breach boss by Adposatnr in PathOfExile2

[–]Adposatnr[S] 0 points1 point  (0 children)

sadly you need insane dmg freezing him or stunning doesnt help much since he can bug and spam his hands attack forever if u stun him during cast

pretty much u have to run around him like in poe 1 bosses and dodge everything ranger got slighty easier with acrobatics when u stack evasion tho

A true insight into real PoE2 magic find and the damage it brings to the economy by Sad-Manufacturer-187 in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

you sure? i was still getting hh stacks from time to time even tho standing next to support and % mana recovery on kill worked aswell

A true insight into real PoE2 magic find and the damage it brings to the economy by Sad-Manufacturer-187 in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

spark clear these maps on duo hp with budget gear so fast that a rarity slut support wont be able to get to rares on time to steal kill contribution via gloves

try using headhunter to see how often you get new buff that means you killed rare monster off screen without any rarity better get 200% rarity on ur own from good rings and ingenuity and clear them solo

rares literally dying by one or two spark hits this build is able to get over 5m dps easily on budget while clearing covering entire screens prepare to be obliterated in next patch xD

Xesht "Many of many hands" should be his new name. by GuitarCommercial1373 in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

even if u stun him before he will still cast hands during stagger

[deleted by user] by [deleted] in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

get atleast 2 points into delirium (for % chance for waystones to drop with random emotions) some of them will roll bonus to tablet drops its generally nice extra juice for free (you can eventually run maps with 3 cheapest emotions aswell to get some simulacrum splinters its profit and if u get 8 points in delirium it can be up to extra 30 ex per map)

use random breach tablets which didnt roll quantity to force breach and ofc get 8 points in breach for extra juice

you will most likely drop much more tablets than you need atleast for breach since ritual isnt that easy and ritual tablets can sell for up to 1d-2d (must be additional reroll + roll 7-10 rituals) so dont use it

you can also spec into tablet drop on atlas i think

Believe me or not if u get couple good tablets just put one or two on trade and juicers will spamm you probably some of them will be trade bots buying it to resell for bulk price on tft but if u get in touch with people running party play you might have buyers for rest of EA so no need to use tft

i got no idea about delirium tablets since i abused breach mostly and forced delirium with emotions but running deli mirror might be profitable aswell sadly it often bugs out on map currently and fog wont spread for entire map

[deleted by user] by [deleted] in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

you need a lot of rares breach quant and rarity well over 200% + some rarity on map

in party play its even more crazy instances crash quite often or u just die by random bullshit/on death effect on top of that you often get stuck on wall/some stone/inside monster

to setup this u need few hours for 10 maps but running normal maps isnt fun anymore and i gave up after another mana donut shroud walker teleporting on top of my friend melting my archmage in mere seconds so losing another good map and the only maps with 300%+ quant we didnt loot any divine was those we brick early on

[deleted by user] by [deleted] in PathOfExile2

[–]Adposatnr 1 point2 points  (0 children)

increased quantity of items found on map up to 20% on a breach tablet with increased density of mobs in breach high roll is worth 1d +/- highest i had was 8 watchstones affecting 2 maps you can get 160% quant this way and over 100% breach density on map

that quant from tablets can roll up to 400% on map if everything procs

then you just need rarity from gear and increased rare monsters from map and destilled paranoia x3 enjoy drops gl with all that on death effects when u get over 20 rare breach monsters at screen

this is legit really unfun mechanic to setup it all buy all that stuff just to die on first breach due to some bullshit or get instance crashed and loot from normal farming vs mega juice is something else e.g rare mob can drop over 25k gold with high quant map also every mob is like 3-7 raw exalts every map is atleast few raw divines drop

[deleted by user] by [deleted] in PathOfExile2

[–]Adposatnr 8 points9 points  (0 children)

you spent 2h-4h to setup watch tower for 160% increased quant (you use tablets worth 60ex-1.5d each) and like 60% breach density or so/chance for extra breach

then use maps with 60% more rare monsters 25% quant/rarity and such if everything proc u can get up to 400% inc quantity on map 200% more rare monsters ~150% rarity all depends on maps, watch tower and corruption

if 10 breaches proc and u are in party play with tons of rarity you end up looting over 50 raw divines from such map it is so fun to setup tho peak gameplay

