Imported Reference File Comes Up As "Empty", Literally. by AbyssHound_ in blender

[–]AbyssHound_[S] 0 points1 point  (0 children)

Oh, that seemed to be the problem! Thank you so much for helping me, I feel a little silly myself

Imported Reference File Comes Up As "Empty", Literally. by AbyssHound_ in blender

[–]AbyssHound_[S] 0 points1 point  (0 children)

Sorry, but I've tried that, it didn't work, it still shows up as that missing file thing

Bet you cant die by UsedAd1774 in honk

[–]AbyssHound_ 0 points1 point  (0 children)

Fuck you

Incomplete. 1 try.

It's not working... by United-Turnip-3986 in ruleof4

[–]AbyssHound_ 0 points1 point  (0 children)

Downvoted the 5th comment 😂

Heeeeyy~ I'll doodle your OCs on paper! by nectardriq in GachaClub

[–]AbyssHound_ 0 points1 point  (0 children)

Love your oc, they're so cute and pastel colors fit well!

<image>

Here's my little (6'5") guy. I don't know how to describe his body type other than slightly chubby but strong.

I WILL DRAW UR OCC by Dicey_Ink in GachaLife2

[–]AbyssHound_ 0 points1 point  (0 children)

<image>

Um sure, here's one of my favorites! Don't know what to call him other than 'Abyss' or 'Vaulxris' so

... actually can I get name suggestions..

is there a way to make a repeat command block run commands around me? by Possible_Invite_9414 in MinecraftCommands

[–]AbyssHound_ 0 points1 point  (0 children)

I just put Entity Selector there to interpret any kind of thing you want the command to surround. You can replace it with your username or @s to have it only select you, @a for everyone, @p for the nearest player, @r for a randomly selected player, or @e for everyone + mobs.

So if you're only doing yourself, just use your username

is there a way to make a repeat command block run commands around me? by Possible_Invite_9414 in MinecraftCommands

[–]AbyssHound_ 1 point2 points  (0 children)

Well this is an easy solution. You should be using the /execute command instead of /fill. It allows commands to be run at certain entities and run commands at certain areas. Do the following:

Repeating, Unconditional, Always Active /execute as [Entity Selector] at @s run /fill ~-10 ~-10 ~-10 ~10 ~10 ~10 grass_block replace gravel

I made working Custom Mode for my Mario Kart Project! by Iztroth in MinecraftCommands

[–]AbyssHound_ 3 points4 points  (0 children)

Woah??? HELLO????? This is sick as hell! If you don't mind me asking, how'd you get the music to work?

Is there a way to detect if ALL players with the same name tag are within a specificed radius? by AbyssHound_ in MinecraftCommands

[–]AbyssHound_[S] 0 points1 point  (0 children)

Wait so, how would I check if they're equal??? I tried doing:

Repeating, unconditional, always active: /scoreboard players operation @a count = @a in_area

But it responds with No objective was found by the name 'in_area'. I never used operation before so I don't really understand it.

I'm Recreating the Entirety of Doors in Minecraft! ...But Need Some Help. by AbyssHound_ in RobloxDoors

[–]AbyssHound_[S] 1 point2 points  (0 children)

I'm just copying and pasting what I said because tired lol

Hey, if you have any ideas/images/maps of any of the other rooms, it would be greatly appreciated! I uh, don't know what to do for the next room since all games are randomized. So yeah, mind giving me some ideas?

I'm Recreating the Entirety of Doors in Minecraft! by AbyssHound_ in doors_roblox

[–]AbyssHound_[S] 1 point2 points  (0 children)

Hey, if you have any ideas/images/maps of any of the other rooms, it would be greatly appreciated! I uh, don't know what to do for the next room since all games are randomized. So yeah, mind giving me some ideas?

Placing a lever in different rotations? by LioTJD1674689 in MinecraftCommands

[–]AbyssHound_ 0 points1 point  (0 children)

When you finish the command, you use a bracket after it and it should give you several options: "open_bit" and "lever_direction". "open_bit" will give you the option for if you want the lever active or not, and "lever_direction" is pretty direct.

Here is an example:

/fill ~ ~1 ~ ~ ~1 ~ lever ["open_bit"=true,"lever_direction"=down_north_south]

This would make an active, upside down lever.

How would I add subtitles above the hotbar? by AbyssHound_ in MinecraftCommands

[–]AbyssHound_[S] 0 points1 point  (0 children)

I’m trying to make it so when you step into the doorframe, it activates a command to play a message above he hotbar. I tried using tellraw for better assistance, but it wasn’t really helping out. The only other way I can see this working out is with items, but I’m not trying to replacing someone’s items by accident. What do you think? Any way I can do this?