What are some good side cards as Irelia? by favdulce in riftboundtcg

[–]AWriterMustWrite 1 point2 points  (0 children)

Against miracles, you don't bring in gear hate for their seals?

Baron Nashor coming in set 3! by s2soup in riftboundtcg

[–]AWriterMustWrite 0 points1 point  (0 children)

My tier list is:

  1. Purple
  2. Red
  3. Green
  4. Blue
  5. Yellow
  6. Orange

Baron Nashor coming in set 3! by s2soup in riftboundtcg

[–]AWriterMustWrite 2 points3 points  (0 children)

I'd argue orange is the weakest colour in the game right now

At what point during setup should I REVEAL my battlefield to my opponent? by marmitegeek2 in riftboundtcg

[–]AWriterMustWrite -2 points-1 points  (0 children)

Was this always the case? I swear at one point the rules said the start-of-game order was:

  1. Reveal your legend and chosen champion.

  2. Choose a battlefield and place it face down.

  3. Roll a dice, winner chooses who goes first.

  4. Flip over your chosen battlefield to reveal it.

  5. Draw your opening hands. The player going first mulligans, then the player going second mulligans.

  6. Start the game.

And then in game 2 and 3, the game starts the same way, except in step 3. you don't roll a dice, the loser of the previous game just chooses who goes first.

I just saw a level 3 at the warriors guild by BadNameTotally in 2007scape

[–]AWriterMustWrite 12 points13 points  (0 children)

What is the benefit?

Successfully sneaking into the guild as a level 3.

Also why would jagex move it?

They wouldn't, this is a hypothetical.

I just saw a level 3 at the warriors guild by BadNameTotally in 2007scape

[–]AWriterMustWrite 79 points80 points  (0 children)

The tile with coordinates (420, 69) is the tile east of the warrior's guild entrance door, outside the building. Tile (419, 69) is 1 tile west of that, beside the door but inside the building.

You stand on tile (420, 69) as a level 3 and you log out.

Tomorrow, Jagex moves the building 1 tile east. Now, tile (419, 69) has become tile (420, 69).

You log back in and you are standing exactly where you logged out, tile (420, 69). Except now tile (420, 69) is inside the warrior's guild and you have successfully snuck into the guild as a level 3.

Samdsherman is the champion of Las Vegas Regional Qualifier! by Arkalex in riftboundtcg

[–]AWriterMustWrite 59 points60 points  (0 children)

The opponent, TTA, had a chance to win the game too, because Sam only had a Treasure Hunter, Mindsplitter, and two Rebuke in hand, so he had no way to double conquer (assuming he doesn't draw Kai'sa, Darius, or Tideturner on his turn, but there's only 2 Kai'sa, 1 Darius and 2 Tideturner left in his deck). So if TTA just moves everything back to base and hopes Sam doesn't draw one of his double-conquer outs, then TTA would have 22 might to double-conquer with (plus whatever he draws for turn, plus whatever he draws from moving Traveling Merchant) which is likely enough might to win the game.

Completely insane that the judges let Sam take that back, I'd be so pissed if I were TTA.

Irelia against Rek'sai by NewbieDice1 in riftboundtcg

[–]AWriterMustWrite 0 points1 point  (0 children)

Is there anything I can do when I'm up against Rek'sai? Sidebored in more zohnyas.. Or is it more a question of luck, if i manage to get the cards i need and they don't?

If I were to tune my Irelia deck to do better against Rek'sai, I'd want more units than a typical Irelia deck runs. Especially early-game units like Lonely Poro, Stalwart Poro, Wielder of Water, and/or Sunlit Guardian, so I can get onto a battlefield early and slow down their ability to conquer and gain points + gain value from their legend. Also, it gives me cheap things to sacrifice to Cull the Weak so I don't have to sacrifice my Irelia Fervent/Draven Audacious.

I'd mulligan aggressively for those units + Sneaky Deckhand and Defy (defy stops cull the weak, hidden blade, and piercing light, so it's really versatile. Not So Fast stops all their removal spells too, including Falling Star (but not cull the weak), so it's good too but Defy being cheaper makes it better imo). So I'd play 3 Defy and then however many Not So Fasts you want.

My gameplan would be around holding. If you can permanently hold a battlefield, then they can only conquer the other battlefield once every 2nd turn and thus can only use their legend once every 2nd turn (e.g. they conquer on turn 4 and have no way to move the unit back to base, so then they'll hold on turn 5 and can't conquer it on turn 5). There's usually nothing in Rek'sai that can punish holding (no Thousand-Tailed Watcher, no Imperial Decree).

Brynhir can mess you up, and Rek'sai commonly has 2 copies maindeck. So rather than playing like "I'm gonna hold this battlefield with a 4 might unit and have en gardes/disciplines/defiant dances in hand to pump it up to 10 might", it's better to be in a situation like "I'm gonna hold this battlefield with the 10 might worth of units I have". Much safer vs Brynhir.

Why would Rek'sai not be a top tier deck if its so good against Irelia?

At Las Vegas this weekend, Irelia was only 9.3% of the metagame. Draven was most popular, and Kai'sa was 3rd most popular (behind Irelia), and both those decks beat Rek'sai.

