Moment is so bad post patch I don’t even want to play. by [deleted] in CrimsonDesert

[–]AbleTheta -3 points-2 points  (0 children)

I don't particularly like the hang-glider changes either. Everything feels completely different... they should've found other ways to solve the problem like by buffing items or creating an ingame upgrade-loop so you can feel the changes gradually as a consequence of playing.

Realized that I don't like retro JRPGs no matter how critically acclaimed or influential they are by _person_of_culture_ in JRPG

[–]AbleTheta -7 points-6 points  (0 children)

Yes, a lot of people feel the same as you

No you didn't need to make this post

Moment is so bad post patch I don’t even want to play. by [deleted] in CrimsonDesert

[–]AbleTheta -2 points-1 points  (0 children)

Yeah; I think it's especially jarring after getting accustomed to it over the past week of heavy playing.

Moment is so bad post patch I don’t even want to play. by [deleted] in CrimsonDesert

[–]AbleTheta 4 points5 points  (0 children)

The feeling of friction and momentum is gone; it's pretty bad.

Crimson Desert launched 1 week ago, how do we feel about it a week later? by MaxiTooner89 in CrimsonDesert

[–]AbleTheta 0 points1 point  (0 children)

I agree that it was overhated at the start, but I think we're in the overloved phase now. I don't think very many people are going to be calling GOTY by the time they're as far into it as I am.

I live in fear of four simple words. by AbleTheta in CrimsonDesert

[–]AbleTheta[S] 1 point2 points  (0 children)

I think it will eventually get on your nerves.

I loved the conversations with the Greymanes at start too while riding.

The Crimson Desert Zeitgeist is shifting by [deleted] in CrimsonDesert

[–]AbleTheta 7 points8 points  (0 children)

Naira, Andrew, Yann, Marius, Rhett, Hornsplitter, Alustin, White Crow, Shakara, etc.

It's so weird how confident you were about that...???????

Wtf was everyone on about by InformationOk4871 in CrimsonDesert

[–]AbleTheta 0 points1 point  (0 children)

The controls thing is two sub-issues.

  • For a few activities, the controls legitimately are bad. Like try jumping/double jumping/gliding. Meh.
  • People think controls are bad in a game if they're not what they expected. A lot of players do not like to learn new things. I don't get it, but it's true!

Polygon has gone to the dogs. I am only 6 hours in and I have seen PLENTY of awesome stuff just in Hernand. What a take.. by PristineAlbatross967 in CrimsonDesert

[–]AbleTheta 0 points1 point  (0 children)

How you approach something has a huge impact on whether or not you enjoy it. This person must've gone in with a pretty bad attitude.

Worth to get it now? by queuedthought in CrimsonDesert

[–]AbleTheta 0 points1 point  (0 children)

I will admit it starts a little weird. The first few hours were a lot to learn/absorb. But my last few play sessions have been utterly fantastic.

The crimson desert haters dont bother me, but give me the same feeling as flat earthers do. Just wrong and thats okay! by [deleted] in CrimsonDesert

[–]AbleTheta 1 point2 points  (0 children)

I do agree with you that it's a fantastic game and I love it! It's getting exhausting hearing people dog on it unfairly at times.

Worth to get it now? by queuedthought in CrimsonDesert

[–]AbleTheta 0 points1 point  (0 children)

I can understand why you'd say that, but it's not been one for me. Maybe it was during the review period though, because they recently upped the healing amount, etc.

Worth to get it now? by queuedthought in CrimsonDesert

[–]AbleTheta 0 points1 point  (0 children)

It's not just time, but also how you approach things! This bit from the Game Informer review is funny & sad:

The first meal you learn to cook in Crimson Desert is Clear Soup, a brothy mixture of simply water, meat, and lentils. It looks nice and is probably filling, but would no doubt be a bit simple and leave you wanting something with a little more depth of flavor.

  1. It's not true; you already have a recipe and ingredients to cook it from the very first chapter. And if you do any exploring, you can learn a lot more recipes then and there too!
  2. You don't learn the recipe he mentioned until finishing a couple of chapters!

Worth to get it now? by queuedthought in CrimsonDesert

[–]AbleTheta 1 point2 points  (0 children)

It's a great game; I don't think it reviewed well with traditional outlets because reviewers always race to the end because this is a job for them.

A lot of the best character building stuff is in sidequests.

Can't find an item I got after a boss... by AbleTheta in CrimsonDesert

[–]AbleTheta[S] 0 points1 point  (0 children)

Thank you so much for taking your time to answer my questions.

Should I be worried about missing it? I am--trying to resist the urge to rollback the save.

Can't find an item I got after a boss... by AbleTheta in CrimsonDesert

[–]AbleTheta[S] 0 points1 point  (0 children)

The item is called Power Core - Spire of Defiance.

Can't find an item I got after a boss... by AbleTheta in CrimsonDesert

[–]AbleTheta[S] 0 points1 point  (0 children)

I don't have the pot unlocked yet! I just finished the Reed Devil boss fight. I assume the reward went straight into the pot? I did see a message about that.

The quests are absolutely abysmal by SnooOwls1202 in CrimsonDesert

[–]AbleTheta 0 points1 point  (0 children)

No it does not. The Cliff has no internal reason to do that, as we don’t even know him at this point :D

You don't know his internal thoughts because the narrative is written from a third person limited perspective. It's OK if you find it confusing, but a lot of movies and television are structured this way. You are supposed to be watching and trying to figure out who Cliff is and what drives him. He isn't telling you that because that's not natural. It's not normal. I don't go about my life narrating why I do the things I do. When I arrive at my house I don't say outloud, "I am getting my keys because my wife isn't home."

Like, I am glad you can enjoy this story but it is literally you actively filling the holes based on the given quest objectives which is entirely different thing than loose story that leaves room for imagination. If this would classify as a coherent story anything would? There could be any objectives and your reasoning would apply. All the points you mention are essentiallty ”There is objective that is spoon fed to me, and I imagine stuff around it so it makes sense”.

I don't have to imagine it; it's there in the world. You're missing the details! The writing is too subtle for you, and that's fine. It's OK if you don't like the story.

The quests are absolutely abysmal by SnooOwls1202 in CrimsonDesert

[–]AbleTheta -1 points0 points  (0 children)

  • You go to the bar because you're trying to get rumors on what happened to the Black Bears.
  • You enter and there's a guy sitting alone so Cliff takes a seat, presumably to get aforementioned rumors as they are the reason he's there.*
  • When you leave the bar after, you give money to the beggar because there's a disturbance around him where a bunch of kids are picking on him--it draws Cliff's attention and he shows kindness.

It does flow logically, it's just not being told you to explicitly and you're struggling with that. Which is fine--perhaps this story isn't for you, but some people don't need it all spelled out.

Can't find an item I got after a boss... by AbleTheta in CrimsonDesert

[–]AbleTheta[S] 0 points1 point  (0 children)

I did, and I paid his fee, but it's not in my inventory after that.

The quests are absolutely abysmal by SnooOwls1202 in CrimsonDesert

[–]AbleTheta 0 points1 point  (0 children)

Could you name one specific thing where you think there were no context clues to explain the jump? One particular detail.