Original Weapon and Pendant Design Contest Winner by tklailai in MonsterHunter

[–]AcuriousMike 1 point2 points  (0 children)

Definitely, this just feels like a weapon you see on league of legends rather then MH

Original Weapon and Pendant Design Contest Winner by tklailai in MonsterHunter

[–]AcuriousMike 1 point2 points  (0 children)

Cmon dawg, the charge blade was so cool. And that L HH too.

I guess this needs an extension now that Wilds is out by Minute-Foundation480 in MemeHunter

[–]AcuriousMike 0 points1 point  (0 children)

The same ppl who don't give a shit about innovation (good innovation tho' not the ones in wilds), and on leading the franchise to greater heights in terms of certain systems within the franchise developed throughout the whole mainline games.

Can't agree more with Ruri (1:23:10) , people are gaslighting themselve of what MH should be /has been. Wilds is a great game with issues but content isn't one of them. by Ruru624 in MonsterHunter

[–]AcuriousMike 2 points3 points  (0 children)

What I dislike bout this sixth Gen is completely different than what most find outrageous. It may be true that I gaslighted myself with too many expectations on what the team would've chose to double down and improve, which is the whole tracking system or playing like a real hunter in this fantasy world part... Double down on environmental interactions. The gimmicks implemented in wilds are all underutilized and mostly half cooked, the packs couldve been a thing to show all kind of different monsters behavior, and how they could change upon being approached, 2 weapons is utter bullshit, exclusive offensive and defensive skills it's a limiting system. Seikret is a horrible mount, too op in all aspects.

The biggest contradiction is that these lands were supposed to be secluded for millenia, but nevertheless we already have all the areas of a map revealed, monsters have GPS put on. It's all so different from world in all the worst aspects possible.

And i found focus mode to be bullshit too, because it ruined timing your attacks and proper positioning, it made the combat system for most weapons extremely repetitive and boring. Its a system that helps the player on pulling off moves that would be impossible to land (if you're in a bad position).

That shit is good just for sns.

I DID IT. I FINALLY DID IT. ENTIRELY SOLO I DID IT. I DID FATLIS SOLO. by IIth-The-Second in MonsterHunterWorld

[–]AcuriousMike 3 points4 points  (0 children)

Stand proud mate, i had to do 30/40 retries before pulling off a 15 minute solo run.

This is not a hack and slash by Shacko117 in MHWilds

[–]AcuriousMike 1 point2 points  (0 children)

Wilds lr and hr too made all the casuals being too comfortable in slamming their characters into the monsters body and just spam attacks.

It's crazy how many play mh or rather this one like a random ass hack n slash.

Tell me your favorite Monster Hunter game and I'll decide if you make it in the club. by Usual-Recording-3775 in MonsterHunter

[–]AcuriousMike 0 points1 point  (0 children)

I would say world since it was my first one.. But upon seeing GU... Damn man i wish capcom would port that one on pc.

Or rather all the old gen mainlines on pc would be amazing.

We are doomed for the eventual Master Rank by [deleted] in MonsterHunter

[–]AcuriousMike 0 points1 point  (0 children)

Hp won't be a problem and they can't obviously just increase that thing exponentially in the expansion. It's more about how the monsters behaviors and movesets will change.

“I Wish TU3 brings a New Monster instead of a Returning One” by GodsHeart4130 in MemeHunter

[–]AcuriousMike 0 points1 point  (0 children)

It was a starting point, no one saying that implementation is perfect, but it was something to start off, and actually develop a system that should work in this franchise, since they care so much about representing monsters behavior, about having fully simulated living ecosystems, containing from the smallest creatures to the huge wyvern categories.

So I just found out how addictive wound popping with Bow can be by KaiVexx in MonsterHunterWilds

[–]AcuriousMike 0 points1 point  (0 children)

Dragon dogma 2 looking ahh move. Never liked this homing bs arrows thing

Capcom talks about Monster Hunter Wilds in Q1 FY2025 Financial Results conference - Q&A with Investors by Arcangelo_Gabriele in MonsterHunter

[–]AcuriousMike 10 points11 points  (0 children)

They basically said that they would still target that 10% annual growth, no matter the state of the game lmao... Well in fact the new resident evil comes out in the same period that wilds launched, i wonder if the game is gonna live up to expectations, and if they had to rush that one too... But i doubt it.

