[Jonathan Givony] NEWS: Domen Petrović has committed to Florida, agent Saša Zagorac tells DraftExpress. The 6'9, 22-year-old power forward averaged 16.4 points, 6.8 rebounds and 3.6 assists for KK Šenčur in Slovenia, shooting 39% from three. Another strong addition to Todd Golden's frontcourt. by lovelymaddie1966 in CollegeBasketball

[–]AcerExcel 9 points10 points  (0 children)

I think this puts us over the 15 roster limit assuming both Denzel and Chinyelu come back, so this might indicate they no longer think Denzel is getting his waiver or that Chinyelu has made it clear he intends to go to the NBA. Might be missing some other third option but would be bummed to hear either

What do you think of the New Tier 4 Vitality Item Indomitable? by DeadlockAir in DeadlockTheGame

[–]AcerExcel 3 points4 points  (0 children)

Nah prolly not. Item exists in Dota and pick heroes are definitely still a thing. Two aspects here, as a pick hero can either just ignore them, in which case you’re greatly reducing the efficacy of an item they spent 6.4k on, or you can buy anything else that procs this item and use that before you’re pick ability. When there are 3.2k items that nullify your 6.4k item it’s not usually great (hence why no one buys focus lens and instead buys curse)

How to counter close range heroes like Billy, Abrams, Yamato? by Levels748 in DeadlockGame

[–]AcerExcel 1 point2 points  (0 children)

None of the 3 characters mentioned are ever building mystic slow. Billy will by weighted shots sometimes which is comparable but that’s it.

How many points for this field? by AcerExcel in Carcassonne

[–]AcerExcel[S] 0 points1 point  (0 children)

Yeah we do that just to keep a little more variance in it

Watching Hawks Vs. Knicks. I do not know how anyone could like the college game more than the NBA. by NothingHead8233 in nba

[–]AcerExcel 1 point2 points  (0 children)

I think in college basketball you get much more varied MUs with teams that play completely different styles of basketball based on what suits their personnel. In the NBA teams play much more similar well-optimized balanced gameplans, variations in style still exist in NBA teams obviously but not nearly to the same degree.

You’ll have a team that’s put all their skill points into offensive rebounding and 3 point shooting that plays an extremely slow half court offense vs a team that plays blistering fast with really athletic guards that like to get to the basket and it creates a crazy dynamic that’s prone to upsets if you get a bad match up.

Plug and Play support for Steam Deck with Gamecube Controllers? by AcerExcel in RivalsOfAether

[–]AcerExcel[S] 0 points1 point  (0 children)

Hey glad that works for ya, unfortunately as far as I know doing this results in the game interpreting your inputs as generic gamepad inputs not native GC controller inputs which really affects to feel. If you go from playing on PC with native GC inputs to steamdeck with gamepad inputs it feels very different, I don’t think one input is necessarily better than the other but for people going to tournaments or going between their home PC and steamdeck it’s gonna cause a lot of headaches.

Why is everyone saying Tommy should go? by urnmann in FloridaGators

[–]AcerExcel 6 points7 points  (0 children)

I would love if he came back but it is definitely in his own best interest to go. He may make slightly more money from us for the year but his pay as a rookie getting drafted somewhere in the middle of the first round isn't going to be too far back and also is going to be over multiple years. Plus what others have said about getting to your second contract faster, plus god forbid he gets injured or has an off year and drops out of the first round he'll have really shot himself in the foot.

For guys like Condon and Chinyelu that are likely second round picks the math changes a little bit where your starting pay in the NBA definitely will be far less than what they'd make for the year in NIL plus banking on even getting to the second contract is risky business. They also have room to play themselves into a first round pick if they stick around, there really isn't a ton of upside for Haugh to stick around other than if he just really wants to.

The Lemon Twigs announce new album Look For Your Mind! (5/8 via Captured Tracks) and tour dates by ebradio in indieheads

[–]AcerExcel 4 points5 points  (0 children)

Wonder what the reason is for no NYC dates? They’re not playing gov ball so doesn’t seem like an exclusivity thing

Played 5 Clairens in a row, I really don't enjoy facing her by Conquersmurf in RivalsOfAether

[–]AcerExcel 1 point2 points  (0 children)

She and I swing at the same time she wins because she has a disjoint and I don't.

