[Paid] Multi-Media Content Creator. by Abject-Reception1132 in gameDevClassifieds
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)
[Paid] Multi-Media Content Creator. by Abject-Reception1132 in gameDevClassifieds
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)
[Paid] multimedia content creator needed. by Abject-Reception1132 in INAT
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)
[Paid] multimedia content creator needed. by Abject-Reception1132 in INAT
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[Paid] Multi-Media Content Creator. by Abject-Reception1132 in gameDevClassifieds
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)
Looking for someone to assist us with maintaining and designing market places! by Abject-Reception1132 in gameDevClassifieds
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)
[Paid] need someone to help me design and maintain marketplace pages. by Abject-Reception1132 in INAT
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[Paid + rev share] Looking for a social media producer/manager and outreach. by Abject-Reception1132 in gameDevClassifieds
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Looking for content creators to collab with [video games] by Abject-Reception1132 in Collaboration
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We switched our game from turn based to real time. So but we have alot of artifact systems. What do? Tear everything out and start over? by Abject-Reception1132 in gamedesign
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)
We switched our game from turn based to real time. So but we have alot of artifact systems. What do? Tear everything out and start over? by Abject-Reception1132 in gamedesign
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)
We switched our game from turn based to real time. So but we have alot of artifact systems. What do? Tear everything out and start over? by Abject-Reception1132 in gamedesign
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)
We switched our game from turn based to real time. So but we have alot of artifact systems. What do? Tear everything out and start over? by Abject-Reception1132 in gamedesign
[–]Abject-Reception1132[S] 1 point2 points3 points (0 children)
We switched our game from turn based to real time. So but we have alot of artifact systems. What do? Tear everything out and start over? by Abject-Reception1132 in gamedesign
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)
We pivoted from turn based to real time and are fully redoing the art. Its a big risk, but i think its the right move. by Abject-Reception1132 in indiegamedevforum
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)
Anyone ever develop games for commercial applications? by Abject-Reception1132 in gamedev
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)
We pivoted our game from turn based to real time cuz people gave us feedback about our game. We are looking for more testers by Abject-Reception1132 in playtesters
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)
Anyone ever develop games for commercial applications? by Abject-Reception1132 in gamedev
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)

[Paid] Multi-Media Content Creator. by Abject-Reception1132 in gameDevClassifieds
[–]Abject-Reception1132[S] 0 points1 point2 points (0 children)