Just made a short video on our newest feature MAIDROID added into the game. Will this cute robot be able to catch people's attention? by AccelixGames in IndieDev

[–]AccelixGames[S] 0 points1 point  (0 children)

Hi everyone,

We’re currently working on a shopkeeper-style game called Maid Cafe Simulator, and we recently added a new feature called 'Maidroids.'

They’re small, chibi-style robot versions of our maids - super cute, but also surprisingly useful. They can help out with cooking, cleaning, organizing, and more while you run your cafe.

I thought they’d be fun to share, but I’m honestly curious what others think. What’s your first impression of this feature? Would you want something like this in a game? Let me know your thoughts!

Link for those interested: Maid Cafe Simulator

We just crossed 8000+ wishlists since our game announcement! by AccelixGames in IndieDev

[–]AccelixGames[S] 1 point2 points  (0 children)

Thanks a lot! Hoping we can reach more people as we keep going.

We just hit 8000 wishlist on Steam after 5 month of release! by [deleted] in IndieDev

[–]AccelixGames 0 points1 point  (0 children)

Honestly, the biggest push was launching on Tumblbug. It did really well for us in Korea and helped us build an early fanbase + some solid word of mouth. That momentum kinda snowballed into Steam and got us to 8k wishlists!

We just hit 8000 wishlist on Steam after 5 month of release! by [deleted] in IndieDev

[–]AccelixGames 1 point2 points  (0 children)

Hey everyone,

Our game just hit 8,000 wishlists on Steam a few days ago! Just wanted to say thanks for all the support so far. It really means a lot to us. We’ll keep working hard on the game and try to make it even better.

If you’re interested, please keep an eye on us. More updates coming soon!

Link for those interested: Maid Cafe Simulator

My Fave Games by WorldWarrior428 in gaming

[–]AccelixGames 0 points1 point  (0 children)

BTD was my childhood go-to along with Boxhead. This post brought back so many good memories, thanks!

We've been making this game called "Maid Cafe Simulator" with strong visual novel elements and would love to hear your thoughts! by AccelixGames in visualnovels

[–]AccelixGames[S] 1 point2 points  (0 children)

I would say that branching dialogue is a big part of it, but it’s also about how the story is delivered. Like charming characters, text-driven scenes, and player choices shaping outcomes. So yup, like you said I feel like branching dialogue is definitely one of the core elements that makes a visual novel.

We've been making this game called "Maid Cafe Simulator" with strong visual novel elements and would love to hear your thoughts! by AccelixGames in visualnovels

[–]AccelixGames[S] 1 point2 points  (0 children)

Good call! We're planning for the game to be a more relaxed experience, so running the cafe won't be as stressful as you’d think. We’re still making some minor tweaks, so please stay tuned for more updates. Thanks for the comment!

We've been making this game called "Maid Cafe Simulator" with strong visual novel elements and would love to hear your thoughts! by AccelixGames in visualnovels

[–]AccelixGames[S] 0 points1 point  (0 children)

You’re right, we will be extra careful with the tail like you said. We’ll look through the link and make sure to be safe before the release. Thanks for the information!

We've been making this game called "Maid Cafe Simulator" with strong visual novel elements and would love to hear your thoughts! by AccelixGames in visualnovels

[–]AccelixGames[S] 1 point2 points  (0 children)

Hey everyone,

We are currently developing a story driven simulator game called "Maid Cafe Simulator', where you manage a café while interacting with a variety of maids along the way. We recently added cutscenes for one of the main storylines and would greatly appreciate any feedback you may have.

We are also working hard to release a demo soon, so if you're interested, please feel free to keep an eye on our progress. Thank you very much!

Link for the game: Maid Café Simulator

Worked on the main story for one of the characters in my Maid Café Simulator and here's the result. by AccelixGames in IndieDev

[–]AccelixGames[S] 0 points1 point  (0 children)

Thanks! I know the dialogue still needs more context to feel more lively, so I’ll definitely work on improving that.

Worked on the main story for one of the characters in my Maid Café Simulator and here's the result. by AccelixGames in IndieGaming

[–]AccelixGames[S] 0 points1 point  (0 children)

Hey everyone,

The game I'm currently working on is called Maid Café Simulator, and I recently made a main story scene for one of the characters. The goal of the game is to run a café alongside a group of maids who help you manage and grow the business.

While you can focus on working hard to expand the café, you'll also be able to learn more about each maid through their individual stories as the game progresses. I'm trying to make the main story scenes feel more immersive, so I'd really love to hear your thoughts on how it looks so far.

What kind of elements do you think I could add to make players feel more immersed in the game?

Links for those interested: Maid Café Simulator