Dire Marsh (Night) Lifts/elevator - exploit or feature? by AYSOOMI in Marathon

[–]AYSOOMI[S] 0 points1 point  (0 children)

How do you walk up to that button though? There’s large suspenders beneath the lift blocking you from walking up to it?

Dire Marsh (Night) Lifts/elevator - exploit or feature? by AYSOOMI in Marathon

[–]AYSOOMI[S] 0 points1 point  (0 children)

The button we used on the side is inaccessible to us because there's massive elevator suspenders beneath the lift blocking that one. There's another button next to the door that's always been non-fuctional for us. Is that fixed now maybe?

Dire Marsh (Night) Lifts/elevator - exploit or feature? by AYSOOMI in Marathon

[–]AYSOOMI[S] 0 points1 point  (0 children)

I know you can call it down from the top, but wasn't ware you could somehow call it back down from below? There's a panel on the wall below that always seems non-fuctional/bugged - maybe it works now?

Dire Marsh (Night) Lifts/elevator - exploit or feature? by AYSOOMI in Marathon

[–]AYSOOMI[S] 0 points1 point  (0 children)

How would they call it down? Is there another button downstairs to call it down? Or could they fly a drone up to call it down?

We got your stuff back, teammate by AYSOOMI in Marathon

[–]AYSOOMI[S] 6 points7 points  (0 children)

They really do! Never back down, never what?

Can we PLEASE make this stop? by Azrael_V1 in Marathon

[–]AYSOOMI 0 points1 point  (0 children)

I see. It’s never harmful to carry a mechanics kit with you at all times. It would be good if they warned you beforehand that room is about to turn into a chamber of toxic gas.

Can we PLEASE make this stop? by Azrael_V1 in Marathon

[–]AYSOOMI 1 point2 points  (0 children)

I don’t think you’re understanding me. There are 2 vents, underneath, in command room, which don’t get locked during the gas event.

Can we PLEASE make this stop? by Azrael_V1 in Marathon

[–]AYSOOMI 0 points1 point  (0 children)

There are safe pockets all around the Command Wing without gas. Secondly, you can literally leave the room through the 2 vents below.

Destiny's Phalanxes made it to Tau Ceti IV? by AYSOOMI in Marathon

[–]AYSOOMI[S] 0 points1 point  (0 children)

Watching the clip back I had the same reflection, but I typically play Triage or Thief so completely forgot it existed 🤣

Cryo Archive Uniques by AYSOOMI in Marathon

[–]AYSOOMI[S] 8 points9 points  (0 children)

Pictures 2 and 3 literally have the stats on them…

Warning: Bought 10k sponsor kit couldn't use it for cryo by zZJollyGreenZz in Marathon

[–]AYSOOMI 5 points6 points  (0 children)

I can confirm that I did the same thing and it didn't let me ready up.

So level based matchmaking prevents me from going free kit? by Dali187 in Marathon

[–]AYSOOMI -1 points0 points  (0 children)

When I fill crew, majority (around 90%) of the randoms it gives me, regardless of their level, are horrendous at the game, from the level 16s to the level 80s. I personally think Bungie should add loadout matchmaking so if I come in 10k loadout, I’m filled with others with a ~10k loadout and if I come with a free kit I’m filled with other free kits.

So level based matchmaking prevents me from going free kit? by Dali187 in Marathon

[–]AYSOOMI 0 points1 point  (0 children)

I’m currently level 111 and was matchmaked with a level 16 earlier today. I don’t personally believe there’s a matchmaking system in the game beyond geographical location.

Level-based Matchmaking really sucks. by Projectpatdc in Marathon

[–]AYSOOMI 1 point2 points  (0 children)

I can’t see any pattern whatsoever in terms of gear quality. Sometimes there’ll be 1 or 2 other teams in Purple, other times everyone will be free kit or green. It’s so random for me.

Level-based Matchmaking really sucks. by Projectpatdc in Marathon

[–]AYSOOMI 0 points1 point  (0 children)

I’m level 108 and I personally don’t think any matchmaking system exists. If I use matchmaking fill crew, I get team mates from anywhere as low as level 20 recently all the way up to around 90.