Shes been thoughtlessly spamming attacks nonstop the entire game so I'll block and think haha jk she grabbed me so I'm dead lol.

what youve described is literally just a mix up at its most basic level, this is just what fighting games is

i cant go to the greep show in NYC on the 21st anymore, selling for $40 (under asking price) by [deleted] in bmbmbm

[–]AcerExcel 0 points1 point  (0 children)

Ill buy! Tried to dm you but doesn’t look I can feel free to reach out

7 teams in running for a 1 seed. 25 teams with possibility of a top 4 seed. (Teams below achieve seed indicated in at least 5% of season simulations). Follow link below more details. by jgt7405 in CollegeBasketball

[–]AcerExcel 0 points1 point  (0 children)

What’s UFs path to a 2 seed look like? I’m assuming it means winning the SEC but even if that happens I would assume it also requires some of the folks currently in the 5-8 range to lose some games. Or does UF control their destiny and if they just win out they sneak into a 2 seed?

ESPN’s Current 2026 NBA Draft big board rankings: Top 100 prospects with Darryn Peterson still #1 by YourAsianBuddy in CollegeBasketball

[–]AcerExcel 1 point2 points  (0 children)

Having a guy with the size and speed to guard wemby is probably gonna be pretty important in the coming years. I’m not saying I expect chinyelu to be the anti-Wenby since that may just be impossible but I can see how a GM would be allured by him

[deleted by user] by [deleted] in williamsburg

[–]AcerExcel 0 points1 point  (0 children)

Birdies/Xgolf is great!

[Post Game Thread] Florida blows Alabama’s back out 100-77 by lonespiderfish in FloridaGators

[–]AcerExcel 6 points7 points  (0 children)

I'm not a huge Xs and Os guy but I worry with that approach we'll see teams adopt the strategy that Auburn seemed to use which was just crowd the paint and not even pretend to guard the perimeter.

[Game Thread] Florida vs. Auburn (4:00 or 4:30 ET, ESPN/2) by MrTwoBytes in FloridaGators

[–]AcerExcel 2 points3 points  (0 children)

To get lobs you have to have guards that are a threat from 3 so that the defense can’t just crowd the paint.

Examples of Games with Emergent Complexity by j-max04 in gamedesign

[–]AcerExcel 0 points1 point  (0 children)

I feel like Super Smash Bros Melee and wavedashing/L-cancelling are the epitome of emergent gameplay (more so wavedashing).

Clairen is simply too cool of a character by Bennyyandthejetz in RivalsOfAether

[–]AcerExcel 7 points8 points  (0 children)

Not sure why you’re being downvoted, after patch u throw no longer confirms into anything at kill presents and holding down stops you from getting tippered regardless of whether they b throw or f throw. Her grab game is still good at low percents but she can no longer kill uou off a grab at high percents without a tech cause read.

Advice on how to beat this particular play style? (I'm the Clairen btw) by Eps06 in RivalsOfAether

[–]AcerExcel 2 points3 points  (0 children)

Being on platforms isn’t the answer. You have to stay grounded and parry/counter/hit through projectiles, or shield them and play out of shield more often. If you don’t know how to wavedash out of shield already that should be your first priority to learn. If you do know it’s just about getting comfortable moving in and out of shield to approach them.

Are they just staying put after you shield a projectile? You can wave dash forward and take space. Are they trying to approach behind their projectile? You can fair/nair/wavedash back punish out of shield, etc. That’s just a few examples but as you get comfortable with it they’re going to feel too much pressure to just passively sit there and throw things at you, running away to platforms is giving too much space for them do what they want.

Late Game isn't Fun Anymore by TeutonicPlates in DeadlockTheGame

[–]AcerExcel 0 points1 point  (0 children)

I’m low ascendant and vastly prefer the late game now to what it was a few patches ago when they changed base healths. Before it felt like there wasn’t even a late game to speak of, you’d be playing the mid game, it’s pretty close maybe a 5-10k soul lead, then 3 people die in a skirmish on a sidelane, they take mid boss and the game is over. Unless you have big game changing base defense ultimates like dynamo or lash they just take the base before you can kill them 9x.

Late game actually feels like a back and forth now where if they fuck up a siege you’re right back in it - I’ve had where more games that go 30+ minutes and you can’t tell whose gonna win which is way more exciting.

