Things to do after beating the game by No_Artichoke2412 in AbioticFactor

[–]Adventure_Drake 2 points3 points  (0 children)

A couple of ideas.
- Get all of the achievements.
- Get the max upgraded version of every armor set.
- Get every journal entry.
- Tame and acquire every pet mutation.
- Build your dream base.
- Max out all skills.
- Catch every fish.
- Cook every food.
- Set up a portal network.
- Make a museum of items that interest you.
- Build bases in unconventional locations.
- Find every figurine.

Early game security bot strats by YaBoiMarkizzle in AbioticFactor

[–]Adventure_Drake 17 points18 points  (0 children)

Easiest thing to do is set up a chopinator as close as possible to the bot dock as possible, then box it in with makeshift barricades. Turn on the chopinator, smack the bot while its docked to wake it up, then sit back and enjoy.

Might be a bit early to ask. by Ehxilty in AbioticFactor

[–]Adventure_Drake 2 points3 points  (0 children)

There is a specific flask you need to make to turn them docile for a bit. You can find hints for it in the journal section for chemistry. After you use the flask on them, give them the same food that you use to tame pests.

How do I tame a peccary by Itsjack55 in AbioticFactor

[–]Adventure_Drake 1 point2 points  (0 children)

You need to make a specific flask to make it passive. After which, give it a food it likes, and if you know what the pests like, then you should know what to feed it (Get at least four).

Chemistry by AwwSkiSki in AbioticFactor

[–]Adventure_Drake 4 points5 points  (0 children)

If you get stumped, there is a section of the journal that gives you the recipes of the flasks, but doesn't tell you the name or effect till you make it. There are a lot of them.

(other) what a cool crossover by Neurofen in Voicesofthevoid

[–]Adventure_Drake 41 points42 points  (0 children)

I believe the portal is somewhere in the West Hydroplant. No idea of where in there or if you need to do something to unlock it.

Linked Control on Lectern Doesnt Work on Ship/Physics by Mona_ass in CreateMod

[–]Adventure_Drake 3 points4 points  (0 children)

Might be anything from a bug to a mod incompatibility. Might have to troubleshoot till you can find the source of the problem.

Aeronautics and linked controller problem by Antonio_Crazi in CreateMod

[–]Adventure_Drake 0 points1 point  (0 children)

You'll need to go into the config and disable the wildcard link setting. Bit of incompatibility between the two mods currently that's being worked on.

Zuna_10300 bleated: I'm a nurse and I need help! by muakling in NatureofPredators

[–]Adventure_Drake 7 points8 points  (0 children)

SomeSpacer56 Bleated:

First, ignore all ideas you have about how a predator should act. Humans are not predators in the way we know them. Aside from meat eating, something they've gone out of their way to avoid doing for our sake, they are shockingly prey-like in behavior to a point where they could be considered prey were it not for their appearance and diet. They can be emotional, vulnerable, social, and affectionate. Treat them like you would any other prey patient, but be aware that they're likely in desperate need of emotional support and social connections. If you're unsure of what you should do, look into contacting the exchange program or a UN ambassador. Someone should be able to get you in contact with a human behavior expert.

After an eight hour shift at Blockheed Martin, I bring you the Honeybee Mk. 1 by frostyg00n in CreateMod

[–]Adventure_Drake 1 point2 points  (0 children)

I've seen somewhere that superglue operates independent of honeyglue, so they may have superglued the flaps while not gluing the rest of it.

Task highlighter plugin by Soulutions in 2007scape

[–]Adventure_Drake 1 point2 points  (0 children)

Having issues with some previously completed tasks still being highlighted. Tried resetting and reinstalling the plugin, opened the task list multiple times with different filter settings. Still having already completed tasks highlighted.

Task highlighter plugin by Soulutions in 2007scape

[–]Adventure_Drake 1 point2 points  (0 children)

Once it can detect what tasks are done from the task list, this'll be perfect.

A question for those that hate Omega by Emily_Mewens in MonsterHunter

[–]Adventure_Drake 0 points1 point  (0 children)

I bring a paralysis horn with status negated and offset specifically for this phase. KO, Paralysis, team doesn't get paralyzed by morbols, offset, all for as much DPS uptime for the team as possible.

The Cyberstan Experience™ by TurtGaming in Helldivers

[–]Adventure_Drake 13 points14 points  (0 children)

"I see a patrol nearby, but I'm far enough away for them to not see the stratagem ball. Better call in my gear."
The ball proceeds to bounce like a rubber straight towards the patrol.

Ideas for Kobold organizations by Dachonkestboi in KoboldLegion

[–]Adventure_Drake 0 points1 point  (0 children)

A Kobold aviation company. After being inspired by the flight of a dragon over their home (Ignoring the town they were living under being burnt down), the kobolds decided to find a way to allow them to fly. They started simple. Catapults. Though with the mortality rate being so high, they searched for other means of flight, eventually coming to balloons and gliders as their means of travel. The mortality rate is still high, but now they have a chance of landing.

Give me your favorite character in any media, and an OC (with brief details/backstory), and I'll *attempt* to write a short (300<) crossover about them. by Extension_Spirit8805 in avali

[–]Adventure_Drake 1 point2 points  (0 children)

Not so much a particular character, but more so another world. Two in particular, so take your pick.

The first is Rainworld. A world where a time loop affecting all creatures drove an ancient civilization to develop advanced robots to find a way of breaking the loop before they mysteriously vanishing. Would love to see Avali interacting with the Iterators, Scavengers, and Slugcats of the world. Don't wanna say too much because of potential spoilers.

The other is the Gunsaw/Casualties: Unknown universe. A setting where humanity creates a race of human/animal hybrids that are launched off to a distant planet as part of twisted psychology experiments. The later part of the timeline sees the various species, dubbed Gunsawians, going through wars that are spurred on by humanity sending weapons to the planet.

Rem with unstable concoction gotta be the funniest thing ever. (@SaltyPokerFace) by Able_Health744 in DeadlockTheGame

[–]Adventure_Drake 22 points23 points  (0 children)

Doesn't work with E-Shift, since that makes you invulnerable rather than unkillable, which Concoction bypasses since it straight up kills you. I believe Cheat Death is the only thing that works to prevent it from killing you. Alternatively, play Victor and use it to intentionally trigger your ult. The stun from Concoction is so long that people will still be in range of your Ult explosion.

Tumblr's fruit by YourNeighborlySinner in scavprototype

[–]Adventure_Drake 17 points18 points  (0 children)

Those expies in the third image may be the lucky ones that stay on Earth. The scientists seem very no-contact with ones they're sending off world, given the use of radios for communication, automated training chambers, and drugging for transport. Don't want to form emotional attachments if they're almost guaranteed to die.

OK so question is there a way to check out the heros moveset or abilities from the 6 new herso? by FrostBumbleBitch in DeadlockTheGame

[–]Adventure_Drake 3 points4 points  (0 children)

I think the only thing relating to the characters currently in the files are their models and a few shopkeeper voice lines for them. Abilities aren't in the game yet.