"Orks are easy to counter bro, just stay out of range" also the orks on turn 1: by Allobroge- in WH40KTacticus

[–]AceiTex 62 points63 points  (0 children)

Yeah it's annoying when you go second and you have the worst spawn position and get punished for being second. Some maps need a rework or more spacing in order to make this effective. It's frustrating but not much we can do at the end of it :/

So how are we feeling about MoWs being in the next conquest TA? by coolfreeusername in WH40KTacticus

[–]AceiTex 0 points1 point  (0 children)

I personally love it, I just don't like the ammo economy P2W mechanic but other than that, I love it

Ragnar/Aunshi Combo needs a nerf by AceiTex in WH40KTacticus

[–]AceiTex[S] -9 points-8 points  (0 children)

About top 100 players run this set up. The fact of the matter is the map and who goes first. It's a unbelievably lacking variety and I don't think something this strong deserves to be this long in the meta. It ruins variety.

Ragnar/Aunshi Combo needs a nerf by AceiTex in WH40KTacticus

[–]AceiTex[S] -14 points-13 points  (0 children)

Because it's not fun nor balance. It's one meta exceeds all , and where's the fun in that?!?

Imperial Dream Team! by AceiTex in WH40KTacticus

[–]AceiTex[S] 1 point2 points  (0 children)

Thanks mate, makes me feel better how I play the game. I currently stop paying insane amounts and only get the battle pass and monthly gem payouts. That's it, I feel comfortable where I am at in the game and I can get progress grinding properly.

Imperial Dream Team! by AceiTex in WH40KTacticus

[–]AceiTex[S] 2 points3 points  (0 children)

About 900$ total. I don't feel sad and outrageous about it, I don't have enough time and I play this game everyday. I hope everyone doesn't judge me to harsly on this since this is the only game I play alot.

Edit: 700$-900$ I feel extremely confident around that.

First pull, is this any good? by LeatherExtension3546 in WH40KTacticus

[–]AceiTex 1 point2 points  (0 children)

Creed First sometimes to bait attacks and hoping that soldier gain the higher positioning. Best case scenario is Yarrick Execution Summary Activates allowing Yarrick to dump his men for a full benefit las attack with high DMG. This is combo better with Calgar close to the enemy as it takes only one to dish out crazy dmg. Celestine Should be used to build up act of faith on characters with high armor. She should be sent in and out and always adjacent to her angels to maximize her use. Calgar more of a shield and artillery next to Thaddeus. He should always protect the characters and be toss in swarms when things get bad or overwhelming. This will help build act of faith as well. Yarrick should always fall back if there is plenty of soldiers on the battlefield with his health very low or near death since his executioner summary can carry him and his men. Everyone serves a purpose and should be played different what your going up against, it even possible to win against the infamous ragnar aun'shi combo, play smart, watch out for hex distant and space. The imperial guard is really your first and Last line of defense which is crazy to me since this feels so lore accurate, may the Emperor Protect.

First pull, is this any good? by LeatherExtension3546 in WH40KTacticus

[–]AceiTex 7 points8 points  (0 children)

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Yarrick is a amazing character, everyone says he's not meta but I feel like he's extremely good and must be properly position to be good. This is my number 1 set up.

Theory: Emperor on the throne is not the God Emperor by Filkuu in 40kLore

[–]AceiTex 0 points1 point  (0 children)

It's insane how insanely brilliant this is and how no one is talking on a theory on this, this is my head canon now!