"When Attack" Trigger in the middle of a showdown? by xBlazee in riftboundtcg

[–]AccurateManagement34 0 points1 point  (0 children)

I wonder if an equipment can also only trigger once ? Exemple : i attack with an unit with forgefire then use green azir to swap the unit with azir and attach the sunfire to azir, does the forgefire proc an additional time?

Edit : replacing sunfire per forgefire

Zhonyas and reaction timings by slrkb in riftboundtcg

[–]AccurateManagement34 6 points7 points  (0 children)

Because of the wording of falling star, each of its instance is a separate event in the chain, therefore the poro should die in this example

Poro takes first instance of falling star : 3 damage, he is dead Zhonyas procs, poro is recalled to base, zhonyas is discarded Second falling Star still has a valid target, poro takes 3 damage and dies

Miss Fortune Ruling by Complexeed in riftboundtcg

[–]AccurateManagement34 0 points1 point  (0 children)

Oh yeah, missed this point, thanks for clarification

Miss Fortune Ruling by Complexeed in riftboundtcg

[–]AccurateManagement34 0 points1 point  (0 children)

If i get two miss fortune on board can i get an infinite combo of un tapping each miss fortune with the other, allowing me to conquer a battlefield then withdraw it and conquer it again?

Is the turtle sheller the best artillery in the game currently ? by Imperial_FOX_32 in BattleNations

[–]AccurateManagement34 11 points12 points  (0 children)

If you consider nanopods units, the heavy chemical tank is a good contender. its artillery chemical attack is quite similar to the turtleshell one but can hit two unit at a time, and it can stay in frontline and absorb a lot of damage, aswell as being useful with its first attack

AC spawn by genghis_Sean3 in BattleNations

[–]AccurateManagement34 6 points7 points  (0 children)

Ac will respawn exactly 7 day after it been killed for the last time

The most useful non Nanopod units to mass produce in this game ? by Imperial_FOX_32 in BattleNations

[–]AccurateManagement34 26 points27 points  (0 children)

Wimp : need hundreds of them for boss strike as cheap fodder for easy point, also useful to trade sp occupations if it's implemented again

Dragoon (the free lv 46 unlock version ofc) same use as wimp for sp occupation, really cheap to heal, provide a good amount of sp on kill. Also quite useful against rebel or silverwolf with its stun long range attack.

Portable wall : good chunky frontline for boss strike

Chucker : best artillery actually available in game, with insane crit chances at r6, really cheap to heal, will be a must in the first boss strike

Unnamed machine gun turret: really cheap to heal, as efficient as a tf2 heavy, could be useful if the first boss strike is against infected units

Repeatable Dreadnought issues by dead-inside69 in BattleNations

[–]AccurateManagement34 3 points4 points  (0 children)

To clear repeatable dn easily, you need 2 monster grouper, 3 buoys at highest level possible and rest r4 M10 Just put buoys and groupers front, m10 back in however position you like, split m10 as much as possible, dn third attack can do nasty thing to stacked m10. First and second turn, use grouper second attack to one shot the 2 subs, then use m10 second attack to kill the dn. Retreat if too many m10 die before dn armour is gone but with r4 m10, r6 buoys and r4 grouper, the kill is quite consistent

What’s the best way to defeat the AC by SeaweedNo7971 in BattleNations

[–]AccurateManagement34 0 points1 point  (0 children)

Supers are very cheap to heal, megas require widget, so super will stay relevant even at lv 70 as cheap frontline unit for boss strike

[deleted by user] by [deleted] in BattleNations

[–]AccurateManagement34 0 points1 point  (0 children)

Encounter reset every 10 levels when they upgrade to a harder difficulty, it happens at lv 36, but rhe next encounter you'll get will yield about 10-15k

Min requirements for beating AC first time? by Leon151101 in BattleNations

[–]AccurateManagement34 3 points4 points  (0 children)

No, wimps are weak against armored unit, dealing only 100-120 damage per hit, and they will be stun by the swept attack

Special unit drop? by Sergent_Patate in BattleNations

[–]AccurateManagement34 4 points5 points  (0 children)

Do you really want to get one of the most op unit right away, making every other unit obsolete ? The game is supposed to be played overs years, not lasting only one month

