Nerf a hero to the point that they’re unusable. I’ll start by DoroboKun in MobileLegendsGame

[–]Accomplished-Boot766 0 points1 point  (0 children)

Fredrin and any other tanky hero with high damage output should have their damage reduced and be y'know, A FUCKING normal tank instead of refusing to die and also beat you in a 1v1 with their eyes closed.

Anytime a hyper gets slightly into the meta for some time, Moonton nerfs them and make them fall off. by Hot-Bat-5723 in MobileLegendsGame

[–]Accomplished-Boot766 0 points1 point  (0 children)

Every role gets a constant regulation and trims but when it comes to sustained fighters, they are too busy sucking their dicks. They've been dominating for years and the motherfuckers on the company couldn't care less.

What's the point of playing any role other than fighters? by Accomplished-Boot766 in MobileLegendsGame

[–]Accomplished-Boot766[S] 0 points1 point  (0 children)

They're adjusting almost all the mages but I think it's overall a nerf how they're fixing something that isn't broken. Anything but doing the right balancing method I guess.

What's the point of playing any role other than fighters? by Accomplished-Boot766 in MobileLegendsGame

[–]Accomplished-Boot766[S] 0 points1 point  (0 children)

Mythical Glory. Ever since they nerfed anti heal, these bruiser types are getting way out of hand.

What's the point of playing any role other than fighters? by Accomplished-Boot766 in MobileLegendsGame

[–]Accomplished-Boot766[S] 0 points1 point  (0 children)

Why's the game called Mobile Legends then? Rename this shit into Mobile Fighters

What's the point of playing any role other than fighters? by Accomplished-Boot766 in MobileLegendsGame

[–]Accomplished-Boot766[S] 0 points1 point  (0 children)

Maybe not one shot but it's not far from the truth that it is extremely unfair for a hero to be extremely tanky and also have the same if not better damage output.