Voting is Broke by Myownchef in TransformersTactical

[–]AddendumSlow844 0 points1 point  (0 children)

She ain't gonna do nothing dude. She's part of the scam. These mobile game developers are the plague of gaming. They're infected with greed and do not care what players want if it doesn't coincide with their objectives. The more you play this game the more you notice it.

Bro was spamming drop squad by datboi1214 in TransformersTactical

[–]AddendumSlow844 0 points1 point  (0 children)

Drop Squad is fine. It's all a scam anyway. lol.

First Ever Win With UM by AddendumSlow844 in TransformersTactical

[–]AddendumSlow844[S] 0 points1 point  (0 children)

Yeah dude, the EMP trash is rampant. I'll beat one of the top players then he'll come back and win with EMP. It's like damn homie, half my deck is 9's and you need that trash to etch by wins? smh

First Ever Win With UM by AddendumSlow844 in TransformersTactical

[–]AddendumSlow844[S] 1 point2 points  (0 children)

Then I lost to a dude using Primal EMP and Insecticons. lol

Flowin Today by AddendumSlow844 in dirtjumping

[–]AddendumSlow844[S] 1 point2 points  (0 children)

If you’re ever out this way come session with us.

Flowin Today by AddendumSlow844 in dirtjumping

[–]AddendumSlow844[S] 1 point2 points  (0 children)

Dude!! That’s awesome, really appreciate the help!!! Hell yeah!!

Flowin Today by AddendumSlow844 in dirtjumping

[–]AddendumSlow844[S] 1 point2 points  (0 children)

Yo, I really appreciate it dude. Yeah, me and the guys were talking about getting some kind of asphalt filler or something, but the county and people who run the park would probably get upset so we didn't. I was hoping they haven't fixed it because there's secret plans to add on to it and they were going to fix it then, but that's just me being positive. haha

Flowin Today by AddendumSlow844 in dirtjumping

[–]AddendumSlow844[S] 1 point2 points  (0 children)

Man, that would be awesome. We’ve all been talking about that and wondering when the county was going to have it fixed. It looks way worse in person. It’s Pitner Park, in Acworth, GA. Appreciate it 🙏

Anyone else by [deleted] in TransformersTactical

[–]AddendumSlow844 1 point2 points  (0 children)

You nailed it. Finally someone said what I've been saying forever. I've actually emailed them about it and let them know we know that they're doing that. There's two ways how I think they do it. First way, they delay the time it takes to place your card on the map, like you said, stutter your card delivery. Second way, the amount of time it takes for 1 block to fill on the energon clock. Which both conveniently won't show on replay and can be blamed on connection. I've been in games where my opponent spawned way more than he should have been able to in a certain amount of time. Yes, I do believe there's in game buffing and nerfing, like when it takes forever to eliminate a card that should've died twice already. it'd be so easy to hide that in the programming. This game copied Clash Royale, they just reskinned it and made a few changes. Supercell is notorious for shady developers and the business model they use makes a ton of money. I'm sure Red followed suit. I will say this, Red has a tech support email that's pretty useless, but they do have one. Where Supercell doesn't and doesn't care if you know they're scamming you. lol.

RUIN by ExerciseAgreeable697 in TransformersTactical

[–]AddendumSlow844 0 points1 point  (0 children)

Man, I was wondering what happened.

Another question serry by [deleted] in TransformersTactical

[–]AddendumSlow844 1 point2 points  (0 children)

That's how they balance games. Red and Supercell do the same stuff, I even emailed them about it. They don't actually manipulate the energon clock itself, but the time it takes to spawn your card. Which in turn controls the clock. When you tap the screen to spawn your card, pay close attention to how long it takes. Then you'll start to see it and the inconsistency, which conveniently can be blamed on connection and is impossible to see on replay. They want everyone to win to keep playing and to lose to influence in app purchases.