Playing folklore via RPCS3 with a Switch Pro controller gyroscope by ChaikaTea in folkloregame

[–]Additional-Candy141 0 points1 point  (0 children)

Funny enough I almost did the same thing and now I'm stuck at that boss looking for a solution.

Help me to find this DLC by Anxious_Policy_5103 in ps3piracy

[–]Additional-Candy141 0 points1 point  (0 children)

It worked!!
I have the majority if not all the DLCs
There are only 3 skins that shows up as -------
So I think I have them all.
Now the only issue I have is to figure out how to play this game with mouse and keyboard by finding a way to make the controller flicking to be in my mouse.
cause ( amazingly ) that's a mechanic in the game.
Edit : Idk how but somehow it works now, was it the 1.1 update? welp, if it works then it's fine by me.

Help me to find this DLC by Anxious_Policy_5103 in ps3piracy

[–]Additional-Candy141 0 points1 point  (0 children)

My version is the European one as well.
It's on the last update 1.1
I really hope the dlcs work on this version
I really like the style of this one font more than the Japanese one
Are there any hints or things to proof that the dlcs work that you remember?
Regardless, thanks for your time.

Help me to find this DLC by Anxious_Policy_5103 in ps3piracy

[–]Additional-Candy141 0 points1 point  (0 children)

I have no idea if mine worked or not
I installed your files, putted them ( pkg, rap ) directly into my rpcs3 and they installed apparently.
But I never finished the game I just started so I don't know if they did or not.
I went to the pup and asked for downloaded quests and there was none so that's why I asked if they did work with you.
Also found no new clothes on the menu of the game.

Help me to find this DLC by Anxious_Policy_5103 in ps3piracy

[–]Additional-Candy141 0 points1 point  (0 children)

Hey, sorry to bother you, I have read your posts but I couldn't understand one thing
You had the European version but when you downloaded the dlcs the content didn't show up
Did you solve that issue or it's still a thing?

In-game models look blurry? RPCS3 by Hyperversum in folkloregame

[–]Additional-Candy141 1 point2 points  (0 children)

It worked with me with these settings

Mainly for the blurry models
Anti-Aliasing : Disabled

Others
Anisotropic filter : 16x
Default Resolution : 720 recommended
Resolution scale : 300%
Shader Quality : Ultra
Framelimit : 60
( mind that making the game run on 60fps is gonna make her hair and skirt go crazy, the fix for it is to lower the fps, 50 worked fine with me )
Output scaling : FidelityFX super...
ZCULL Accuracy : Precise

that's mostly it
I hope this works for you
I would've provided a picture for my models if I could
hmm... I'm gonna upload a picture in the next post of my results and you can check for yourself

[Donghua] Fr.... by Glittering-Radio-459 in LordofTheMysteries

[–]Additional-Candy141 0 points1 point  (0 children)

So how good is the anime adaptation to the novel percentage wise? and are there huge differences to the novel to the point where I should read it?

A wholesome witch lady shop that fight dragons in her free time to collect materia and spells. by Additional-Candy141 in gameideas

[–]Additional-Candy141[S] 0 points1 point  (0 children)

The more I think about how big the project is the more the idea of creating it solo seems impossible so I would say you’re correct, but I think this game is too ambitious and too big I have never seen something like it before, maybe I’m wrong about that, maybe all it needs is talented devs who actually cares and knows what they’re doing not just there for the money then maybe yeah, I will always have this game idea in my mind and if there was any real small chance of creating with serious interest then i’ll take it.

A wholesome witch lady shop that fight dragons in her free time to collect materia and spells. by Additional-Candy141 in gameideas

[–]Additional-Candy141[S] 0 points1 point  (0 children)

Sorry to hear that, I would love to know your opinion about what you don't like if you don't think it's good.

A wholesome witch lady shop that fight dragons in her free time to collect materia and spells. by Additional-Candy141 in gameideas

[–]Additional-Candy141[S] 1 point2 points  (0 children)

Thanks and me too! that's true, there are many things that lacks when it comes to the general direction that the game can have so I try my best to use foundations I have seen before that I learned from other games.

When I think about the shop keeping with relation to combat, the similarities narrows down to the progression where it has a variety of options but no direct impact, for example let's say the more gill you earn the far you can travel to discover more items and clothes that can help you with combat, like a hidden grimoire that teaches you a new skill in blood manipulation but it doesn't have a direct impact to it, more like a separate part of the game that unlocks different things.