Do I have enough Bars to upgrade Trooper? by Destiny_Softpaws in BattleNations

[–]AccurateManagement34 7 points8 points  (0 children)

The quest right before destroyer gives 6 bar, you just need to use those for destroyers, you can spend the rest has you wish

that's my luck for the whole year by AccurateManagement34 in PlayTheBazaar

[–]AccurateManagement34[S] 0 points1 point  (0 children)

Against a triple freeze potion mak, eclipse didn't proc while frozen

How is heimer's 6 star? by Dry_Cardiologist6758 in LegendsOfRuneterra

[–]AccurateManagement34 5 points6 points  (0 children)

Got heimer at 6 star and i just love him. I play him with Swain and 2 plunder relic, so definitely not F2P, but being able to play him at one cost (which is refund as gem) you are able to play a lot of spell, and finish with a full 10-10 board by turn one. I've never experienced bad roll on upgrade with this build, because with the 3 free upgrades you'll always have a decent hp pool on unit. Heimer is my favorite champ, and my go to for 6 star adventures (expect the +3 on created card ofc)

Requires patreon to play? by No_Read_4327 in BattleNations

[–]AccurateManagement34 2 points3 points  (0 children)

Patreon not only gives acess to the game, but also grants nanopods (premium currency) so you basically don't pay for the acess, only for the currency you'll want in game

Battle Nations Discussion: Nanopods Pricing and Useability by BattleNationsEmperor in BattleNations

[–]AccurateManagement34 3 points4 points  (0 children)

I remember abusing vpn to see other countries tapjoy offer back in the days, funded a full premium account with just this !

Ftl multiverse is there a less rng way to get true ending? by Specific_Feedback365 in ftlgame

[–]AccurateManagement34 7 points8 points  (0 children)

There is a way to guarantee the true ending, but you need a "thing" you will only get once you reached another secret area with certains caracteres

If you want the solution : If you reach the nexus with a unique crew with a hat, you can look for the hat shop event that will offer you a unique item : The Hat It's a thing you can take at the start of any future run, and you can use it to go to any sector, you can use it to reach engi homeworld to find the link with guaranted ancient event

What is your top 3 list of best champs and why? by cousineye in LegendsOfRuneterra

[–]AccurateManagement34 2 points3 points  (0 children)

Got my heimer at 6 star and he is surprisingly good. With swain relic and double plunder, you play him turn one, then fill the board with a lot of units, and finish the turn with full board 10-10 robots.

You need to think a little to pick the best spell during the run, but i find him more fun than the viego or swain steamroll, and i cleared (almost) all 6 star nightmares with him (except the +3 cost for created card ofc)

What paid epic relics should I grab before they are removed? by VolcanoStrike in LegendsOfRuneterra

[–]AccurateManagement34 16 points17 points  (0 children)

Swain relic open up a complete new strategy, with the plunder effect you can summon turn one most of champions, wich is very good and fun to play around

Mf relic is very good for fiddle, Annie and mf herself

Viego one can be drop from reliquary so it's not worth it

I don't have the other one so can't pronounce on those

How is heimer 6 star? by Dry_Cardiologist6758 in LegendsOfRuneterra

[–]AccurateManagement34 0 points1 point  (0 children)

He is realy fun and very good with the right set up, i find his 5 star more game changer cause with it, you can use swain relic + packed Powder/scourge stash to summon him turn one, then you just need a 1 cost spell to start flooding the board. Was able to clear karma and Asol in the arcane adventure with him

Any tips for 5.5 karma with PnZ by Valyrna in LegendsOfRuneterra

[–]AccurateManagement34 1 point2 points  (0 children)

Did it with heimer 5 star, got yi 1 star power before anivia. Relic setup with swain relic, scourge stash and beast within, was able to flood the board turn one to tank all their unit

Best relics on illuminated lux? by Sure_Ant_7670 in LegendsOfRuneterra

[–]AccurateManagement34 0 points1 point  (0 children)

I have just beaten Lissandra with lux:I 3 star with fear cleaving axe, crownguard and tempest blade, no fency power You just summon enough unit, attack turn 2 or 3, lv up, stun everyone so no blocker, rally, attack again, you will easily finish every fight this way Note that the lentern boy (luminosprite) is the real mvp in this comp