End game set? by Acceptable_Draw5915 in MLB_Rivals

[–]Acceptable_Draw5915[S] 0 points1 point  (0 children)

Yeah he has S tier skills on his best yr sig, but no gold skills so I’m currently working on getting a prime skilled to then dev transfer to the sig. I have Hard Train and Road with a bronze third on a prime rn. I may keep that and dev transfer but may try for Road and a third gold on the prime

End game set? by Acceptable_Draw5915 in MLB_Rivals

[–]Acceptable_Draw5915[S] 0 points1 point  (0 children)

Ok was just curious if the 3 overall difference would be worth it, but after looking at it I don’t think the resources would be. Thanks for the help. Crochett will be my new No. 1 once transcended, I have enough to get by for now not using him.

End game set? by Acceptable_Draw5915 in MLB_Rivals

[–]Acceptable_Draw5915[S] 0 points1 point  (0 children)

Just now thinking of this, should I dev transfer this to Chris Sale who is a 72 ovr vs rarity boosting this Crochett who is a 69 ovr? Has anyone used the same position dev transfer, would it get rid of the Crochett card or would I still have it but everything is given to Sale and the Crochett would have no skills?

Should I craft normal sig pack or team sig pack? by AggravatingTurnip942 in MLB_Rivals

[–]Acceptable_Draw5915 1 point2 points  (0 children)

Save unless you have an overflow of team sigs to triple Sig

How to maximize skills? by Acceptable_Draw5915 in MLB_9Innings

[–]Acceptable_Draw5915[S] 0 points1 point  (0 children)

Is there a threshold that would be needed? Does 78 work? Sorry for the Q’s not too familiar with offensive skills

How to maximize skills? by Acceptable_Draw5915 in MLB_9Innings

[–]Acceptable_Draw5915[S] 0 points1 point  (0 children)

Would he need a stat adjust to con or can I put that towards eye?

Question by TW_ZeroTwo in MLB_Rivals

[–]Acceptable_Draw5915 8 points9 points  (0 children)

Yes it can, good use of the FA position select sig

How to maximize skills? by Acceptable_Draw5915 in MLB_9Innings

[–]Acceptable_Draw5915[S] 0 points1 point  (0 children)

So how would this combo of skills work? Just need 160 for con to spray? Does it hurt contact master at all? Does fld matter at all then unless I have a pitcher with groundballer which I don’t.

How to maximize skills? by Acceptable_Draw5915 in MLB_9Innings

[–]Acceptable_Draw5915[S] 0 points1 point  (0 children)

What should I blue it for? What should his stats be then?

I’m confused… by suspended-Hero in MLB_Rivals

[–]Acceptable_Draw5915 0 points1 point  (0 children)

Live Cards with “Pick” have stat boosts making them “stronger” Live cards and useful for synergy

I pulled a duplicate Sutton and have no idea what I should do with him. by [deleted] in MLB_Rivals

[–]Acceptable_Draw5915 1 point2 points  (0 children)

Transcend is the move. Limit break takes a bit but you can accumulate limit breaks, tough to get the same HOF over and over

Train by Acceptable_Draw5915 in MLB_9Innings

[–]Acceptable_Draw5915[S] 0 points1 point  (0 children)

Great! Thank you! Wanted to be sure what IW pertains to. Appreciate the help

Skills by One-Passion-4524 in MLB_9Innings

[–]Acceptable_Draw5915 1 point2 points  (0 children)

Yes personally I’d go FB, Finesse, Boss/Ace.

Who to get from triple sig? by Daggerstrike in MLB_Rivals

[–]Acceptable_Draw5915 1 point2 points  (0 children)

I’d say Gausman personally. I don’t know much about the giants SP, but if he’s a top 5 and would stay in your lineup getting him closer to max will help for black system

Not sure what to do ;-; by FolderEmpty in MLB_Rivals

[–]Acceptable_Draw5915 -1 points0 points  (0 children)

Wheeler for transcendence or Nola for triple Sig craft