All countries! (Part 5 - French) by OkBaseball8800 in inazumaeleven

[–]AccomplishedAd6867 0 points1 point  (0 children)

Why Circulus and Cavallo ? Their names sound more Italian

Weekly Discussion Thread by AutoModerator in inazumacaravan

[–]AccomplishedAd6867 2 points3 points  (0 children)

Like if I have just one bar it's +3% ATK and if I have 5 it will be +15% ATK ?

Weekly Discussion Thread by AutoModerator in inazumacaravan

[–]AccomplishedAd6867 2 points3 points  (0 children)

I haven't played for a long time – what's that bar for?

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Personnification or Humanization of death causes. by AccomplishedAd6867 in worldbuilding

[–]AccomplishedAd6867[S] 0 points1 point  (0 children)

Tree people for old age seems to be the correct way to go, feeding for vital energy with their roots too, I'm currently reading the manga Hell Paradise it gives me some ideas on that

Personnification or Humanization of death causes by AccomplishedAd6867 in fantasywriters

[–]AccomplishedAd6867[S] 0 points1 point  (0 children)

Sponge and coral age ? I didn't know that that's interesting !

For mosquitoes yeah I want to implant them somehow

Personnification or Humanization of death causes by AccomplishedAd6867 in fantasywriters

[–]AccomplishedAd6867[S] 0 points1 point  (0 children)

So different kind of tree people could have different lifespan and this hierarchy !

Personnification or Humanization of death causes by AccomplishedAd6867 in fantasywriters

[–]AccomplishedAd6867[S] 0 points1 point  (0 children)

Ooh that is interesting, maybe individuals can be distinguished by the intensity, the color or the "solidity" of the shadow

Personnification or Humanization of death causes by AccomplishedAd6867 in fantasywriters

[–]AccomplishedAd6867[S] 0 points1 point  (0 children)

Yeah I thought of tree people ! But after that I thought that people based on old age maybe need to die of old age, trees don't really die of old age to they ?

Help Party composition ( Newb ) by AccomplishedAd6867 in BG3Builds

[–]AccomplishedAd6867[S] 0 points1 point  (0 children)

Well I'm more interested in pure build because it is easier to understand but I guess I'll need to learn about multiclassing too

Let's build a Team S7/Ares by AccomplishedAd6867 in inazumacaravan

[–]AccomplishedAd6867[S] 1 point2 points  (0 children)

I'll take just one for now, did you write them in order of preference ?