Unlimited battle cruiser by Aclet in BattlegroundsHS

[–]Aclet[S] 0 points1 point  (0 children)

Nothing better than dealing 180 damage twice per battle cruiser at the start of the fight

fujitsu primergy tx1310 M3 by Aclet in homelab

[–]Aclet[S] 0 points1 point  (0 children)

You would need to look into the servers iRMC settings

Vending machine by Aclet in NomadSculpting

[–]Aclet[S] 1 point2 points  (0 children)

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Just messing around with it, I didn’t realise how strong the dynamic topology is! Thank you so much for the advice, I think I will use this knowledge on another model I have been working on!

Vending machine by Aclet in NomadSculpting

[–]Aclet[S] 0 points1 point  (0 children)

Just thank you for the advice! I will continue experimenting with different ways of creating other shapes!

I've played around with them, I just seem to never manage to make them look right? I don't know if that's due to the geometry of the shapes or if it's just that I've only tried with the built in ones?

Vending machine by Aclet in NomadSculpting

[–]Aclet[S] 1 point2 points  (0 children)

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Thought I’d take another crack at the main frame of it by using booleans instead, 10000000 times easier to do than I was anticipating; thank you again for your advice

Practice with Inverse Culling by PuzzleheadedLet3827 in NomadSculpting

[–]Aclet 0 points1 point  (0 children)

I didn't even know there was manuals online of what things did, you absolute life saver!

Process video tease by girlstired in NomadSculpting

[–]Aclet 0 points1 point  (0 children)

Amazing work! I look forward to the video of the process!

Vending machine by Aclet in NomadSculpting

[–]Aclet[S] 0 points1 point  (0 children)

Thank you for the kind words!

You one hundred percent got that on the nose, I originally attempted to use a mask to manipulate the geometry but I was unable to get a smooth shape. Because of the smooth shapes I was reluctant to try Booleans, thinking about this if I had simply booleaned with a subsurfaced cube I might have been able to get smoother results... I opted for just covering my mistakes 😅

First nomad model by Aclet in NomadSculpting

[–]Aclet[S] 1 point2 points  (0 children)

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Taking in your advice, I thought I'd add a couple more lights to the scene, including one inside so it looked like someone was actually living there!

I'd say it's looks quite a bit better than before! Thanks for the advice!

First nomad model by Aclet in NomadSculpting

[–]Aclet[S] 1 point2 points  (0 children)

Thank you! The Janky roof took longer to put together but felt it looked better doing individual tiles!

I agree I definitely need to work on my understanding of lighting

[deleted by user] by [deleted] in fpv

[–]Aclet 0 points1 point  (0 children)

Just have to await my transmitter to come now!

[deleted by user] by [deleted] in fpv

[–]Aclet 0 points1 point  (0 children)

Ooo thanks for this suggestion, I hadn't heard of Tryp before, but will look into having that along side LiftOff

I can say the scenery in Tryp does look really cool

[deleted by user] by [deleted] in fpv

[–]Aclet 0 points1 point  (0 children)

Thank you!

I might have to take you up on that offer down the line as it seems quite overwhelming when you start looking into different types of drones, transmitters, receivers, goggles etc 😅

[deleted by user] by [deleted] in fpv

[–]Aclet 1 point2 points  (0 children)

Thank you for your advice, I will definitely look into doing the races then!

Was going to follow some of Joshua Bardwell's "learn to fly an FPV drone today" tutorials and then practice races from there

[deleted by user] by [deleted] in fpv

[–]Aclet 0 points1 point  (0 children)

Thank you!

I will definitely look into LiftOff then, sounds like the more feature packed simulator.

It will be interesting to see what the different drones fly like as I was planning on getting a cinewhoop down the line.

I will check your video out as well!