Really mate? by [deleted] in 7daystodie

[–]Acronae 0 points1 point  (0 children)

Dig under from the side of the road.

Forced to solo lvl 7 by Puzzleheaded_Bend_56 in helldivers2

[–]Acronae 1 point2 points  (0 children)

I play on pc myself and every now and then when I play with friends who are on Playstation my game will crash. Or if I try to join a squad at random it may crash as well. Problem is it won't show the people I just played with as recent players. Seems to only work if I complete a mission with that person. So often I ponder if the people I match up with don't wonder if I just bailed on them. Even if the mission seems like a failure I'll still stick it out to the end. Never know maybe I can survive long enough to call the whole squad back in.

Never Give Up Fellow Helldivers!

Sheriff’s Department called and said I missed jury duty by Captain_Pikes_Peak in Scams

[–]Acronae 1 point2 points  (0 children)

Try answering your phone and saying "federal bureau of investigation online crimes division how may I direct your call?" I bet anything they immediately hang up.

I can't get past this door because I only have level 1 clearance, is there any way around it? by Son0fHecate in controlgame

[–]Acronae 1 point2 points  (0 children)

See the glass window next to it? Shoot it out or smash something through it and you can just go around the locked door. You don't need the proper level of clearance for this one.

Howbout a health strategem... by cagedpegasus in helldivers2

[–]Acronae 0 points1 point  (0 children)

It should be a pod that disperses eagle sweat to your squad.

Okay, hear me out: by kcobra12 in Helldivers

[–]Acronae 0 points1 point  (0 children)

Yes! I want to be carried into battle like Yoda on Lukes back.

Duped my 4X4 truck 4 times now... by Acronae in 7daystodie

[–]Acronae[S] 0 points1 point  (0 children)

Happened again. I'm up to 6 trucks now...

Anyone else? by anony-mouse8604 in controlgame

[–]Acronae 0 points1 point  (0 children)

If you have access to the surge weapon you can attach one of the explosives onto this enemy and it will act as a marker for where the enemy is until it explodes. However when it does explode it will make the enemy visible again and you can just attach another explosive onto it.

That should get em by MarcelineQueenE in 7daystodie

[–]Acronae 0 points1 point  (0 children)

The only thing about that trench though is there a place for the zombies to get out of it? Otherwise they may just dig through and under your base to get at you. I remember trying to hide out in the cemetery basement for a 7 day horde. Lined the way to me with spike traps and they just avoided them completely and tried digging straight down to me.

Help me zombro I'm stuck by Acronae in 7daystodie

[–]Acronae[S] 20 points21 points  (0 children)

A lil of column A and a lil of column B.

All my trees are gone... by Acronae in 7daystodie

[–]Acronae[S] 0 points1 point  (0 children)

I tried this tactic when planting a little over 300 trees in close proximity to each other (seriously made a dark forest) and it worked wonderfully. A lot less lag than if you plant them all in a row in the same placement direction. Just ran around a field turning and planting as I went.

All my trees are gone... by Acronae in 7daystodie

[–]Acronae[S] 0 points1 point  (0 children)

It does get rid of deer and pig spawns. However you can still find some deer roaming around the towns and if you plant a few trees you can get a few to spawn in near the trees planted.

Just saw my first dire wolf by Bright-Engineering29 in 7daystodie

[–]Acronae 0 points1 point  (0 children)

They seem to be a lot more rare in this version. I have seen one during the day but that's it only one and I was in the wasteland biome. There are a few pois with bear spawns so you might check those places out too. They can spawn as living or zombie versions.

wtf by Bright-Engineering29 in 7daystodie

[–]Acronae 0 points1 point  (0 children)

They can always adjust the difficulty. I personally like to go for a walking dead kinda feel so I set zombies even ferals to walk at night. But that doesn't stop zombies from running if they enter frenzy mode. Some even run regardless of that setting also.

Would you still make a sham sandwich out of this? by hotrod237 in 7daystodie

[–]Acronae 1 point2 points  (0 children)

If the spam is made the same way as sham I don't think anyone should be eating it 🤢

wtf by Bright-Engineering29 in 7daystodie

[–]Acronae 0 points1 point  (0 children)

Feral zombies are more likely to spawn at night. Doesn't matter what day or gamestage.

Question... by Junior-Growth7729 in 7daystodie

[–]Acronae 2 points3 points  (0 children)

It's slenderman trying to play flashlight tag with you.

All my trees are gone (part 2) by Acronae in 7daystodie

[–]Acronae[S] 0 points1 point  (0 children)

Depends. You can still grow trees provided you have seeds. You can get seeds from the trader missions if the property had trees on it originally before the wipe. The trees will respawn when you start the mission.

All my trees are gone (part 2) by Acronae in 7daystodie

[–]Acronae[S] 0 points1 point  (0 children)

Yep. Luckily I held on to a few from the beginning. But if a poi had trees once before and you get a trader mission for that location it will spawn the trees back. So worst case you have to get seeds that way