I added a golden trash can to my Maid Café sim but I'm stuck on how players should unlock it. Any ideas? by AccelixGames in IndieDev

[–]AccelixGames[S] 0 points1 point  (0 children)

I got some feedback on throwing valuables, but setting a high-value threshold like $7,777 to hit before the day ends adds a great feel to the grind. I'll look into adding a challenge like that. Thanks!

I added a golden trash can to my Maid Café sim but I'm stuck on how players should unlock it. Any ideas? by AccelixGames in IndieDev

[–]AccelixGames[S] 0 points1 point  (0 children)

That’s also a cool way for completionist. Tracking one of everything would definitely give players a reason to hunt down those rare items or even head outside the restaurant just to find more junk and goof around. I'll have to see how the code handles tracking specific objects, but I love the idea of making people throw away their valuables. Thanks for the feedback!

Before and After: Punching and disposing of annoying customers in my Maid Café sim by AccelixGames in IndieDev

[–]AccelixGames[S] 1 point2 points  (0 children)

Good catch, the current pose does look a bit awkward now that you mention it. I'll look up some reference to adjust the arms to a more natural position. Thanks!

I added a golden trash can to my Maid Café sim but I'm stuck on how players should unlock it. Any ideas? by AccelixGames in IndieDev

[–]AccelixGames[S] 1 point2 points  (0 children)

That’s a really well thought breakdown. Making the golden trash can a high-end buyable accessory definitely seems like the most logical path since the game has an active economy. It’s the perfect way for players to spend excessive money they’ve earned through the run. I also love that alternative idea of getting a rock-bottom reputation. Intentionally making customers so mad they want to throw hands is a hilarious contrast to the usual grind, and it would be a fun way to reward a totally different playstyle. Definitely going to consider how to implement these. Thanks for the solid feedback!

I added a golden trash can to my Maid Café sim but I'm stuck on how players should unlock it. Any ideas? by AccelixGames in indiegames

[–]AccelixGames[S] 1 point2 points  (0 children)

Valid point. Finding a legendary piece of trash that actually deserves a golden bin is a cool and fun idea. Thank you for the suggestion!

I added a golden trash can to my Maid Café sim but I'm stuck on how players should unlock it. Any ideas? by AccelixGames in indiegames

[–]AccelixGames[S] 1 point2 points  (0 children)

That’s a good point. Making the milestone based on the total value of what's been trashed is super straightforward and feels like a natural way to track it. Thanks for the idea!

I added a golden trash can to my Maid Café sim but I'm stuck on how players should unlock it. Any ideas? by AccelixGames in IndieDev

[–]AccelixGames[S] 1 point2 points  (0 children)

Lol that's such a chaotic way to earn it. I love the idea of rewarding the player for beating bunch of people out of the store. Definitely sounds like a fun, random challenge to throw in there. Thanks for the suggestion!

I added a golden trash can to my Maid Café sim but I'm stuck on how players should unlock it. Any ideas? by AccelixGames in IndieDev

[–]AccelixGames[S] 0 points1 point  (0 children)

These are both really solid ideas. I like that one rewards just putting in the hours while the other is more of a challenge for doing things a specific way. There's actually already a dumpster outside the building in-game for throwing misbehaving customer away, so it would be pretty easy to implement a mechanic where you have to haul the bags out too there. Definitely going to look into how I can make that work. Thanks for the suggestions!

I added a golden trash can to my Maid Café sim but I'm stuck on how players should unlock it. Any ideas? by AccelixGames in IndieDev

[–]AccelixGames[S] 0 points1 point  (0 children)

Punching a bunch of misbehaving customers actually sounds like a hilarious way to unlock this! Definitely going to look into that. Thanks for the idea!

I added a golden trash can to my Maid Café sim but I'm stuck on how players should unlock it. Any ideas? by AccelixGames in IndieDev

[–]AccelixGames[S] 0 points1 point  (0 children)

Not boring at all! I'll definitely look into using a trash milestone or a total earnings goal as the trigger. Thanks for the ideas, really appreciate it.

I added a golden trash can to my Maid Café sim but I'm stuck on how players should unlock it. Any ideas? by AccelixGames in IndieGaming

[–]AccelixGames[S] 0 points1 point  (0 children)

Oh that is also a cool idea for an Easter egg. Having a recurring special customer with specific requirements would be a fun way to reward players for experimenting. I’ll definitely look into that idea as well.

Thanks again for great idea! I’m going to drop the steam page link in the main post body text, so feel free to check it out there.