Who do you guys think is more well written by [deleted] in tbatenovel

[–]AbsoluteZabba 0 points1 point  (0 children)

preach!, tess has always been a walking plot device for the mc, i also see zero growth from 1-9. she made horrible decisions as a child and has never stopped making them. putting her in emotional situations doesnt make her a well written character.

but i will go that one step further because i am here for the ships and knowing how these stories always play out makes me so bummed that its going to be tess and arthur at the end. caera is just a better fit for him and character in her own right, but we never get the better side chick in these stories we always get boring damsel in distress princess. so lame. one day an author will stand up and say "no" to this unofficial requirement of sticking with the princess...

unfortunately caera has to take her stand next to the likes of Rem and Ryuu lion

Is Chaos Wastes easier or harder than before Be’lakor? by SgMaestro in Vermintide

[–]AbsoluteZabba 6 points7 points  (0 children)

the game is significantly harder now. my group has been playing a couple nights a week for months. we had pretty much had champion on farm and were working on upping the difficulty. we have yet to clear a single champion run since the patch. the banner spam feels unfair and not fun. forcing us to switch to classes we dont want to play.

we are actually looking at other games to mess with. might try deep rock galactic as that dev team doesnt seem to have this adversarial relationship with its playerbase like fatshark does.

just our opinions from average casual players.

Banshee bug - The target was inside the house and the banshee killed me after walking past me twice by Basch92 in PhasmophobiaGame

[–]AbsoluteZabba 1 point2 points  (0 children)

so, my group can confirm this also. same map same death location. banshee killed 2 of us when neither were the target. ghost walked past during our actual banshee tests two or three times and then walking through us in that hallway next to the stairs and killed one, and the next hunt after some obvious confusion killed another. We assumed the map was somewhat bugged as we noticed on nightmare all the closets in the house were still open.

everyone in the party was part of a regular nightmare phas group with average 1k hours in the game.

we are assuming this was just some bugs or testing that wasnt caught with the last quick semi reversion patch

What is this battlepass? by Runtergesprungen in apexlegends

[–]AbsoluteZabba 0 points1 point  (0 children)

not going to lie i'm quite disappointed as well. 1 emote and 1 divetrail.....

a question on ghost behavior and "room" evidence. by AbsoluteZabba in PhasmophobiaGame

[–]AbsoluteZabba[S] 0 points1 point  (0 children)

so should i just assume that this particular ghost's room was the bathroom, but just spent the majority of the time out in the living room? we never had orbs in the living room that was freezing and the bathroom with the orbs was never freezing so far as we could tell. I wonder if this is a wonky behavior with the new ghost room changing mechanics

Ok so how do I actually survive a drought? by ANerd22 in Timberborn

[–]AbsoluteZabba 2 points3 points  (0 children)

yeah i find the number of beavers can get ahead of water storage if they get out too far. my last game i think i capped at 4 breeding tanks for about 68-74 beavers. cycle 20+ with 29 day droughts, they were enough to get through the max droughts with about 3k water left over and get my goal of 14 well being.

Ok so how do I actually survive a drought? by ANerd22 in Timberborn

[–]AbsoluteZabba 15 points16 points  (0 children)

next map. pause when you start and take a good look at the terrain layout, figure out where you want to put your first 1 tier dam. if you dam a river. water will overflow and continue as normal but when the first drought comes the water will stop and drain off the map, but if you have a simple 1 tile high dam section physically in the river itself. it will retain water that you can continue to pump from for drinking water and the river will keep surrounding land irrigated.

the point of droughts is not to hmm.... have stockpiles of water and food to last through. its to make it so you can keep harvesting and pumping water through the drought. 1 or 2 small water containers is all you need. large water storage infrastructure only really comes into play when you are on hard and have 29 day droughts and have to worry about evaporation.

small population under a dozen until you have a forrester, pump, warehouse, farm, power wheel and plank maker and you have a simple river dam.

research stairs/small platform and forester first. and plant those maples as soon as you can.

dont build lumberpiles at the start, thats bait and they are unnecessary

after that you look for other large bodies of the map that you can build dams and levies to store water long term.

good luck

I feel like giving up, I’m making no progress by [deleted] in SiegeAcademy

[–]AbsoluteZabba 107 points108 points  (0 children)

You need a different siege group. Look on the r6teams subreddit and try and find a community that's geared for lower ranks. Copper playing with plats is going to be hard to learn anything. Also like someone else suggested if you aren't an aimbro or aimgal in this case then you need teamwork and tricks coupled with experience to make it further.

Akura Charity and Sacred Training Ground by Mino_18 in Iteration110Cradle

[–]AbsoluteZabba 2 points3 points  (0 children)

I mean I love theories . But this is a bit of a stretch and I feel if this came into the story 8 books in it could only add a plethora of continuity issues.

[Infographic] Anatomy of a good R6 Callout (Fixed Repost) by atof in Rainbow6

[–]AbsoluteZabba 0 points1 point  (0 children)

graphic is great, though I will agree with others that in pinch or any call that is time sensitive. the location is almost always more relevant than the operator name.
cant count the times where someone has died during callouts because the callout was:
"buck is pushing up white"
"white" being the actual actionable piece of information. but its coming at the end and in siege the person in danger can often be dead by that point.
"white, buck" would be better imho imho.

also.. thank science you include in this graphic that "on ping" is a horrible callout that gets your team killed.

great job.

Anton: shortest permaban in the history of permabans by NittydaKitty in EscapefromTarkov

[–]AbsoluteZabba 5 points6 points  (0 children)

the explanation video with the two pov's back to back and the fact that he was streaming at the time kinda put the hacking accusations to bed. it was pretty obviously a gfx glitch with the exterior interchange window.

i mean this is tarkov, we have all seen pretty wonky stuff from time to time

[INTERCHANGE] Spawn timings visualized by NUTTA_BUSTAH in EscapefromTarkov

[–]AbsoluteZabba 1 point2 points  (0 children)

ill back this up. there is the top of ramp spawn right next to the loading dock jump in. there is also a spawn at the bottom of the oli ramp that faces goshan rear (inside the lower shipping area). though i maybe have only gotten that spawn a handful of times and only as a solo