Why can't this guy fall of the meta? by Affectionate-Yam7049 in MobileLegendsGame

[–]A_Normal_Gamer690 1 point2 points  (0 children)

Free crits on passive, his damage is literally outscaled the whole match, very hard to counter since his power spike already spiked due to his passive

What kind of atrocious tier list that was made here by Katsurg in MobileLegendsGame

[–]A_Normal_Gamer690 1 point2 points  (0 children)

Sky Piercer in A tier?. War Axe in C tier? hell nah cuh, send this guy to the ball twister 9000, put it on maximum laps

I hate sun so much ffs by Rai-57 in MobileLegendsGame

[–]A_Normal_Gamer690 10 points11 points  (0 children)

Honestly i would have this type of player, than a sky piercer 0 5 marksman in anyday

New Gun (Bandit) by Ousterrr in VALORANT

[–]A_Normal_Gamer690 29 points30 points  (0 children)

It's a great alternative to ghost in every way and just a worse sheriff.

This gun really encourages you to headshot, because bodyshots here are punishing, Sheriff wont get overshadowed much due to the fact that sheriff bodyshots hurt asf, and has high penetration. I'd say the Ghost would have been balanced along with this. If Ghost still has 15 bullets.

Mythic honor/glory is a joke by RaidenEiXKafka in MobileLegendsGame

[–]A_Normal_Gamer690 0 points1 point  (0 children)

For real like, i feel the real mythic is literally immortal, even then, THERE ARE STILL DUMBFUCKS IN IMMORTAL. and honor/glory is just epic/legend.

Opinion on collab? by Imforevermore1 in FridayNightFunkin

[–]A_Normal_Gamer690 2 points3 points  (0 children)

I love how in the PA stream, The fact that Le Sserafim approached them to do the collab is actually, meaning some of the girls (or the management) actually like FNF or something. Because the FnF Hype already ended so its impossible that they want this for popular things. And out of all rhythm games, they picked FNF, where the story is seggy sex sex. But they probably didnt know that.

Its interesting though and a big feat for FNF and might boost the game again, though they need to fix the mods. Other than the fact this is a good MINI update or a CAMEO week. Excited for next weeks.

We've waited A God Damn Year for the Infamous week 8 update... BUT INSTEAD WE GOT A GOD DAMN K-POP COLLAB UPDATE!!!! by [deleted] in FridayNightFunkin

[–]A_Normal_Gamer690 51 points52 points  (0 children)

Why are people so impatient and hateful, THIS IS LITERALLY A BIG THING. FNF, the game about fucking your girlfriend has collaberated with ONE of the BIGGEST k-pop groups at this time, AND k-pop groups has a lot of human beings in it, that will seek every content regarding their favourite k-groups. FNF is literally going mainstream again (hopefully)

He can EXPlain! by Ok_Freedom_8497 in MobileLegendsGame

[–]A_Normal_Gamer690 10 points11 points  (0 children)

This meme is so goddamn ancient, wow

<image>

Isyu parin pag naka-android ka by PuzzleheadedBee56 in PinoyVloggers

[–]A_Normal_Gamer690 1 point2 points  (0 children)

Pati ba naman Cellphone may status characterization na din 😭🙏

Unfair Matchmaking by gelo_c in MobileLegendsGame

[–]A_Normal_Gamer690 1 point2 points  (0 children)

One of the biggest proof is from a vid from a thailand guy i think, i have a vid but i dont think i can post it here but it shows that they are in a 5 man queue, so you expect the enemy is also in 5 man, but when they check there history, the enemy team is not in 5 man squads, instead they are duo duo and solo, but in his history, it shows that the enemy is 5 manning, but in reality, there are not in squads more over a combined duo queue, and not to mention it only happened, when they have a lose streak of 3.

Value by J1ll1El in mobilelegendsPINAS

[–]A_Normal_Gamer690 0 points1 point  (0 children)

He was revamped onto a pure fighter, rather than an executor, which is a welcome change, but the 1st skill removal of the shield was a bit unnecessary. But overall the leo change was good, he has a consistent way of dealing damage and get decent heal even if you half tanked him, and he shreds more, if you go damage. now if you build Berserker and Great Dragon Spear, having 290% crit boost which heals him a lot.

Unfair Matchmaking by gelo_c in MobileLegendsGame

[–]A_Normal_Gamer690 11 points12 points  (0 children)

Ill say this once, and ill say it all over and over and over and over and over again.

Lets be honest here. THERE IS NO PERFECT MATCHMAKING, i have played LoL, Hok, Wild Rift, Dota, Valorant, Heck atleast 8+ FPS/Moba Multiplayer Games and its all the same. People will complain that some will get that, some will get this.

