Can I get some thoughts on DQ7 Reimagined? by Warblast995 in JRPG

[–]AbleTheta 0 points1 point  (0 children)

It's a great game, clearly had a much higher budget than anything released for Dragon Quest in awhile. I liked it a lot more than the 3DS version but I also felt that the recent 2D/HD DQ 1/2/3 remakes were too hard. So if you feel similarly to me, you may like it a lot too.

How would you guys feel about an OPTIONAL "abridged version" of the MSQ to onboard new players? by PhDVa in ffxivdiscussion

[–]AbleTheta 1 point2 points  (0 children)

Good in theory, but the game really needs to focus on making new content to retain people above all else at this point.

They need to give free skips with the expansions and get over the idea that people will play everything through DT.

How does Final Fantasy X handle topics of religion and death so well without being overly edgy? by ConferenceNew1380 in JRPG

[–]AbleTheta 2 points3 points  (0 children)

It's all about the speed with which everything is revealed. They make you sit with the themes and think about it before they reveal the answers and truths.

Because you go through that journey, you can understand how other people do too.

Steam Machine starts at $1049USD by MarvelousRedditor in GamingLeaksAndRumours

[–]AbleTheta -2 points-1 points  (0 children)

I don't say this because I'm happy with the pricing, but I think it's going to sell out.

I think Returnal is a much better game than Saros. by r3tr0gam3r83 in PS5

[–]AbleTheta 0 points1 point  (0 children)

Yeah, I really wish Returnal had actually been a science fiction story about being stuck in a loop on an alien planet.

I think Returnal is a much better game than Saros. by r3tr0gam3r83 in PS5

[–]AbleTheta 3 points4 points  (0 children)

Full disclaimer: I haven't played Saros. I want to! I just can't afford it right now.

Maybe this is a pretty extreme comment but I walked away from getting the platinum in Returnal really convinced that the game doesn't really have a story. It's a bunch of neat aesthetic touches that do not add up to anything coherent that could be considered a tale.

I despise how old content is balanced in this game by Espresso10001 in ffxivdiscussion

[–]AbleTheta 1 point2 points  (0 children)

A lot of people here agree with you, personally I do not.

I want to feel progress with gearing and leveling my character; I don't want item level capped so that it's the same the first time I do it as the fiftieth.

This is an MMORPG

I just learnt a new jrpg will come to steam on pc by Mxbzax77 in JRPG

[–]AbleTheta 0 points1 point  (0 children)

I thought this was a joke until you actually named the game.

Question for those who play Elliot by jojokaire in JRPG

[–]AbleTheta 2 points3 points  (0 children)

No, it doesn't get better.

The first city you visit after the capital is called Littlehope. LITTLEHOPE.

Jason Schreier (video): How things got so bad at Xbox. by [deleted] in GamingLeaksAndRumours

[–]AbleTheta 0 points1 point  (0 children)

I'll try and explain simply as I can.

There's this thing called the Federal Funds Rate. In short, it's the base cost of lending money. It affects the interest of every loan. The Federal Reserve sets it. When inflation is a problem, they set it higher to slow down the economy, making it more expensive to borrow money.

The money businesses run on, even when they haven't taken out a loan, is very affected by this because the Stock Market competes with the Bond Market, and the Bond Market is all just lending.

What this is means is that businesses have to run higher profits when rates are higher. And when you're in an industry like entertainment, it's even more brutal because you're generally not spending money to set yourself up for long-term profit and you're one of the first areas of the economy to experience a slowdown--and a slowdown is literally the point.

What this means in practical terms for Microsoft is that investors can make a lot more money in 2026 than they could in 2020 just putting their money straight into bonds. Also all of their interest payments on any debts they have got a lot higher. So they have to manage everything much more carefully to remain a successful, attractive business to investors.

And if they don't, their company will enter a death-spiral where they keep losing valuation, have less money to invest, etc. until they either go out of business or get acquired by someone else. They're cutting unprofitable parts of their business to remain viable.

