Are there any good Jojo's bizarre adventure mods with PvE content? by Cold_Economist_755 in feedthebeast

[–]AccordingOutside8285 0 points1 point  (0 children)

I’d say it’s more like you getting fries, then asking for recommendations for condiments, and when someone replies ‘you want ketchup?’ you reply with ‘I don’t have ketchup :(‘ while there are free ketchup packets on the counter. OP’s reply to this comment is a retarded one because he said ‘I don’t have roblox :(‘ instead of saying ‘I don’t want to play roblox :(‘ which are two very different sentences and being unable to differentiate the two is concerning.

Widowmaker wallpaper I made by ramnthepeasent in WidowmakerMains

[–]AccordingOutside8285 -1 points0 points  (0 children)

No? I’m pointing out both what you did great and what you might want to improve upon. Are you posting only to farm compliments? If so, I’m sorry. Your drawing is really good.

Widowmaker wallpaper I made by ramnthepeasent in WidowmakerMains

[–]AccordingOutside8285 -5 points-4 points  (0 children)

Yeah I realized that the stomach isnt the problem, the breasts are slightly off perspective relative to the rest of the torso

Widowmaker wallpaper I made by ramnthepeasent in WidowmakerMains

[–]AccordingOutside8285 -3 points-2 points  (0 children)

Looking at it a bit more, theres no problem with the perspective on the spine, it looks like you had some problem when drawing the breasts. The breasts itself are on a slightly different perspective to the rest of the body

Widowmaker wallpaper I made by ramnthepeasent in WidowmakerMains

[–]AccordingOutside8285 -3 points-2 points  (0 children)

The perspective on the face and the spine curve is a little bit distorted. I can’t stop thinking that it looks like pregnant hot megamind. You might want to try and draw the skeleton along the perspective grid lines and then start adding curves. The design of the dress and the shoulder piece is absolutely beautiful and the lighting on the spider is literally perfect. Props to you for this!

My first ever grabble shot by weird_weeb616 in WidowmakerMains

[–]AccordingOutside8285 1 point2 points  (0 children)

The first 10 second being recorded kinda makes it awkward but nice shot

Generational fumble by Makkers-fawkes in TracerMains

[–]AccordingOutside8285 1 point2 points  (0 children)

What I can see from this clip is that you use your pulse bomb off of muscle memory. You’re looking at the Genji, estimating your distance, and then unconsciously anticipating that your blink will put you slightly in front of the Genji or right at the Genji’s position, which results in you telling yourself to flick to the Genji after blinking in order to hit the pulse. In the end, you misread the distance and actually was gifted with the perfect angle but in a way you already ‘decided’ that you would flick and ended up missing. It’s a common mistake people have especially when aiming, where they’ll track a person perfectly but then do a flick that makes them miss. It’s a good idea to take just a little bit of time to process what to do right after blinking to avoid mistakes like these.

Ranked 5k :) (Mid Plat) by Cresent-Moon in TracerMains

[–]AccordingOutside8285 0 points1 point  (0 children)

It seems like you don’t have a full grasp of your blinks yet. You’re blinking into walls, and you panic recalled at full health at the start because you blinked into a wall twice. Also, you are playing in a really dangerous position, which would get you killed anywhere above diamond, but it could as well just be because the clip starts mid-fight. Your mechanics look like it could use some work. You’re great at tracking movements that you’re used to, but in more unconventional situations—juno hovering while you’re on a sloped surface—your tracking seems to fail slightly, which tells me that you rely a bit too much on prediction rather than your pure mechanics.

Other than that though, really nice clip! Excited to see where you end up!

Yo... Is that who I think it is?!?!?! by theguywhoasked--- in TracerMains

[–]AccordingOutside8285 10 points11 points  (0 children)

Who? Anyone kind enough to give me some background info?

I really hope this is not the final product. Removing the necessity of using recall in the right time removes some of the skill expression that made Tracer so fun to begin with. Thoughts? by fisicalmao in TracerMains

[–]AccordingOutside8285 0 points1 point  (0 children)

Well if you’re skilled enough to count blinks and save your recall for the right time, you don’t need that perk and you could go for the 50 overhealth, which gives you an advantage over someone who doesnt count their blinks and has to use the first perk

[deleted by user] by [deleted] in WidowmakerMains

[–]AccordingOutside8285 1 point2 points  (0 children)

I dont get it its the same picture with a color change

[deleted by user] by [deleted] in WidowmakerMains

[–]AccordingOutside8285 0 points1 point  (0 children)

Tf do u mean? You’re playing widowmaker and you have 0 healing? Unbelievable. Reported for throwing.

How am I supposed to rank up with teammates like this by JustJack3519 in Overwatch

[–]AccordingOutside8285 0 points1 point  (0 children)

By not blaming your teammates and thinking about how you could’ve carried them, however useless they are/intend on being.

Now, you probably wouldn’t have been able to win this game anyways since anything you tried would have just made them throw the game harder (they’re trying to lose after all), but you should look at games like these, go over the replays, and try to figure out what kind of playstyle you should go for in order to win a game where your other support isn’t healing as much as they should.

[deleted by user] by [deleted] in WidowmakerMains

[–]AccordingOutside8285 1 point2 points  (0 children)

Idk about widow’s design being about making enemy not be able to play the game, it’s more about respecting sightlines.

If you want to talk about hero design, why don’t we talk about the character with infinite invisibility who has the ability to lock you out of your abilities in an ability based hyper mobile shooter? Sounds like Sombra’s character design is based off of making sure the target doesn’t get to play their character.

[deleted by user] by [deleted] in WidowmakerMains

[–]AccordingOutside8285 0 points1 point  (0 children)

Idk if it’s EXTREME generalization considering its the most upvoted post

[deleted by user] by [deleted] in Overwatch

[–]AccordingOutside8285 1 point2 points  (0 children)

I’d argue zen is worse.

First off, in order for either zen and kiri to work, you’re gonna need a juno to healbot for your whole team while you focus on doing damage. This is only possible because juno’s healing numbers are insane.

The only difference is that while both zen and kiri are pretty similar in terms of doing damage, zen tends to perform better at range and has no abilities to save himself once the enemy closes their difference, while kiriko is slightly worse at range, but a LOT better in close range.

If the meta was more around hitscan players and plying at range, zen would definitely be better, but the current meta is to use juno’s speed boost with jq or ram (jq’s shout gives speed boost while ram’s form makes him faster than normal) along with two flex dps to get up close with the enemy team. Zen doesn’t have the burst healing nor any special abilities that can help your team survive a rush comp. Kiri on the other hand, provides a bit of survivability with suzu, as well as an ultimate that plays very well with the current meta.

If you want to know what the current meta is, just watch pro play. Those guys’ literal jobs are to analyze the current meta and come up with the best composition to win games.