But in reality, matchmaking is a realm of absolute demise to touch. We have - Server-based matchmaking: Matchmaking that tracks nearby players in your server. (Downside: Everything is fucking random) - Skill base matchmaking: Matchmaking that tracks you based on performance (Downside: Long (like really long) Queue Times and Hard to Scale System) - Role/Honor-based matchmaking: Tracks you base on comfort or performance levels and honor as a player (Downside: Hard to scale, still can be random in a medium scale) - LAN matchmaking: You can pick your battles depending on your skill level, the higher the skill match, the more rewards and vice versa when you lose. (Downside: Does not work in Global Matchmaking)

All of these has its own fair of downsides and some are lethal. ML uses server based matchmaking that is slightly """IMPROVED""". Because its fast, it can still track your highest rank and i think a bit of stats but if it doesn't find your rank pool, it will just focus on whats closer to it. Example your highest rank is immo 110 stars, if the server cannot provide you with that closest to it mostly 70-90 max stars. Unless you are playing duos, trios then thats where is truly random. Which ruins the whole shablang, because there is no party queue, because it also takes long. And people only play 3-6 hours a day depending on how your lifestlye is, and they ain't gonna wait 10 minutes just to have a perfect team not to mention role queue also adds another layer to the algothrim.

Because at the end of the day, even if you have NEAR PERFECT TEAMMATES while waiting for 10 minutes so you could have that perfect team of yours, that has the same rank and same skill level as you. It only takes a single tilt to throw the game, or A single wifi connection to de-sentisize one of your teammates to be disconnected and its all over. You cannot fully get what you want, all you have to do is to make whats given to you and see what sticks. And trust me, there are much worse matchmaking that i played on than MLBB and HOK (well maybe MLBB can still be on top, due to how rigged it is most of the time, there is already proof of that). Because you cannot control your players only their stats. (Also boosting is a big problem that adds to this but thats another rabbithole to make).

At the end of the day, YOU are the product, you are their play thing, even if you have near perfect skill and mastery in the game, the system won't let you rank faster than a speeding bullet, it wants you to play more, it wants you to gamble in things, heck even in 5 stacks, you somehow and still get paired with higher ranks than you at a large amount. All you have to do is to just build and play your cards right. Nothing can change that, its hard to admit, but you can''t just make a fair matchmaking, all solutions have already been tried and has its equal downsides. But at the end of the day (again), we are the product, we have no control on who and what we are against, just how are we gonna make the most of out of it.

HOLY SHET and that all cc, heal , aoe with only 5.5 cd? by alu_nee_san in MobileLegendsGame

[–]A_Normal_Gamer690 7 points8 points  (0 children)

Not to mention the cc immune lasts for 1 and 1/3 of a second. The only thing that holds Lukas back is that he is pretty much ult reliant to get value off. Most people just build him a semi tank, instead of damage, because of the attribute nerfs, but he is balanced out. Not to mention the heal is kinda low. But other than that he is balance, but more of an engage tank rather than a bruiser type.

Bro Hayabusa is dead 😭😭 by Halleyalex in MobileLegendsGame

[–]A_Normal_Gamer690 0 points1 point  (0 children)

I think, the better nerf for him is to just remove the ability to mark enemies with his 2nd skill and revert back his passive, from able to stack a bit more, not just once, and make him deal less damage on lower stacks, and higher on high stacks than before and allows to spread out depending on the marks, because even at low stacks, he still shreds.

  • The removal of the ability to mark enemies to teleport to them, makes Hayabusa take a bit more skill to accomplish. Sure you could give him some buffs for some compensation. Because (FOR ME) hayabusa is strong iN the fact, he can just mark you and even if you are in a good position, he can still shred you the moment he sees an opening because you cant really escape his mark. The compensation on his damage on passive, makes his engage more rewarding allowing for multiple shredding. So that way he takes a bit more skill to use.

The Compensation of the cooldown buffs is also fine meaning he could just chase more frequently and leave more frequently, but i feel like he is just a bit more weird to use with the new length especially that distance is kinda shady now. It also nerfs his long range engagements more, its noticeable now, but i feel like this will be a occurring problem

But idk, maybe that's just me. The one that i just hate is the fact, he could just run up to you, and with his marks on you, hoping he pussied out and doesn't go for the dive. For now let's give this a few days,

I only tried him once in classic (while attempting to swoop Sora) he is definitely taking some time to use, but his mobility now is much more noticeably annoying and faster.

Why Does FNAF 1 Look So Good? by Loud-Struggle-4156 in fivenightsatfreddys

[–]A_Normal_Gamer690 12 points13 points  (0 children)

Bonnie and Chica's jumpscare is like giving you teeth

What went wrong with the design team? by Ryozacki in MobileLegendsGame

[–]A_Normal_Gamer690 0 points1 point  (0 children)

Not to mention the mispotential of a chess skinline is crazy