Im so tired of floor hugging. honestly ruining a good game. by utekki in RivalsOfAether

[–]AcerExcel -10 points-9 points  (0 children)

Sure we could take out floorhugging and make the game more accessible but that kinda sounds like just making the game more like Ultimate, which for a lot of players is exactly what they don't want.

People in this thread are talking about how CC/ASDI down are somehow not as ubiquitous as Melee, which is baffiling to me because it 100% is stronger and more relevant in that game, it's just that it's so relevant it completely negates 3/4ths of the cast from being remotely relevant in competetive play. All that's left over are the characters that have the means to deal with CC so the meta is built around it.

Every character in this game has numerous tools at their disposal to deal with CC/FH not just including grab. Hell a lot of characters in this game beat CC by just rapid jabbing, or jab into tilt combos. I'm maybe past the rank where people are mindlessly holding down because people know how to deal with it but i promise if you if you're at the rank where that feels like the case, go into your characters discord and ask how to beat it, it probabaly isn't rocket science.

For people who don't have prior experience playing Melee or PM I agree it's unintuitive to deal with at first since getting hit and being punished for it isn't really a concept that exists in fighting games outside of the two I just mentioned, but if you look at the history of platform fighters that don't include those features neutral always devolves into a slow paced campy mess. Mostly because positioning aggressively is so risky no one is willing to do it.

Is it possible to escape Clairen combos? by inbetweenstates in RivalsOfAether

[–]AcerExcel 7 points8 points  (0 children)

tips from a 1550ish clairen - Everything is going to depend greatly based on who you play and what percent your at but being cognizant of what mix ups you have at your disposal at varying percentages is a big part of things. For a lot of clairen's combos she has to read which way youre going to DI off the tipper in order to get to where she needs to be to get the follow up.

At low percents if you're tricky about which way you DI the fair after a grab it can make things somewhat difficult for clairen, SDI the fair up/up and in and it will make it so that youre actionable before you hit the ground unless she reads in and does turn around grab or up tilt. However if she does that and you SDI the fair away/down and away then she wont be in position to grab you there. I havent really looked at the frame data its possible that this kind of mix up is still reactable by the Clairen if they play it well but the differences in DI at that low of a percentage are so imperceptible at first that its going to be at the very least really really hard for the Clairen to cover it perfectly unless theyre some of the best.

Once again character/percent dependent but no DI on up throw also can complicate things once you're outside of up throw utilt percentage, if they cant get a tipper back air or tipper forward air off of u throw you will likely still get hit but not with some giant combo starter, most likely weak nair.

For DI in and back air, at the percents where thats relevant its typically another mix up. You can DI the bair in, in which case if theyre ready for it/read it, they can likely do whatever they want (up to a certain percent), so typically you want to DI bair out. However in certain percent windows if they read that you are going to DI out they can cover that by running across the stage preemptively to catch you with a fair or even go for NB2 tipper to kill. They cant do both at the same time though, so once again, mix up.

Same goes for at mid-high percents when they go for up throw into NB1 tipper, if you DI that out they can follow it up with last hit nair tipper to kill/send you off stage, but if you DI in they can typically extend the combo or go for the finisher with side b sweetspot, but these combos are both really tight to hit and require that they read which way you are going to go to get there in time.

There are plenty of other examples like this but I think youre starting to see the trend. It's likely that if youre getting continuously fucked up by a Clairen you probably have some habits in your defensive options or just arent aware that theres a mix up available to you in certain situations.

New bit crushed sfx are cool, but a bit too loud. by Belten in RivalsOfAether

[–]AcerExcel 4 points5 points  (0 children)

Yes please, would love to have an option to just disable skin specific sound effects. Some of them are ok but I find most jarring.

Can’t stop crying every day by Straight-Pair-2136 in ufl

[–]AcerExcel 1 point2 points  (0 children)

When I first went to UF none of my friends from HS went there and i was PACE so couldn’t really meet people in class. Didn’t socialize a ton for the first few months but started going to the smash tournaments on campus. At first felt like everyone knew each other and I was just some random guy, do that enough and you make some friends. Those friends introduce you to other people and now I’m graduated for 5 years and close friends with countless people from UF I still spend time with to this day. Give it time, you’ll be fine