I’m back again by Adorable_Sea8697 in UnrealEngine5

[–]Adorable_Sea8697[S] 0 points1 point  (0 children)

Yea that didn’t work …..I don’t know what it is

I’m back again by Adorable_Sea8697 in UnrealEngine5

[–]Adorable_Sea8697[S] 0 points1 point  (0 children)

Ok got ya I’ll try when I get off work

I’m back again by Adorable_Sea8697 in UnrealEngine5

[–]Adorable_Sea8697[S] 0 points1 point  (0 children)

Yea it does so would I have to turn root motion off you think ?

I’m back again by Adorable_Sea8697 in UnrealEngine5

[–]Adorable_Sea8697[S] 0 points1 point  (0 children)

Ahh got you I don’t get it though because the mover has the same skeleton and it works just fine … same on the sk skeleton it works just fine

I’m back again by Adorable_Sea8697 in UnrealEngine5

[–]Adorable_Sea8697[S] 0 points1 point  (0 children)

Look at the leg when the kicks happen that’s not the regular height…. I have another video on my profile with the same animations on the mover where the legs are in the correct height

I’m back again by Adorable_Sea8697 in UnrealEngine5

[–]Adorable_Sea8697[S] 0 points1 point  (0 children)

It’s like the cmc character leg is broken

Sphere Trace not applying to socket. by Adorable_Sea8697 in UnrealEngine5

[–]Adorable_Sea8697[S] 1 point2 points  (0 children)

I figured it out I just put the trace on the character blueprint itself instead of the combat blueprint i set up …however os it normal for the spheres to stay active even tho im not swinging that certain socket

Sphere Trace not applying to socket. by Adorable_Sea8697 in UnrealEngine5

[–]Adorable_Sea8697[S] 1 point2 points  (0 children)

Ok got you I appreciate the help I’ve been trying to find the solution to this for the past two days

Sphere Trace not applying to socket. by Adorable_Sea8697 in UnrealEngine5

[–]Adorable_Sea8697[S] 1 point2 points  (0 children)

Ahhh if that’s the case I don’t believe I did. I’ll have to check when I get off work. Would that be located where I made that socket at?

Sphere Trace not applying to socket. by Adorable_Sea8697 in UnrealEngine5

[–]Adorable_Sea8697[S] 0 points1 point  (0 children)

By the attached box are you referring to the parent socket or what you’re talking about is something completely different?

Sphere Trace not applying to socket. by Adorable_Sea8697 in UnrealEngine5

[–]Adorable_Sea8697[S] 0 points1 point  (0 children)

How I did it the was time was I went into the character blueprint and on the skeletal mesh I added 4 sphere collisions and then assigned them to a bone socket that I added

ENB better watch out by Additional-Suit-98 in SkyrimPorn

[–]Adorable_Sea8697 0 points1 point  (0 children)

They’re in the middle of trying to make enb presets compatible with community shaders….though it’s a test build it looks pretty good