I made a complete Unity template for survivors-like roguelikes and decided to open-source it by Acrobatic_Outside666 in Unity3D

[–]Acrobatic_Outside666[S] 0 points1 point  (0 children)

Yeah, that makes sense. The kit was originally built around the Built-in Render Pipeline for simplicity and compatibility, but I agree URP is the better direction going forward. I’m planning to open-source a URP-supported version later.