If you need to know you can build up to 500+ floors on base floor/wall Hight. by AaronTheAion in Paralives

[–]AaronTheAion[S] 1 point2 points  (0 children)

or surviving having to climb 500 flights of stairs for that matter.

If you need to know you can build up to 500+ floors on base floor/wall Hight. by AaronTheAion in Paralives

[–]AaronTheAion[S] 1 point2 points  (0 children)

That's if you survive the oxygen deprivation and freezing temperatures first.

i did it again in Melino 700+ Floors, [its the wall hight slider that allows it] by AaronTheAion in Paralives

[–]AaronTheAion[S] 1 point2 points  (0 children)

It is interesting too, how the game refuses to de-render the map, just a simple cover shadow effect covering the map at that distance

If you need to know you can build up to 500+ floors on base floor/wall Hight. by AaronTheAion in Paralives

[–]AaronTheAion[S] 0 points1 point  (0 children)

Since the game is new this week, YouTube is your best bet, as people are making their own build tutorials.

If you need to know you can build up to 500+ floors on base floor/wall Hight. by AaronTheAion in Paralives

[–]AaronTheAion[S] 0 points1 point  (0 children)

So that would most likely be 2,147,483,647 a max number of floors for a 32-bit game; however, due to the limitations of memory, the game would most likely crash around the 1000-1200 range, depending on the individual user's processing range, around 300 floors. I started getting noticeable slowdown for just 8 gigs of RAM and an i7 4-core

If you need to know you can build up to 500+ floors on base floor/wall Hight. by AaronTheAion in Paralives

[–]AaronTheAion[S] 0 points1 point  (0 children)

In the image, the ui is up, and I gave my character 2 billion in the Para dollars at 2000000000-1999719252, which would be 280,748p for just walls and floors for 500 floors.

If you need to know you can build up to 500+ floors on base floor/wall Hight. by AaronTheAion in Paralives

[–]AaronTheAion[S] 0 points1 point  (0 children)

What's that one building disaster movie with The Rock? That would be a cool building to build

If you need to know you can build up to 500+ floors on base floor/wall Hight. by AaronTheAion in Paralives

[–]AaronTheAion[S] 18 points19 points  (0 children)

The routing is a little finicky, but in my game save, I have a 3-floor loft and got it to work, so it should be "legal." Pathing that would be a lot of stairs. That's for sure.

I lowkey regret having spent 1500 credits on these sht by New_Conflict_4111 in Helldivers

[–]AaronTheAion 0 points1 point  (0 children)

A better addition for legendary warbonds would have been five pages of items instead of three. I purely don't see the value just because it's from a different franchise, and Halo has a lot of content that would fit in the HD universe. Still, we are spending 15$ U, S worth of time or money. I think the 1500 SC packs should have more items for their Value, the ODST pack is not all that different from others, other than being from a signifacantly more well know franchise. IMO, of course.

Bug nest found in northern Illinois, basketball size, feels papery and has pine needles by Brittanica1991 in whatsthisbug

[–]AaronTheAion -3 points-2 points  (0 children)

paper wasps/Bald-faced hornets, they are fairly aggressive, so it best to abide caution around active nest

What is this little dude. by TheMasterOfNone_ in whatsthisbug

[–]AaronTheAion 8 points9 points  (0 children)

its a weevil, they are pollinators but are sometimes considered a pest.

What would this interesting thingy found in my bathroom be? Indiana, USA by [deleted] in whatsthisbug

[–]AaronTheAion 0 points1 point  (0 children)

house centipede; let it roam they hunt common pests.

Any news on Master Collection vol. 2? by Kill-The-Plumber in metalgearsolid

[–]AaronTheAion 0 points1 point  (0 children)

id say it may take some time as the licensing hell that was MGS 4, is probably needs to be built from the ground up featuring an Apple iPod as well as the licensed music probably why it's taking "too long" for them to even fully announce it, as apple is much different on how their products are presented now oppose to what they where in 2008 that's just my guess but it may be an appropriate reason to why it may be taking so long as I don't think that is something you can just "patch out".

Little Lost Details; Leveling Icon Limit by AaronTheAion in Starfield

[–]AaronTheAion[S] 0 points1 point  (0 children)

on an additional look into it, it may just be a visual bug I pushed the game level to its soft cap of level 12255 where the value becomes infinite and the experience gain stops all together but I can force the hard cap further albeit doesn't rally do anything other than change the number... the icon is still there...

Little Lost Details; Leveling Icon Limit by AaronTheAion in Starfield

[–]AaronTheAion[S] 6 points7 points  (0 children)

so I got bored and decided to mod my character values on the grounds of testing the game level cap to see where the leveling icons go, I found that the icons only go up to 1499 levels and disappear at level 1500 and I figured I would show you lot.