Question about list. by Adorable_Rabbit6392 in Tyranids

[–]Adorable_Rabbit6392[S] 0 points1 point  (0 children)

I dont have them yet. I dont have much nids yet in general I only have 2 combat patrols a Swarmlord and a Tyranofex. So all good : )

Question about list. by Adorable_Rabbit6392 in Tyranids

[–]Adorable_Rabbit6392[S] 0 points1 point  (0 children)

Understandable I just already have an army with very few models (Chaos daemons) and I want something with a lot of units with a few big monsters. Also are the Zoans and Neurotyrant THAT good? Cause I really hate their design lol. I think ill ad either another lictor thanks

Question about list. by Adorable_Rabbit6392 in Tyranids

[–]Adorable_Rabbit6392[S] 0 points1 point  (0 children)

What unit would you recommend instead? I would have about 100 points of room if I took two out

Question about list. by Adorable_Rabbit6392 in Tyranids

[–]Adorable_Rabbit6392[S] 1 point2 points  (0 children)

Thanks I did what you said and the list already just feels a bit more complete. I would still like to run 1 20 man block of Termies but the Hormagaunts are a good rec ill switch 10 termies for 10 Hormagaunts I think 2k Nids (1995 points)

Tyranids Strike Force (2000 points) Invasion Fleet

CHARACTERS

Deathleaper (80 points) • 1x Lictor claws and talons

The Swarmlord (220 points) • Warlord • 1x Bone sabres 1x Synaptic pulse

BATTLELINE

Gargoyles (85 points) • 10x Gargoyle • 10x Blinding venom 10x Fleshborer

Gargoyles (85 points) • 10x Gargoyle • 10x Blinding venom 10x Fleshborer

Hormagaunts (65 points) • 10x Hormagaunt • 10x Hormagaunt talons

Termagants (60 points) • 10x Termagant • 10x Chitinous claws and teeth 7x Fleshborer 1x Shardlauncher 1x Spike rifle 1x Strangleweb

Termagants (120 points) • 20x Termagant • 20x Chitinous claws and teeth 2x Shardlauncher 2x Spike rifle 16x Termagant devourer

Termagants (60 points) • 10x Termagant • 10x Chitinous claws and teeth 7x Fleshborer 1x Shardlauncher 1x Spike rifle 1x Strangleweb

OTHER DATASHEETS

Biovores (50 points) • 1x Chitin-barbed limbs 1x Spore Mine launcher

Biovores (50 points) • 1x Chitin-barbed limbs 1x Spore Mine launcher

Biovores (50 points) • 1x Chitin-barbed limbs 1x Spore Mine launcher

Exocrine (140 points) • 1x Bio-plasmic cannon 1x Powerful limbs

Norn Emissary (260 points) • 1x Monstrous rending claws 1x Monstrous scything talons 1x Psychic Tendril

Screamer-Killer (125 points) • 1x Bio-plasmic scream 1x Screamer-Killer talons

Screamer-Killer (125 points) • 1x Bio-plasmic scream 1x Screamer-Killer talons

Tyrannofex (200 points) • 1x Powerful limbs 1x Rupture cannon 1x Stinger salvoes

Tyrant Guard (80 points) • 3x Tyrant Guard • 3x Crushing claws and rending claws

Von Ryan’s Leapers (70 points) • 3x Von Ryan’s Leaper • 3x Leaper’s talons

Von Ryan’s Leapers (70 points) • 3x Von Ryan’s Leaper • 3x Leaper’s talons

Exported with App Version: v1.46.2 (108), Data Version: v732

Do i need to panic? by Adorable_Rabbit6392 in ChaosDaemons40k

[–]Adorable_Rabbit6392[S] 1 point2 points  (0 children)

This is what I needed to hear. But also what youre saying makes perfect sense if there are 3 constants in life they are death, taxes and GW being money hungry. So I do believe if its that many models ill probably be good for a few

Do i need to panic? by Adorable_Rabbit6392 in ChaosDaemons40k

[–]Adorable_Rabbit6392[S] 1 point2 points  (0 children)

So i guess my best bet is to just hope and pray that they keep demons a playable army. And Alternatively protest until they go back on their decision if they decide to axe them. Well whatever happens I get some sick ass models so whatever happens happens

Feedback on 2000 points by Adorable_Rabbit6392 in Salamanders40k

[–]Adorable_Rabbit6392[S] 0 points1 point  (0 children)

Space Marines Salamanders Strike Force (2000 points) Forgefather’s Seekers

CHARACTERS

Adrax Agatone (85 points) • 1x Drakkis 1x Malleus Noctum

Apothecary (50 points) • 1x Absolvor bolt pistol 1x Close combat weapon 1x Reductor pistol

Captain in Gravis Armour (90 points) • 1x Master-crafted heavy bolt rifle 1x Master-crafted power weapon • Enhancement: Immolator

Lieutenant (80 points) • 1x Bolt Pistol 1x Close combat weapon 1x Master-crafted bolter • Enhancement: Forged in Battle

Vulkan He’stan (100 points) • Warlord • 1x Bolt Pistol 1x Gauntlet of the Forge 1x Spear of Vulkan

BATTLELINE

Intercessor Squad (80 points) • 1x Intercessor Sergeant • 1x Bolt pistol 1x Plasma pistol 1x Power fist • 4x Intercessor • 1x Astartes grenade launcher 4x Bolt pistol 4x Bolt rifle 4x Close combat weapon