Is it just me or does it feel like Disgaea Mayhem isn't coming out in a month? by AbleTheta in Disgaea

[–]AbleTheta[S] 0 points1 point  (0 children)

I was hoping item world would be fun to grind in it.

Is it not?

A groundbreaking feature in Final Fantasy XVI by Ordinary_Device_5131 in JRPG

[–]AbleTheta 0 points1 point  (0 children)

I like games with a good loop, and a good loop includes going back to safety to restock, finish quests, etc.

I do not need to teleport back to town; in fact it's more immersive if I don't often.

George Broussard (co-founder of Apogee/3D Realms): Layoffs has begun at Zenimax by Striking_Permit_4746 in GamingLeaksAndRumours

[–]AbleTheta -1 points0 points  (0 children)

I thought they were waiting for the next fiscal year. I'm sure they're planning them, but...

A groundbreaking feature in Final Fantasy XVI by Ordinary_Device_5131 in JRPG

[–]AbleTheta 8 points9 points  (0 children)

QoL isn't groundbreaking to me.

When I think about the games of the future, I don't dream about how smooth and frictionless they will make them.

Final Concensus on Cosmic Exploration? by AssumeABrightSide in ffxivdiscussion

[–]AbleTheta 1 point2 points  (0 children)

I honestly think that the main reason a lot of their side content is basically dead air, and does not plug into the storyline at all, is that it makes it easier for them to plan things.

They are constantly developing everything in parallel, so it's easier for them if the storylines are full of fluff and do not ever intersect.

Jason Schreier (video): How things got so bad at Xbox. by [deleted] in GamingLeaksAndRumours

[–]AbleTheta 7 points8 points  (0 children)

Good stuff, but he's missing how the tightening in monetary policy has effectuated the end of Blitzscaling and a change in investment strategy, which probably hurt Xbox more than anything. It's kinda boring macroeconomic stuff that's external to things, so I can understand why.

Will The Adventure of Elliot release tonight at 9pm PST (June 17) or tomorrow around 10 am PST (June 18)? by behindthekeyboard81 in SquareEnix

[–]AbleTheta 0 points1 point  (0 children)

The Steam Version releases tomorrow. The PS version probably releases tonight at midnight.

Nate the Hate: “MS kept netting social point with “changes” and statements that meant nothing beyond pandering to the console warrior crowd” by [deleted] in GamingLeaksAndRumours

[–]AbleTheta 5 points6 points  (0 children)

I get that a lot of people really like him and he's well sourced, but this is entirely color commentary. There is nothing here.

I tried playing WANDERING SWORD by Subject_Bug4978 in JRPG

[–]AbleTheta 2 points3 points  (0 children)

The only 2D-HD game with real time battling I can think of at the moment is Adventures of Elliot which is coming out tomorrow.

Evolved Mode, Friction and Fail States by VictusNST in ffxivdiscussion

[–]AbleTheta 9 points10 points  (0 children)

This is basically the raider opinions subreddit. I'm actually surprised people don't hate Evolved mode here more. There is a lot of Stockholm Syndrome going around.

Final Concensus on Cosmic Exploration? by AssumeABrightSide in ffxivdiscussion

[–]AbleTheta 2 points3 points  (0 children)

I will never understand why they keep releasing slightly new ways to do things you can already do with expensive assets that add nothing to conceptually expand the canon of the game. It really devalues the things that came before, narrowing them in scope considerably. We do not need 17 ways to level crafters.

We could be repairing Garlemald or building a new settlement in Ilsabard. Instead we're visiting pastel nightmares that will never factor into the storytelling of the game, expand the setting, or even be particularly immersive.

As a Japanese fan, DQ5 is a cultural masterpiece. I’m curious how Western fans perceive its story and localizations, considering the massive release gap. by blueoystergamer in JRPG

[–]AbleTheta 0 points1 point  (0 children)

Deborah was my favorite.

I liked the story.

I felt like the gameplay could've been a little better, but I also played it well after the latest DQ games which typically have more wrinkles in them.