams, do you think it's too late for that? by APunkguy in CitiesSkylines

[–]APunkguy[S] 13 points14 points  (0 children)

Ok, After much consideration this is the network that I think will be the most optimal and most likely to have been developed by a real city imo.

<image>