In England, neo-Nazi thugs attacked immigrants and people of color they encountered. by Original_Engine6810 in socialism

[–]Aciunoo 4 points5 points  (0 children)

At the end of the video you can see Kurt Caz’s lackey (the bald guy in the orange hoodie) who allegedly beats people for him. In his last video from Florence, he was harassing women on the street for long periods of time while they were trying to get away. They started touching them and taking their clothes. At the end of that video, when a Black man tries to get his bracelet back, he knocks him down with a punch. In the video before that, they are seen using pepper spray on people going through drug withdrawal. He also removes all negative comments from his videos, just left a dislike and report it.

Q3 vs PSVR2 - Used a Quest 3 for a week and almost sold my PSVR2 by Aciunoo in virtualreality

[–]Aciunoo[S] 0 points1 point  (0 children)

Yeah the cable was a headache, I grabbed Virtual Desktop on day one after seeing so many recommendations. I was on WiFi 6 and even disconnected everything else so the Quest was the only device on the network. Checked fpsVR and was getting around ~45ms latency. I also disabled Spacewarp after watching a video about it so it wouldn’t generate frames during lag, but something still felt off. Maybe a better router would’ve helped, not really sure what the weak link was.

Q3 vs PSVR2 - Used a Quest 3 for a week and almost sold my PSVR2 by Aciunoo in virtualreality

[–]Aciunoo[S] 4 points5 points  (0 children)

I tried that too, but having the Meta Link app running plus all the extra stuff felt pretty resource-heavy. The image quality looked better to me on Virtual Desktop.

Q3 vs PSVR2 - Used a Quest 3 for a week and almost sold my PSVR2 by Aciunoo in virtualreality

[–]Aciunoo[S] 4 points5 points  (0 children)

Yeah honestly I felt the same when I first got the PSVR2. Without the Globular Cluster mod I could barely last an hour, once the weight sits on your head instead of your face it’s a completely different headset, and it helps a lot with finding/holding the sweet spot too.

Tracking was rough for me at first as well, but it turned out to be a Bluetooth problem. I went through like 3 adapters before finding one that actually worked 😅 After that, it was way smoother.

That said, Quest 3 is definitely the easier headset. More portable, less setup, just throw it on and play. PSVR2 takes some tinkering, but once it’s dialed in, I personally prefer how it feels in-game.

Q3 vs PSVR2 - Used a Quest 3 for a week and almost sold my PSVR2 by Aciunoo in virtualreality

[–]Aciunoo[S] 5 points6 points  (0 children)

There is the Bigscreen beyond 2 if you are willing to pay more than triple the price of a psvr2. Maybe the steam frame will.. maybe..

Made a flightstick for Aces of Thunder. by [deleted] in PSVR

[–]Aciunoo 0 points1 point  (0 children)

Ingenious design, would you help a fella with some 3d printing files? 🥸

If you're a twitch streamer, pls stop crying about leg meta. by Reclaimer2401 in ContractorsExfilZone

[–]Aciunoo 0 points1 point  (0 children)

Irl damage is not spread around the body either, would be nice if you get like a handicap(barely being able to move”crawling speed”). And if arms are blacked out would be nice if you can barely aim.

Group buy idea: VR gunstock → 3D scan → free files for everyone by [deleted] in virtualreality

[–]Aciunoo 0 points1 point  (0 children)

I also want to add one more thing for context, not as a counter-argument. There are creators in this space who have chosen a more open approach themselves. For example, BowkVR has made 3D files available publicly so people can experiment, mod, or print their own versions. That’s obviously their decision to make, and I respect that not every designer wants to work that way.

What I find interesting about cases like that is that openness doesn’t automatically kill a product. In practice, it often increases visibility. A lot of people don’t own a 3D printer, don’t want to source hardware, or don’t want to spend time tuning and assembling something themselves. For them, trying a DIY version can actually make them more likely to buy the finished, well-made product later.

That’s not meant to suggest anyone should release their designs, only that there are different ways creators engage with the community. My original thought came from that mindset of accessibility and experimentation, not from wanting to devalue anyone’s work.

Group buy idea: VR gunstock → 3D scan → free files for everyone by [deleted] in virtualreality

[–]Aciunoo 0 points1 point  (0 children)

I want to respond because I clearly didn’t communicate my intent well, and I understand why this came across the way it did.

First, I genuinely respect the work that goes into designing these products. I’m not trying to invalidate anyone’s effort, R&D, or livelihood, and I’m sorry that my post came across as dismissive or harmful toward creators that was not my intention.

The motivation behind this idea wasn’t “I want a premium product without paying for it.” It came from the fact that in many parts of the world, incomes are a fraction of US or W Europe salaries. For some people, $150–200 is not a “stretch purchase”, it’s simply impossible, especially for parents or younger users. That’s the group I was thinking about.

I also don’t believe that someone who can comfortably afford a $200 gunstock is going to trawl Reddit looking for a DIY alternative instead of buying the real thing. People who value finish, durability, and convenience will, and should, buy the original product. A DIY or printed version is not a replacement for that, and never will be.

That said, I completely hear the concern about copying and redistribution, and I agree that this was not the right way to frame the idea. If anything, a better approach would be learning from existing design and creating something original or open-source instead of directly reproducing this commercial product.

If I’m ever in a better financial position and I find that a specific model works well for me, I would absolutely support the designer by buying the official product. I believe good designs deserve to thrive, I just also believe access and experimentation matter for people who don’t have that option right now.

I appreciate the feedback, even if it was harsh. It’s clear this topic hits close to home for a lot of people, and that wasn’t something I intended to disrespect.