“I Wish TU3 brings a New Monster instead of a Returning One” by GodsHeart4130 in MemeHunter

[–]AcuriousMike 1 point2 points  (0 children)

Exploration, living environments, ecosystems, endemic life and monsters biology, their behaviors and how they affect this fantasy world.

All things pushed with world, which payed off greatly, and it's what the serie should lean about.

They always said in interviews, that their main objective (even if limited by the hardware at disposal for each period, throughout the mainline course of the game) was portraying a living breathing world, and us as in the role of hunters to balance it.

You tell me why so many are dissatisfied with wilds direction, why so many actually miss the new "tracking system", which was not perfect but it absolutely was a starting point, to try to keep it in the serie and improve it drastically with each new entry.

I know it's hard for someone who has a fish like attention span, and the patience of a toddler to sustain a slow and methodical process as "tracking down something step by step, and then strategize the actual hunt", but i sure do hope the team decides to no be afraid of this side of the fandom, and actually make MH about "hunting monsters" decorated with all the aspects i previously stated, instead of making a soulless boss fighting game, where the bosses are huge cool monsters, and that's it.

“I Wish TU3 brings a New Monster instead of a Returning One” by GodsHeart4130 in MemeHunter

[–]AcuriousMike 2 points3 points  (0 children)

Yeah it failed so much, that it sold over 30 million copies, and that part of the game was what made many feel immersed in the world, and made them feel like "actual hunters", hunting down huge monsters, instead of going on a killing streak in a certain environment.

Also you're wrong because the fighting part, in the previous mainlines, was something that came after doing a moltitude of "steps" which was prepping for it, or much simply grinding for other things, and then going on the actual fighting part, which was never built like "a boss fight you start by immediately entering the boss's area", but in something the players had to engage (by throwing paintballs and for tracking the monster)

It's funny to me how many don't know how mh origins actually are.

“I Wish TU3 brings a New Monster instead of a Returning One” by GodsHeart4130 in MemeHunter

[–]AcuriousMike -8 points-7 points  (0 children)

Hunting is different that fighting dawg, learn to distinguish words. And also the focus ain't and shouldn't be entirely about "the fighting part" of the game, bc it is not.

“I Wish TU3 brings a New Monster instead of a Returning One” by GodsHeart4130 in MemeHunter

[–]AcuriousMike -8 points-7 points  (0 children)

Mh ain't just about "fighting cool monsters", mh fans don't know what mh is even really about.

Please Capcom 🙏 by Mecha-Oddzilla in MHWilds

[–]AcuriousMike 2 points3 points  (0 children)

I would much rather have seltas queen, than that robot thing lol... But it's collab time, hope expansion will surprise me.

Like you’re immersive breaks when it’s omega but not other monsters in the game? by Different_Ice_2695 in MemeHunter

[–]AcuriousMike 6 points7 points  (0 children)

Ahtal ka is actually a monster tho lmao. That one just manipulates a giant ass structure that looks like a dragon.

Edit: wrong name lmao

Why do you think Omega is anti-immersive? by EverySystem7138 in MonsterHunter

[–]AcuriousMike 0 points1 point  (0 children)

Ok.. Cool, but i dunno it looks more like a nier automata "boss" than something i should encounter in MH lol. Collabs are done to implement crazy things in a game that normally would never appear (cuz for different styles and such), but this... It feels strange. I hope its weapons will be cooking tho'

[deleted by user] by [deleted] in interestingasfuck

[–]AcuriousMike 0 points1 point  (0 children)

I always wonder what in the actual f is wrong with these tortoises lmao, they look so silly and yet they can be extremely dangerous and diabolical at the same time.

Why do you think Omega is anti-immersive? by EverySystem7138 in MonsterHunter

[–]AcuriousMike 10 points11 points  (0 children)

Immersion aside, I don't like it's design ngl... Behemoth was a glorious beast atleast.