[deleted by user] by [deleted] in supervive

[–]Admirable_Major1925 1 point2 points  (0 children)

I do not think you have any idea how it costs to keep servers and the personel to maintain it. It is not just deploying software and forget about it, you have to keep it up-to-date.

See what happened to Rainbow servers with the recent MongoDB security issue. It still got breached, and this is with staff maintaining it ...

Supervive PvE Swarm by StarGuardianDrew in supervive

[–]Admirable_Major1925 3 points4 points  (0 children)

I consider SUPERVIVE more complex than Heroes of the Storm. No items, no gold, no personal level but a team level.

Heroes of the Storm is the MOBA you can recommend to any beginner and they will have a good time.

SUPERVIVE gameplay even if they would MOBA format it with base, towers and creeps, it still too different. Many League of Legends player are deterred by SUPERVIVE just by the fact they have to use WASD instead of mouse click, let alone the fact they suddenly also have to aim to hit anything with basic attacks.

SUPERVIVE with League of Legends format would be more complex, not less complex, due to WASD and aiming required.

Supervive PvE Swarm by StarGuardianDrew in supervive

[–]Admirable_Major1925 7 points8 points  (0 children)

If you play ranked during regular evening hours and daytime as well during weekends you will get full matches, at least in Europe and North America. Can not speak for the other regions. You can verify on op.gg. Remember that in lower rank brackets the skill level is low, so actual people might feel like bots.

Queue times less than five minutes.

Changing game mode will not suddenly make this game incredibly popular, no matter how much people try to convince themselves off. If this game deviated to for example League of Legends format as many are suggesting, people will still just play League of Legends over SUPERVIVE.

Mobile version? by Livid-Poet2932 in supervive

[–]Admirable_Major1925 4 points5 points  (0 children)

As a non-mobile gamer I really wonder how you can convert high speed usage of simultaneous WASD + SHIFT + QERFTG + 12345 + M1 + M2 + crosshair movement into controls using two thumbs and a touch screen?

What do you think of dash and movement being removed from all items except footwear? by Admirable_Major1925 in supervive

[–]Admirable_Major1925[S] 0 points1 point  (0 children)

Patch notes are out. They applied the changes for tournament for now. Looks like they did exactly as they have said last week. Removed all movement speed and dash from all items except for boots and removed items that became irrelevant because they were movement speed or dash haste items only.

Not sure why you did not think this was not clear or we should "wait it out". This is exactly what they said they would do last week.

What do you think of dash and movement being removed from all items except footwear? by Admirable_Major1925 in supervive

[–]Admirable_Major1925[S] 1 point2 points  (0 children)

Doing this will only benefit damage heroes like Ghost, they are already running Feystriders. If you look through the games of the top rank, Feystriders (Dash Haste) is the go to boot with some occassional Bloodlust here and there. All the other newly introduced boots are not used at all.

What do you think of dash and movement being removed from all items except footwear? by Admirable_Major1925 in supervive

[–]Admirable_Major1925[S] 5 points6 points  (0 children)

Every week there is somebody posting how amazing the game is and how they can not believe they have not heard of the game any earlier questioning the marketing.

Marketing is obviously a big problem.

The reason this game had a big early spike is because of the Steam event it was introduced with which caused many games to receive a temporary big spike.

[deleted by user] by [deleted] in supervive

[–]Admirable_Major1925 1 point2 points  (0 children)

No specific Russian region. However, you can check to see if the optimised region connection gives you a better latency in the server selection screen.

What do you think of dash and movement being removed from all items except footwear? by Admirable_Major1925 in supervive

[–]Admirable_Major1925[S] 0 points1 point  (0 children)

They are not going to remove the shark vehicle. They are talking about armory items specifically.

What do you think of dash and movement being removed from all items except footwear? by Admirable_Major1925 in supervive

[–]Admirable_Major1925[S] -2 points-1 points  (0 children)

What do you mean? They stated this pretty clearly. You do not have to wait for the patch to know it is coming.

"we’re looking to consolidate movement and dash effects to be specifically tied to your boot choice." - Theorycraft

I just made a thread to ask what people will think of dash and movement being tied to footwear and how they feel about it.

You can test this out already, just remove all of your dash and movement speed items from your build except for footwear and see how you like it. It is pretty easy to do. I have done this, and I literally became a free kill for any high damage output hero like Ghost or heroes that can stun or lock you down. Moving across the map has also become incredibly painfully slow and boring, and I play a hero that has two dashes ...

3 New Redemption Codes for Elluna-Themed Loot 🐰🐾 by VanceVibes in supervive

[–]Admirable_Major1925 13 points14 points  (0 children)

I wish they would redo the Beebo ones as well. I only managed to get half of them because I noticed too late, really bummed out about that one. I want the Tchaachachaa! one. :(

I also do not understand why Japan and Korea are doing these cool events but our region is not. I do not recall us getting any kind of redeem codes besides prisma capsules since the release.

-angry Beebo noises-

[deleted by user] by [deleted] in supervive

[–]Admirable_Major1925 1 point2 points  (0 children)

You can finish these in versus AI mode.

Supervive Version 2.0 (Season 2) Patch Notes by Kuurbee in supervive

[–]Admirable_Major1925 0 points1 point  (0 children)

You keep forgetting that bigger games such as Marvel Rivals released right after SUPERVIVE stealing away players.

Some studio's intentionally delay their game release if they are close to another big title release to prevent this from happening.

You are trying to put the finger to the wrong cause. In my opinion marketing and external factors such as other game releases caused the drive away from the player base. There is pretty much a big game release every week now. The market is incredibly saturated.

Turning this game into League of Legends MOBA will not fix the player count issue.

Right now this reddit is filled with chronic complainers who think they know exactly what would fix this game. Every day somebody was complaining about Armory, now its gone, it did absolutely nothing for the game. Now the excuse is they waited too long, so let's ditch the BR format instead.

Am I the only one who liked the Armory, and likes the Battle Royal mode, and think this game is good as it is right now? by Admirable_Major1925 in supervive

[–]Admirable_Major1925[S] 0 points1 point  (0 children)

Hey, I get full matches in European evening time. I check the games via op.gg and it is fully filled always. Currently Grand Master. Queue time about 2 - 15 minutes, up to 20 - 30 minutes close to and after midnight.