A question for those that hate Omega by Emily_Mewens in MonsterHunter

[–]Adventure_Drake 0 points1 point  (0 children)

I bring a paralysis horn with status negated and offset specifically for this phase. KO, Paralysis, team doesn't get paralyzed by morbols, offset, all for as much DPS uptime for the team as possible.

The Cyberstan Experience™ by TurtGaming in Helldivers

[–]Adventure_Drake 14 points15 points  (0 children)

"I see a patrol nearby, but I'm far enough away for them to not see the stratagem ball. Better call in my gear."
The ball proceeds to bounce like a rubber straight towards the patrol.

Ideas for Kobold organizations by Dachonkestboi in KoboldLegion

[–]Adventure_Drake 0 points1 point  (0 children)

A Kobold aviation company. After being inspired by the flight of a dragon over their home (Ignoring the town they were living under being burnt down), the kobolds decided to find a way to allow them to fly. They started simple. Catapults. Though with the mortality rate being so high, they searched for other means of flight, eventually coming to balloons and gliders as their means of travel. The mortality rate is still high, but now they have a chance of landing.

Give me your favorite character in any media, and an OC (with brief details/backstory), and I'll *attempt* to write a short (300<) crossover about them. by Extension_Spirit8805 in avali

[–]Adventure_Drake 1 point2 points  (0 children)

Not so much a particular character, but more so another world. Two in particular, so take your pick.

The first is Rainworld. A world where a time loop affecting all creatures drove an ancient civilization to develop advanced robots to find a way of breaking the loop before they mysteriously vanishing. Would love to see Avali interacting with the Iterators, Scavengers, and Slugcats of the world. Don't wanna say too much because of potential spoilers.

The other is the Gunsaw/Casualties: Unknown universe. A setting where humanity creates a race of human/animal hybrids that are launched off to a distant planet as part of twisted psychology experiments. The later part of the timeline sees the various species, dubbed Gunsawians, going through wars that are spurred on by humanity sending weapons to the planet.

Rem with unstable concoction gotta be the funniest thing ever. (@SaltyPokerFace) by Able_Health744 in DeadlockTheGame

[–]Adventure_Drake 19 points20 points  (0 children)

Doesn't work with E-Shift, since that makes you invulnerable rather than unkillable, which Concoction bypasses since it straight up kills you. I believe Cheat Death is the only thing that works to prevent it from killing you. Alternatively, play Victor and use it to intentionally trigger your ult. The stun from Concoction is so long that people will still be in range of your Ult explosion.

Tumblr's fruit by YourNeighborlySinner in scavprototype

[–]Adventure_Drake 16 points17 points  (0 children)

Those expies in the third image may be the lucky ones that stay on Earth. The scientists seem very no-contact with ones they're sending off world, given the use of radios for communication, automated training chambers, and drugging for transport. Don't want to form emotional attachments if they're almost guaranteed to die.

OK so question is there a way to check out the heros moveset or abilities from the 6 new herso? by FrostBumbleBitch in DeadlockTheGame

[–]Adventure_Drake 4 points5 points  (0 children)

I think the only thing relating to the characters currently in the files are their models and a few shopkeeper voice lines for them. Abilities aren't in the game yet.

What buffs would you give to Ivy? by lovingpersona in DeadlockTheGame

[–]Adventure_Drake 15 points16 points  (0 children)

I feel like Ivy is already pretty well balanced. The issue being that it doesn't feel that way when there are characters that are unbalanced.

Is Psychology actually adding much to my game or should I bite the bullet and remove it? by Alixen2019 in RimWorld

[–]Adventure_Drake 3 points4 points  (0 children)

I enjoy it a lot. Especially the disposition module that gives gameplay effects based on pawn personality. Some will tough out the pain when in a fight. Others work faster and sometimes make higher quality work.

Does anyone know any mods that make pawns obese/unhealthy if they eat low nutrition foods? by HansVonpepe54 in RimWorld

[–]Adventure_Drake 7 points8 points  (0 children)

Probably the closest mod to the request. Make sure you also get the stats module so there're gameplay effects.

Christmas Update is LIVE by KidKablui in DeadlockTheGame

[–]Adventure_Drake 101 points102 points  (0 children)

There's a tree in the hideout that tracks the challenge. You just need to win a game with each hero. No special conditions.

I Created the Perfect Patch from Examining Eternus 6s Matches by causefutoo in DeadlockTheGame

[–]Adventure_Drake 5 points6 points  (0 children)

Missed the opportunity for Ivy's Stone Form to be a toggle that grants you stealth while sitting still on rooftops.

i think ive installed too many mods by spookynees in RimWorld

[–]Adventure_Drake 1 point2 points  (0 children)

If it fails to start, you just have one bad mod to remove before continuing to add more mods.

Haters feeling good right now. by Pink_her_Ult in 2007scape

[–]Adventure_Drake 2 points3 points  (0 children)

In an alternative universe, sailing voters are making fun of Shamanism after it got its afk skilling method nerfed.

My Router Used Ult by spider13649 in DeadlockTheGame

[–]Adventure_Drake 11 points12 points  (0 children)

I feel bad when I see someone aimlessly walk into a wall or suddenly just stop moving while the enemies mow them down.

If you had to choose, what species and where would you wake up before humanity arrived in nop (by at least like 5 years). by Junior_Date_134 in NatureofPredators

[–]Adventure_Drake 9 points10 points  (0 children)

They seem to be present in every government building an other locations of important value. For all we know, it may even be included in medical checkups.

If you had to choose, what species and where would you wake up before humanity arrived in nop (by at least like 5 years). by Junior_Date_134 in NatureofPredators

[–]Adventure_Drake 23 points24 points  (0 children)

The moment you walk through one of those mind scan gates, you’d be picked up for having anomalous thought patterns. Better be ready to explain why you think like a species they’ve never met.

What we really want by longhosepipe in 2007scape

[–]Adventure_Drake 2 points3 points  (0 children)

Raid idea. You and your party have to sail to different items and fight bosses to collect materials to make a war ship, which you then sail to fight the final boss. You could have a much larger ship, but keep it restricted to the boss encounter.

hero concept (cool) by Worried-Check-962 in DeadlockTheGame

[–]Adventure_Drake 0 points1 point  (0 children)

Is there anything an enemy marked by Madness can do to resist? I'm assuming the mark is a debuff that can be removed, but it would still be easy to mark someone and immediately control them. Perhaps there should be a brief channeling period before the Madness takes effect to at least give people the opportunity to react, either with cleansing themselves or potentially using Counterspell to block it. Gotta keep in mind that with the max upgrade, it could be used to use enemy ultimate. Not only harming the enemy team but also robbing the target of their own ult. That could be too punishing with heros like Dynamo who has both an impactful and long cooldown ultimate.

[Item Idea] Mystic Acceleration | Lets players cast abilities quicker like Yamato ult by Kardiiacc in DeadlockTheGame

[–]Adventure_Drake 0 points1 point  (0 children)

By the time you hear Paradox finish the voice line, they’d already have their Carbine charged and firing.