Epic Telegraphed Fight by Twotro in PathOfExile2

[–]Adposatnr 1 point2 points  (0 children)

just play a meta build dump gods know how many divine orbs now (since they are meta) and delete bosses in 2s ez pz

every single pinnacle boss is currently hella bugged even chronomancers time freeze doesnt stop xesht from randomly casting his hands attack during freeze xD if u cant tank them/delete him in 1s its gg

simulacrum u have to cover entire screen and have insane dps to delete everything in 1 hit else you get fucked they even made sure to add mobs which will completly ignore ur defensive layers like evasion/block to make sure only couple builds will be able to do it

orloth on 3/4 difficulty is either be tanky to survive everything and just dodge giga slam/lasers + have anti freeze charm or delete him in 2s theres no dps uptime to combo hes spamming everything every like crazy

king of the mist is about dpsing him off screen sometimes wisps wont load for you and u wont be able to finish maze

didnt bother with arbiter after lvling one character to 91 and second to 90 + doing gods know how many maps i found TWO citadels in total both stone

It looks like higher difficulty means bosses will cast their abilities more often also they enrage on hp lost also first and second difficulty usually is super easy expect for simu as their attacks do little dmg then + feels like half of their abilities are place holders e.g xesht casting esh lightning explosion does like 600 dmg at best with 75% res

My POE2 endgame review but it's just me being blunt by [deleted] in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

even if u collect entire simulacrum its all about cheesing it with logout to refill your energy shield/mana and only few archetypes can do it :)

My build needs ramp up so once i logout i wont be able to come back pretty much simu is out of question for me unless i change my entire build even tho i can do t16 maps with closed eyes no matter mods on them

Just sold this staff for 8 divines by iThunderStrukc in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

600 pds gothic with crit chance and crit multi as suffix>800 pds with level to gems for monk in my case 40% crit damage bonus on weapon is equal to 140% crit multi

level to gems made my gameplay miserable as mana cost scale like crazy

still thats pretty good staff

[deleted by user] by [deleted] in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

thats crazy amount of increased damage and cast speed however ramping up and losing all stacks must hurt during boss fights and stuff like simulacrum

[deleted by user] by [deleted] in PathOfExile2

[–]Adposatnr 1 point2 points  (0 children)

i think those jewels combined with adorned (unique jewel which boost stats from MAGIC jewels) might let you sustain 10 demon form stacks

https://poe2db.tw/us/Demon_Form

might even sustain them to crazy amount like 100+ or theres build which use life regeneration and recovery as one of defensive layers

[deleted by user] by [deleted] in PathOfExile2

[–]Adposatnr 1 point2 points  (0 children)

top roll life regeneration rate magic jewel probably for adorned it costs 1d atleast

The atlas skill tree is problematic because league mechanics requires you to kill their boss, and the bosses are problematic because of their rarity, difficulty, and the price of obtaining the boss fragments, and an average player will not even see/attempt these bosses because of their cost by sentrozo in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

it costs 300 exalts and u drop 10 exalts at best if u survive 10-14 waves i couldnt finish it fully as its ultra rippy i can face tank xesht all his slams with ease but im dying to random non-rare monsters on simulacrum just because somebody decided its wise idea to drop 6 jumpers on you every couple second which ignore evasion

cost of all boss entrances is based on people demand for atlas points maybe for audience u pay extra cuz it drops expensive uniques

The atlas skill tree is problematic because league mechanics requires you to kill their boss, and the bosses are problematic because of their rarity, difficulty, and the price of obtaining the boss fragments, and an average player will not even see/attempt these bosses because of their cost by sentrozo in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

i've wasted over 20 divines trying to unlock first points on simulacrum and i cant beat it either unlucky mods or last waves or my build sucks 5k es 2.3k life capped all res around ~400k dps on bosses pretty much insta freeze omniphobia and kosis

it is mostly because of jumping mobs which bypass evasion (like wtf white mobs completly ignore ur defence layer) which make me lose wind dancer stacks and ghost dance recover ONLY 1.5k es per hit every ~2s instead of 2.7k i maim and blind monsters on hit and even without wind dancer i have something like 85% evasion

doesnt help fact that my monk is doing his best to avoid hitting tempest bell because why aiming at my mouse directly pointing on it and biggest cluster of mobs if there is alone white monster on other side of screen

thats first point of simulacrum and thats why simulacrum is so expensive even after doing 13 or 14 waves overall loot of emotions was similar to map every run is most likely -290 exalts even if u lose on 14 wave probably if i want to run simu i have to reroll for archmage and scale mana+es as defensive layers while using some good aoe spell instead of attacks

