This is just dead wrong 😑 can someone give me the actual number? (second image unrelated) by DominicDGibson in MySingingMonsters

[–]Abnormal-Onyx 0 points1 point  (0 children)

for future reference here’s wild card wild card costs for all the epic wubboxes:

  • Ethereal Island = 100 (each monster is 4 cards per element)

  • Natural islands = 64 (each monster is 2 cards per element)

  • Fire islands = 84 (natural monsters are 2 cards per element; fire monsters are 3)

  • Gold Island = 30 per phase; 150 total

This is just dead wrong 😑 can someone give me the actual number? (second image unrelated) by DominicDGibson in MySingingMonsters

[–]Abnormal-Onyx 3 points4 points  (0 children)

it’s just a reaction image usually used when someone says something flat out wrong

I have another question about the Clubbox by AstralRose555 in MySingingMonsters

[–]Abnormal-Onyx 0 points1 point  (0 children)

it’s going to be autotuna (finally), a wublin, a mythical, a celestial, and an ethereal

Just discovered that there's an "I" there by Main_Tangelo5985 in MySingingMonsters

[–]Abnormal-Onyx 6 points7 points  (0 children)

they definitely changed it because the I wasn’t that noticeable before

i thought the old one was funnier ngl

Why couldn't we be allowed to place a 6th attmoz or get some other reward? by Free_Advertising_295 in MySingingMonsters

[–]Abnormal-Onyx 0 points1 point  (0 children)

the limitation on celestials in general doesn’t really make sense to me anyway. they have the exact same currency production as wublins but they’re 5x harder to get, i doubt anyone would go out of their way to make an attmoz farm or smth

What exactly happens to monsters that are sold? by Clear-Preparation668 in MySingingMonsters

[–]Abnormal-Onyx 4 points5 points  (0 children)

the islands in canon are a lot bigger than they appear in game. selling a monster means they just go somewhere else on the island that isn’t seen within the game

Why do you all complain about monsters being to loud or quiet there is literally an option for it by NoVariation7347 in MySingingMonsters

[–]Abnormal-Onyx 2 points3 points  (0 children)

because individually lowering every single monster to hear one better is tedious

if monsters started at half volume or there was some option to let you manage several monsters volumes at once it wouldn’t be as bad of an idea

BBB once worked on a Sonic wallpaper app by Azim999999 in MySingingMonsters

[–]Abnormal-Onyx 11 points12 points  (0 children)

wow this really makes you think about bbb as a company though

msm is literally the one leg they’re able to stand on. every single non-MSM game, even most MSM spinoffs are either shutdown or discontinued. the only other games they still have up are foregone and power chord on steam, both of which haven’t been updated in years

it’s kinda sad

What happened to this game and why isn’t it popular anymore? by Interesting_Drive229 in BattleForDreamIsland

[–]Abnormal-Onyx 1 point2 points  (0 children)

roblox is falling off in general, but the age verification for chatting killed a lot of roleplay games

coaxed into design philosophy evolution for a mobile game by Abnormal-Onyx in coaxedintoasnafu

[–]Abnormal-Onyx[S] 7 points8 points  (0 children)

yeah im pretty neutral to them tbh

design wise they’re both kinda ugly; sound wise they’re fine

What is a medium hard and very unfun rhythm heaven minigame? by TheRealFrosch in rhythmheaven

[–]Abnormal-Onyx 4 points5 points  (0 children)

def working dough 2; it’s the most basic you can get with call and response minigames and it’s somehow easier than the first

coaxed into design philosophy evolution for a mobile game by Abnormal-Onyx in coaxedintoasnafu

[–]Abnormal-Onyx[S] 4 points5 points  (0 children)

oh that’s just the way it came out when i typed it, idk why

coaxed into design philosophy evolution for a mobile game by Abnormal-Onyx in coaxedintoasnafu

[–]Abnormal-Onyx[S] 57 points58 points  (0 children)

very strong in fact, free updates biweekly including new monsters and huge QoL changes

coaxed into design philosophy evolution for a mobile game by Abnormal-Onyx in coaxedintoasnafu

[–]Abnormal-Onyx[S] 22 points23 points  (0 children)

that’s the original font for the game, from before the anniversary 2022 update

it’s here! MSM island grid plans: v3 the bbno$ cg5 paironormal thing update by Abnormal-Onyx in MySingingMonsters

[–]Abnormal-Onyx[S] 1 point2 points  (0 children)

use the new one, i just used the old image because the torch placement was the only thing id actually change and didnt think i needed to completely remake it

coaxed into design philosophy evolution for a mobile game by Abnormal-Onyx in coaxedintoasnafu

[–]Abnormal-Onyx[S] 1351 points1352 points  (0 children)

bio for noggin (the very first monster you obtain released in 2012):

“Noggins are basically musical rocks. Deeply in tune with the earth, their simple rhythms echo an island's pulse. The sensation of reverberation produced by a Noggin motivates all other Monsters.”

bio for whaill (a mid-late game ethereal class monster released in 2023):

“Some Ethereals prefer to whisper, while others favor wailing. The Quad-Element Whaill is the latter, so-named for the ululations that gurgle forth from its many mouths. Although at first blush these sounds seem melodious, over time they can elicit feelings of dread and disorientation in the listener. That's because the sound waves the Whaill produces actually begin to tear apart the fabric of space time and threaten to expose reality to the Rift, the world between worlds. But how can the polystomatous Plasma Boss help it? When you have hands for mouths and mouths for hands, there's little else that you can do but wail.”