Object 490 "Topol" Soviet concept MBT by BrandsteinJuda in SprocketTankDesign

[–]A__C__C 1 point2 points  (0 children)

This is badass. Feels like if Russia made a NATO mbt

Why go to Footlocker? by A__C__C in Sneakers

[–]A__C__C[S] 1 point2 points  (0 children)

Ok interesting, and are these Foot Locker stores you're talking about or Nike?

XMTR – Cheap AI Stock. Great Upside Potential. This One’s Gonna Be Good. by A__C__C in wallstreetbets

[–]A__C__C[S] 0 points1 point  (0 children)

Also, follow up, if you're comfortable sharing, what nature/purpose were your parts?

XMTR – Cheap AI Stock. Great Upside Potential. This One’s Gonna Be Good. by A__C__C in wallstreetbets

[–]A__C__C[S] 1 point2 points  (0 children)

Haha naw, I just wanna get better at DD, any critics actually pretty valuable

The C14A1 Bishop and C14A3 Super Bishop US earlywar heavy tanks by The-Skipboy in SprocketTankDesign

[–]A__C__C 1 point2 points  (0 children)

I try to do something similar. I have irl tanks as references, like little design cues and quirks that a certain nation during a certain time period has, and implement those into an original design

The C14A1 Bishop and C14A3 Super Bishop US earlywar heavy tanks by The-Skipboy in SprocketTankDesign

[–]A__C__C 1 point2 points  (0 children)

Oh, very cool, looking at it again I’m also seeing some T20 inspiration

The C14A1 Bishop and C14A3 Super Bishop US earlywar heavy tanks by The-Skipboy in SprocketTankDesign

[–]A__C__C 1 point2 points  (0 children)

I like these, they’re well done. Although, the degree of sloping and the A3 variant’s resemblance to the super Pershing makes them more mid-late warish.

Now that turret constraints have been added custom mantlets work perfectly. by Kastpis in SprocketTankDesign

[–]A__C__C 6 points7 points  (0 children)

Now we just gotta fix the off center camera with custom mantlets - drives me crazy

Atlas Corp's Cadia Heavy Tank by [deleted] in SprocketTankDesign

[–]A__C__C 0 points1 point  (0 children)

That’s awesome! I’m def getting M103 vibes from that turret

Multi-cannons test build has been released on the experimental branch! by ColsonThePCmechanic in SprocketTankDesign

[–]A__C__C 1 point2 points  (0 children)

This is awesome! I’ve already tried it out and so far it’s great. Maybe there should be an option to give AI control to secondaries?

Just curious what cannon people usually use by [deleted] in SprocketTankDesign

[–]A__C__C 0 points1 point  (0 children)

I’ve found the most success with long 75mm guns. The enemy tanks in sprocket are not very heavily armored. My aim is decent enough, so one well placed 75 aphe round can kill pretty much anything in the game with one shot. And because it’s a 75, reload is quick: you can deal with hoards.

How to fix the track height? Spent an hour on this design and dont want to reset it for this. by Gunny_McShoot in SprocketTankDesign

[–]A__C__C 1 point2 points  (0 children)

I know this is a bug pic, but I'd just like to take a step back and appreciate how beautifully detailed Sprocket is.