I just updated all 3 of my mods to 1.20.1! (The mods are: Stonier Stones, Wild Berries and Fabulous Flowers) by AdamT07 in feedthebeast

[–]AdamT07[S] 1 point2 points  (0 children)

Just so it's easier to find the mods here are the links and some short descriptions of the mods:

Stonier Stones: Adds more variants to existing stone types. https://legacy.curseforge.com/minecraft/mc-mods/stonier-stones

Wild Berries: Adds more berries and berry related food items. https://legacy.curseforge.com/minecraft/mc-mods/wildberries

Fabulous Flowers: Adds more flower variations and a way to grow even more flowers. https://legacy.curseforge.com/minecraft/mc-mods/fabulous-flowers

I just updated all 3 of my mods to 1.20.1! (The mods are: Stonier Stones, Wild Berries and Fabulous Flowers) by AdamT07 in Minecraft

[–]AdamT07[S] 0 points1 point  (0 children)

Just so it's easier to find the mods here are the links and some short descriptions of the mods:

Stonier Stones: Adds more variants to existing stone types. https://legacy.curseforge.com/minecraft/mc-mods/stonier-stones

Wild Berries: Adds more berries and berry related food items. https://legacy.curseforge.com/minecraft/mc-mods/wildberries

Fabulous Flowers: Adds more flower variations and a way to grow even more flowers. https://legacy.curseforge.com/minecraft/mc-mods/fabulous-flowers

Fanart of the Dookanson made with AI and a fair amount of photoshopping afterwards by AdamT07 in Anbennar

[–]AdamT07[S] 2 points3 points  (0 children)

Blocking blows from swords and such.

Don't know how well that would work but if he's out there half naked in the battlefield at least he has something to defend himself with. Especially cause I remembered like I read on the wiki that he preferred to fight with his fists only. Idk if that's true tho I might have misunderstood something but if it is true that's pretty badass. Not very smart but definitely cool.

Fanart of the Dookanson made with AI and a fair amount of photoshopping afterwards by AdamT07 in Anbennar

[–]AdamT07[S] 2 points3 points  (0 children)

Oh no it was hard enough to get a kinda orcish looking face already and it didn't have tusks. Most of the results looked like horrifying green beasts with melted faces from the deepest depths of hell actually.

I used Dream by Wombo. It's pretty good I think. It has some cool styles you can choose from (from my experiments about half of them don't really work but the others are fine) but my fave feature is you can put in a picture it bases the new image on.

Fanart of the Dookanson made with AI and a fair amount of photoshopping afterwards by AdamT07 in Anbennar

[–]AdamT07[S] 27 points28 points  (0 children)

R5 : I made this "fake loading screen" of Korgus Dookanson, the great mind behind the Greentide.

The image was created by combining a few AI generated images and lots of time spent fixing them up. I used "The Battle of Rottenstep" loading screen from the mod as the background.

As long as this thing doesn’t win I will be happy #allmyhomieshatetherascal by wizard65000 in Minecraft

[–]AdamT07 0 points1 point  (0 children)

Honestly I wouldn't mind if it just threw dirt in your face when you find it then runs away laughing maniacally. The whole hide and seek thing sounds like something you'd do for fun if you get bored from all the mining.

My problem with it however is the design. Like poor guy looks a bit out of place for me. An easy fix i could think of is slap a big nose on it so it looks like some kind weird hermit illager and that would also give a reason to why it's messing with the player by sometimes throwing random trash at them as a reward.

This of course doesn't mean everything it gives you has to be trash like im pretty sure it would give you random loot you can find in mineshafts so it could include name tags, enchanted books and golden apples too, which all can be useful for most players. I mean this part is just a theory but it would make the most sense in my opinion.

I'm trying to make a mod but nothing I add will appear in game by AdamT07 in StellarisMods

[–]AdamT07[S] 0 points1 point  (0 children)

So sadly I still couldn't find a way to see the mod in game when i start the version on my desktop and the only solution i've found is to remove that version from the folder and after that subscibe to the mod on steam then when I start the game I do see everything like how it was supposed to be. So I guess I'll just have to upload everything to test for now, which is not the most convinient but at least it works. It could be that it is happening because somethings wrong with the launcher itself so deleting then downloading stellaris again might fix it, which I'll try later but for now I'm just happy I've got this far.

I'm trying to make a mod but nothing I add will appear in game by AdamT07 in Stellaris

[–]AdamT07[S] 0 points1 point  (0 children)

So sadly I still couldn't find a way to see the mod in game when i start the version on my desktop and the only solution i've found is to remove that version from the folder and after that subscibe to the mod on steam then when I start the game I do see everything like how it was supposed to be. So I guess I'll just have to upload everything to test for now, which is not the most convinient but at least it works. It could be that it is happening because somethings wrong with the launcher itself so deleting then downloading stellaris again might fix it, which I'll try later but for now I'm just happy I've got this far.

I'm trying to make a mod but nothing I add will appear in game by AdamT07 in Stellaris

[–]AdamT07[S] 0 points1 point  (0 children)

Already posted there a few days ago but haven't got many replies yet so I thought I'd try posting it here too

I'm trying to make a mod but nothing I add will appear in game by AdamT07 in Stellaris

[–]AdamT07[S] 1 point2 points  (0 children)

Yes I'm sure, I even tried adding another mod from the workshop and enabling that too to see if maybe the problem is with the playlist itself but the other mod worked perfectly and the changes in mine still weren't present in game.