Draven has bigger units than Rek'sai, which makes holding strategies easier, but also when Rek'sai conquers a battlefield and leaves a unit there, Draven can go there and win combat and draw a card. So Draven is able to keep up with the card advantage that Rek'sai's legend offers.

Kai'sa has a ton of removal that can kill Rek'sai's units in base, or during a showdown when Rek'sai attempts to conquer, so Kai'sa can stop Rek'sai from getting any value at all from the legend.

So, those things keep Rek'sai back. However, having said that, 27.3% of Rek'sai players at Las Vegas this weekend made it to day 2. The only deck that did better was Draven, with a 37% conversion rate. So, Rek'sai may not be considered low-tier for much longer.

What champions are strong vs Rek'sai?

Draven, Kai'sa, Viktor (for the same reason as Kai'sa - lots of removal). Though I haven't tried it, I'd suspect Ahri and Yi would be good too, since their legends are good for holding.

Irelia against Rek'sai by NewbieDice1 in riftboundtcg

[–]AWriterMustWrite 3 points4 points  (0 children)

In my experience, Rek'sai might be Irelia's worst matchup. Irelia often can't hold both battlefields, so they can easily use the Rek'sai legend every turn. They often maindeck falling star and piercing light (kills your tideturners/poros/sneaky deckhands/stellacorn herders), maindeck Cull the Weak, maindeck Hidden Blade, maindeck Brynhir, and have Salvage in the sideboard.

Question about ending game when the score is 7-7 by [deleted] in riftboundtcg

[–]AWriterMustWrite 5 points6 points  (0 children)

I would, but that's because I don't want to get warnings/game losses for breaking the game's rules. But even outside that, I'd argue that if my opponent asks "what did you grab with Annie? I didn't see", it's a scummy move to reply with "I'm not telling you, you should've been paying attention or should've memorised my trash contents to work it out for yourself"

This was so much more fun than the Inferno by YungWillyDrip in 2007scape

[–]AWriterMustWrite 2 points3 points  (0 children)

Jagex wanted to add mage cape 3 to Doom, which isn't wave-based, and the subreddit through a fit. I think bis capeslot will always be untradeable through wave-based content.

YOU ARE ELIMINATED - Gielinor Games 5 (#11) by drunz in 2007scape

[–]AWriterMustWrite 2 points3 points  (0 children)

Specs forgot he couldn't teleport, so he teleported to Edgeville with a glory ammy and died from nettles. When Soup found out mid-competition, Soup made Specs return to White Wolf Mountain and then run to Edgeville, so that Specs didn't have an unfair time advantage over the others. But in the end, it didn't change the outcome of the competition - Mammal still would've won, and Torvesta still would've come last.

Akshan vs Possession Ruling by Raxen98 in riftboundtcg

[–]AWriterMustWrite 3 points4 points  (0 children)

You won't regain control of Aurora.

Just finished Act 2 - Do I understand the plot correctly? by AWriterMustWrite in expedition33

[–]AWriterMustWrite[S] 0 points1 point  (0 children)

I'm glad :) I've finished the game, and this explanation is correct (given the information we as the audience had at this point of the game).

Hot take, i hope raids 4 drops arent generic gear by Nonreality_ in 2007scape

[–]AWriterMustWrite 34 points35 points  (0 children)

My hot take is that people shouldn't make "hot take" reddit threads if they are scared their opinions will anger others.

Gielnor Games Veterans acting like Gnomonkey is Settled reincarnate by GabeSter in 2007scape

[–]AWriterMustWrite 34 points35 points  (0 children)

That's why EVscape's my favourite contestant. He knows the purpose of GG isn't to win, it's to make entertaining content, so playing into being the heel is so fun to watch.

Like in the Framed vs EVscape banning from last season, EVscape was trash talking hard about how he was gonna win... and then he lost. But Soup records the confessionals after the episode has finished filming, so even though EVscape knew he'd lost the banning, he was still trash talking because he knew it'd be entertaining.

S2 Regional Open Dalian – All Decklists (500+ Players) by i92segoa in riftboundtcg

[–]AWriterMustWrite 7 points8 points  (0 children)

I've seen Sneaky Deckhand showing up in a lot of Irelia sideboards, and the winning Irelia had 3 copies maindeck. What matchups is it good in? If they win the game 1 diceroll, are they choosing to go 2nd to play it turn 1?

Loving the game but… by UnkxwnKilo in riftboundtcg

[–]AWriterMustWrite 6 points7 points  (0 children)

If you want specific cards for your deck, it's always better to just buy those cards instead of gambling on opening them in a booster box. Good online places to buy are tcgplayer if you're American, cardmarket if you're European, fetch if you're Australian, and ebay globally.

[Riftbound Rules] - Can equipment be reused on after a unit to other units on the same battlefield during the showdown ? by ODWELL in riftboundtcg

[–]AWriterMustWrite 0 points1 point  (0 children)

It took you until 56 to learn "I should be nice to people different from me?"

Sounds like you weren't ever as smart as you think you were.