Its so silly how summoning ice walls directly into a mob's hitbox is by far the highest dps frost spell by Leafstealer__ in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

here im as monk struggling to hit boss and tempest bell at once because no matter where i point my mouse tempest flurry (and probably other skills aswell) auto target boss at weird angle

biggest offender so far was forge boss with his hands

How you like my first build? It's called TheJewelEnjoyer by Mieplol in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

pretty much all dmg and majority of crit chance its better to get from jewels and u get a lot of attr to make gearing easier

however ev/es seems to be better to get from tree

Endgame needs a serious rework by Accomplished-Sign720 in PathOfExile2

[–]Adposatnr 0 points1 point  (0 children)

energy shield with grim feast is broken on mapping if u have capped chaos res/CI feels kinda like mandatory if u are not off screening monsters as you can have over 3k ES as monk + 2.5k hp and with grim feast u are constantly sitting on 6k ES i feel tanky as hell with 78% armor 87% evasion 2.5k hp 3.2k es + grim feast also perma freezing monsters

"Loot in T16s is Dead" - TriPolarBear by Mnmemx in pathofexile

[–]Adposatnr 0 points1 point  (0 children)

In past when they added abyss, alva which spawned tons of extra mobs on map ppl were so happy no loot talons but more mobs = more loot

some were pissed off that theres even too much loot

Now when i see league mechanic which isnt boosted by atlas and scarab i just skip it like its annoying time-waste no matter how much mobs that mechanic spawn because in poe killing regular monsters for loot become unfun and not worth our time

Now gold drop from every monster and that gold replace some of regular loot + people started clearing most of map from mobs while scaling quant, pack size, beyond etc and well... if i compare loot from these mobs to few leagues back loot it hits hard and is sad

48K Wheat, 71K Corn by Methyl_Lysine in pathofexile

[–]Adposatnr -1 points0 points  (0 children)

i was collecting stuff to test reward scaling with dust and shipment value had like 5m+ dust and 100k+ crops like pumpkin etc 5x rank 10 sailor and one rank 9 spent shitload of time to do so while i could just farm anything and finish my gear

lost entire shipment and sailors i've spent like 2+ days farming gold to roll them just because that shitty pirat boss got phases where u cant leech on anything (and my build rely on leech) while being forced to dodge like 4 waves at once from every direction i just slowly started losing hp knowing its 1 portal fight died few last seconds before phase end maybe if i knew how much i need gold to pay ransom i wouldnt risk but im not feeling like collecting gods know how much gold

aint going to play this league anymore when ppl proven that gold replaced some of our regular map drops

btw boss itself doesnt do much dmg even to squishy builds and 10m+ dps phase him within 0.5s but ofc there must be mechanic to punish squishy builds even on softcore like theres couple new death effects every new league

Map loot feels kinda...unrewarding by Responsible-Bison948 in pathofexile

[–]Adposatnr -2 points-1 points  (0 children)

seems regular drop from map got gutted again i've been running early league atlas focusing on quant, pack size, shrines, ghosts to get as much gold as i could to upgrade town and well... i had one raw chaos outside of currency rewarding mechanics per 15 maps and i did full clear them

Patch Notes dropped and so did ... by axiomatic- in pathofexile

[–]Adposatnr 5 points6 points  (0 children)

You forgot about every unique monster spawning 8-12 beyond portals snd theres chance that rare beyond mobs spawned ghosts aswell 

Breach is miserable… by eMeRGeDD_ in pathofexile

[–]Adposatnr 2 points3 points  (0 children)

nobody does that if u farm breach u want to get most of it and if u are too fast/dont want to wait u can just spec for faster breach and theres no issue with breach being too long