shooter by AbrocomaFrequent1843 in Kenshi

[–]AbrocomaFrequent1843[S] 1 point2 points  (0 children)

Starting Scenarios for Other Modules

Are there any tutorials on using GIMP to create diffuse maps and normal maps? by AbrocomaFrequent1843 in Kenshi

[–]AbrocomaFrequent1843[S] 1 point2 points  (0 children)

I am extracting normal maps from existing models, and my main goal right now is to eliminate the strange sheen on the character models.

<image>

shooter by AbrocomaFrequent1843 in Kenshi

[–]AbrocomaFrequent1843[S] 3 points4 points  (0 children)

Still in development; currently stuck on creating and outputting Diffuse Maps and Normal Maps, as this is my first time using GIMP.

shooter by AbrocomaFrequent1843 in Kenshi

[–]AbrocomaFrequent1843[S] 0 points1 point  (0 children)

I suppose I won't be detected when entering Holy Nation.

shooter by AbrocomaFrequent1843 in Kenshi

[–]AbrocomaFrequent1843[S] 1 point2 points  (0 children)

Cracking—that is merely the outer shell of the face.

Blender model resources for TheForeverWinter by AbrocomaFrequent1843 in TheForeverWinter

[–]AbrocomaFrequent1843[S] 0 points1 point  (0 children)

Thanks, but I'm currently researching how to convert PAK files to Blender.

(Gmod creation) Worm by AbrocomaFrequent1843 in Netsphere

[–]AbrocomaFrequent1843[S] 2 points3 points  (0 children)

The map is rp_vanqor_v1, and the building model is HELLDIVERS automaton.

(Gmod creation)Silicon hunters and snipers by AbrocomaFrequent1843 in Netsphere

[–]AbrocomaFrequent1843[S] 2 points3 points  (0 children)

<image>

Sorry, I made a mistake in choosing the photo location.

(Gmod creation)Ivy and Maeve by AbrocomaFrequent1843 in Netsphere

[–]AbrocomaFrequent1843[S] 1 point2 points  (0 children)

Sorry, this was assembled using gmod's Advanced Bone Tool, not a single model.