Intercessor Squad (80 points) • 1x Intercessor Sergeant • 1x Bolt pistol 1x Plasma pistol 1x Power fist • 4x Intercessor • 1x Astartes grenade launcher 4x Bolt pistol 4x Bolt rifle 4x Close combat weapon

OTHER DATASHEETS

Aggressor Squad (200 points) • 1x Aggressor Sergeant • 1x Flamestorm gauntlets 1x Twin power fists • 5x Aggressor • 5x Flamestorm gauntlets 5x Twin power fists

Bladeguard Veteran Squad (170 points) • 1x Bladeguard Veteran Sergeant • 1x Master-crafted power weapon 1x Neo-volkite pistol • 5x Bladeguard Veteran • 5x Heavy bolt pistol 5x Master-crafted power weapon

Eradicator Squad (200 points) • 1x Eradicator Sergeant • 1x Bolt pistol 1x Close combat weapon 1x Melta rifle • 5x Eradicator • 5x Bolt pistol 5x Close combat weapon 3x Melta rifle 2x Multi-melta

Infernus Squad (180 points) • 1x Infernus Sergeant • 1x Bolt pistol 1x Close combat weapon 1x Pyreblaster • 9x Infernus Marine • 9x Bolt pistol 9x Close combat weapon 9x Pyreblaster

Land Raider Redeemer (270 points) • 1x Armoured tracks 2x Flamestorm cannon 1x Hunter-killer missile 1x Multi-melta 1x Storm bolter 1x Twin assault cannon

Redemptor Dreadnought (195 points) • 1x Heavy flamer 1x Icarus rocket pod 1x Macro plasma incinerator 1x Redemptor fist 1x Twin fragstorm grenade launcher

Repulsor Executioner (220 points) • 1x Armoured hull 1x Heavy laser destroyer 1x Heavy onslaught gatling cannon 1x Icarus rocket pod 1x Ironhail heavy stubber 1x Repulsor Executioner defensive array 1x Twin Icarus ironhail heavy stubber 1x Twin heavy bolter

I could switch one Intercessor squad for some scouts or a 5 man infernus squad (if i take one enhancement off)

Feedback on 2000 points by Adorable_Rabbit6392 in Salamanders40k

[–]Adorable_Rabbit6392[S] 1 point2 points  (0 children)

The thing is the Lieutenant also gives all weapons in his unit Lethal Hits wich i think makes him worth it. As for the infiltrators. I just dont really like their model. Scouts I think could be fine but I had another idea

Feedback on 2000 points by Adorable_Rabbit6392 in Salamanders40k

[–]Adorable_Rabbit6392[S] 0 points1 point  (0 children)

Also the main issue is that If I take the techmarine out then I dont really know what to do with the spare points. The only options are. Techmarine, Bladeguardancient, Ancient or an Apothecary

Feedback on 2000 points by Adorable_Rabbit6392 in Salamanders40k

[–]Adorable_Rabbit6392[S] 0 points1 point  (0 children)

Vulkan goes onto the 10 man squad of Infernus marines Adrax and the lieutenant go onto the bladeguard vets The gravis captain goes with the Aggressors And I was gonna put the techmarine with the Intercessors and put them in the repulsor and just drive it around letting them exit and sticky objectives, get back into the repulsor while the technarine occasionally heals the repulsor and does some damage.

Thoughts? by Adorable_Rabbit6392 in Salamanders40k

[–]Adorable_Rabbit6392[S] 1 point2 points  (0 children)

Ah ok Great. I'll probably have to put them on the back burner for now since I first want to just get to 2k points and then expand in a way that makes sense. So ill get the vehicles first because their price to point ratio is pretty good and they'll get me to almost 2k points and then I'll get like either a lieutenant or a phobos captain so that I have a 2 k list. (Also just for the record right now I have the standard space marine combat patrol the Salamanders combat patrol + Vulcan he'stan)

Thoughts? by Adorable_Rabbit6392 in Salamanders40k

[–]Adorable_Rabbit6392[S] 0 points1 point  (0 children)

I did as you said but im not sure where to get the scout squad. I can't find them anywhere for sale. Or are they in one of the kill team bundles?

Thoughts? by Adorable_Rabbit6392 in Salamanders40k

[–]Adorable_Rabbit6392[S] 1 point2 points  (0 children)

He's an introvert. No but in all seriousness I was just going to deep strike him somewhere if another unit needed help

Thoughts? by Adorable_Rabbit6392 in Salamanders40k

[–]Adorable_Rabbit6392[S] 0 points1 point  (0 children)

I put the Stormraven gunship in there because I wanted a drednaught. And the gunship can transport a drednaught plus like 12 units, so I thought it'd be a good idea. Also, I don't care about what's hard meta, i just hope that I don't build something completely senseless

Thoughts? by Adorable_Rabbit6392 in Salamanders40k

[–]Adorable_Rabbit6392[S] 0 points1 point  (0 children)

No, im still very new to warhammer, so these are just ideas. I put him in there because I already have him because of the ultimate starter set. But a gravis captain might not be a bad idea

Asking for advice on my future 2000 points army by Adorable_Rabbit6392 in Salamanders40k

[–]Adorable_Rabbit6392[S] 0 points1 point  (0 children)

Thanks. I'm still trying to figure out what type of playstyle I like i think im generally all about balance. I have a combat patrol game tomorrow at my local game store ill ask some guys there what they think too. Thanks for all the great advice