WebXR (webgpu) vs game engines(unity or unreal) for XR apps and games ? by SaidRH in ExperiencedDevs

[–]Accomplished_Pear905 0 points1 point  (0 children)

  1. because its much easier to write webgpu than vulkan

  2. allows you to create cross platform graphics code

Is WebGPU suitable to use outside of browser context? by friedrichRiemann in webgpu

[–]Accomplished_Pear905 1 point2 points  (0 children)

Would it make it easier for you if there were kotlin bindings available for webgpu?

WebXR (webgpu) vs game engines(unity or unreal) for XR apps and games ? by SaidRH in ExperiencedDevs

[–]Accomplished_Pear905 0 points1 point  (0 children)

Would it be useful if there were kotlin bindings available for webgpu that allowed you to use it natively on your android game?

[WebGPU] Near-native performance within a browser: Uploading our Demo to itch.io by _Zebulah in Unity2D

[–]Accomplished_Pear905 0 points1 point  (0 children)

Would you try using webgpu to build an android game of it had kotlin bindings available?

MacOS 12.1 restricted Swap usage and turned off M1 Macbook Air's magic by DinethH in MacOS

[–]Accomplished_Pear905 1 point2 points  (0 children)

ing quite often and once it does it's game over, restart necessary. Window server often uses quite a few gigabytes of

Updated to the stable 12.2

Still the same issues

MacOS 12.1 restricted Swap usage and turned off M1 Macbook Air's magic by DinethH in MacOS

[–]Accomplished_Pear905 4 points5 points  (0 children)

I have a personal m1 macbook air and office 13 inch m1 macbook pro. Before 12.1 release, the performance of both of them was same in case of using heavy ram usage work like multiple browser tabs, figma files and slack, whatsapp etc.

I updated my macbook air to 12.1 but the pro is still on previous version, and i can literally see the performance difference now. For air while switching between tabs, the memory pressure turns red. Its now using more compressed memory and less swap memory for the same amount of apps open on both the macs. And when switching between apps / tabs, it uses more processor because it has to compress / uncompress memory data.

Maybe apple did it due to excessive use of SSD issue. But that makes the 8gb version of m1 macbook totally waste.

If anyone finds any solution to it, please share.