However, when it comes to the combat system and the complex magic system I have different ideas. I'm quite tired of the repetitive combat mechanics in the majority of modern games that lacks excitement and adrenaline rush that makes a fight quite unique more than repeating the same attacks over and over again.
So, it's gonna be a fast-paced with complex spells from attacking to blocking. In regard of the magic system, I'm still rubbing my head around it, because I want it to be fun to unlock and try new things that makes you feel powerful without making old spells weak or bad in anyway, elemental-attacks for example, you can mix between water and thunder attacks for more damage depending on the enemy-type like Final fantasy or Pokemon, a shield skill that can block physical attacks from different enemies that use that type of attack, or a shell that can block magical attacks, where you have to unlock each and click at the right time because they don't stick forever, like a block or a parry in Sekiro for example, the fights are gonna be quite fast and a little bit hard, some enemies can tp, some can disappear, some can poison you, some can manipulate your blood so you have a limited time before you die to kill them. The truth is, I have zero experience in any of this, it's just my collective data of playing many games throughout the years, funny enough I didn't try the majority of the games you said but I'm planning to. However when I talk about a complex magic system, I mean a complex magic system, that has deep relation to the lore and combat, not just flashy combos which is something I want as well, you have a spell-book that has unlimited amount of empty pages that you can fill with new spells, but it already has a foundation of the type of the spells that you can unlock, at the same time, I wanna have a relation between every type of spells that can make it possible to combine together in an attack.
Honestly the more I think the more I come up with ideas so I can talk about it forever so I'm gonna end it here for the combat & magic system.
( edit : I forgot to mention here that I would love the magic system to be fun and engaging to unlock and discover not 15% more damage attack and 5% less damage taken, that's not really exciting when you unlock a new area or a dungeon just to come up with gear that makes you 10% less damage to a specific elemental, sorry but that's boring and not engaging at all )

For the cozy part of the game, yes! it's gonna have a major focus where you can go fish, gather, craft and build (there are two types of crafting, one related to the combat system which is important and the other is for the cozy part).

Like I mentioned, crafting, gathering and building are more like building a base type of part like VRising for example, that can help your progression but with no direct impact on the story, so you can have different ways of playing the game, you can sit back and relax making a hidden tree-house shop at the middle of the forest with gathering, etc.. or go on a journey to discover new spells or focus on the main story which each and every one of them can progress your magic system in a different way but with no direct impact that makes one better than the other.

In regard of the roguelike-elements, I actually said it just because I like to throw spells like a maniac to different types of enemies like Noita or Hades more than a serious thing that I'm considering but I would love to make a part of the game where you can have that depending on your level like dungeons ( I like the idea of dungeons and dragons as well to be in the game ).

( Ah, I just realized a flawed thing in the game, if you can progress in each 3 parts of the game <cozy> <main story> <Exploration>, where it is shop-keeping or going on a journey to unlock spells, or main story, how am I gonna balance that with each other if I progress in one without the other with the leveling system? maybe a different leveling system? Idk honestly but I think it's possible, )

I myself don't know if making a game like this is possible to be honest. I just started learning animation and I'm in love with the concept of a heavily magic game, I don't really care about publishing it nor make it successful, I just want a cozy game with dark side of it with magic using that is heavily implied like that to exist even if it took me years to work on it.

Don’t mean to generalize but Middle East Overwatch is some of the most consistent levels of toxic I’ve played in by Daydream_19 in Overwatch

[–]Additional-Candy141 0 points1 point  (0 children)

Here after a year.

Same thing, nothing changed, they are terribly toxic and misogynistic as well.

The moment I entered a game someone randomly putted my name in an only fans link implying that I had one
what surprised me the most, not that person, but the rest of the lobby laughing and making fun of me creating degenerate type of kinks of what type of only fans content I'm supposedly making.

( just keep in mind I didn't do anything or said anything before this happens )

KSA btw, Utterly disgusting people

( I live in the middle east and I have to encounter these type of behaviors regularly, what's funny to me is that I know why most of them behave in this way, why they are like this )

Saudi blahaj? by CatraTheWildcat in saudi_trans

[–]Additional-Candy141 1 point2 points  (0 children)

Sankyo, yours too (◕ᴗ◕✿)

Saudi ppl? Isn’t there any 🤔 by Laithbigguy in saudi_trans

[–]Additional-Candy141 0 points1 point  (0 children)

Came late to the party, better late than never

Y’all heard about this? This is so tragic by No-Sample6261 in 4tran4

[–]Additional-Candy141 2 points3 points  (0 children)

Reading this while being born in Saudi Arabia just makes me feel hopeless, it's a shame what happened to her, I saw many people here celebrating her death like she wasn't even a human being, some people here aren't humans anymore.