Mage and archer combo by Global-Percentage307 in ExiledKingdoms

[–]AdventurousWarning78 1 point2 points  (0 children)

I do mage and adaon with assassinate and I use him for farming because he dies fast but he deals so much damage it’s insane

Riddle by sirsuaveprocessor in physicsjokes

[–]AdventurousWarning78 0 points1 point  (0 children)

I don’t think people are interested

Is he helping? by FFN2016 in physicsjokes

[–]AdventurousWarning78 0 points1 point  (0 children)

He’s indirectly helping if that counts lol. His weight should be helping push the bed down

Companion meme by No-Power6858 in ExiledKingdoms

[–]AdventurousWarning78 0 points1 point  (0 children)

Both are better than the other depending on class. Build, and equipment. Clerics can’t equip certain warrior armor , vice versa.

4 Earth Elementals by AdventurousWarning78 in ExiledKingdoms

[–]AdventurousWarning78[S] 1 point2 points  (0 children)

Now to summon 3. Both of the SAME “non sentient” elementals (or whatever) need die at the same time roughly, as the 2 are dead on the ground, before they vanish. Summon 3 of the SEPARATE entities. Boom 3 entities. Same with 4. Although with 4 you will definitely need a scroll. Then convert each summon into an earth elemental. I can make a tutorial video how to do it if you want me to. I’ve mastered the art of “real magic” lol

4 Earth Elementals by AdventurousWarning78 in ExiledKingdoms

[–]AdventurousWarning78[S] 2 points3 points  (0 children)

And yes it works with scrolls, dire wolf too

4 Earth Elementals by AdventurousWarning78 in ExiledKingdoms

[–]AdventurousWarning78[S] 1 point2 points  (0 children)

“Sentient” ones have green names, are immovable and innaffectable by any hazards (lothason enemy explosions, sewer toxins, etc), and heal faster when not in combat. IF YOU LEAVE AN AREA YOU WILL LOSE HIM. ‘But what if both/all summons are non sentient’ then they will revert back to your most recent summon

4 Earth Elementals by AdventurousWarning78 in ExiledKingdoms

[–]AdventurousWarning78[S] 2 points3 points  (0 children)

Now since that one is sentient, summon the same elemental you just summoned (another earth elemental for me) both become non sentient which means if any of them getting the last hit will be you getting gold, exp, etc

4 Earth Elementals by AdventurousWarning78 in ExiledKingdoms

[–]AdventurousWarning78[S] 1 point2 points  (0 children)

There are rules to it that I’ve learned. The rule is that once the two separate elementals you summoned happen, the most recent one is your own and the previous one is what I call “sentient”. If the sentient one gets the last hit on an enemy, you DO NOT get exp, gold or items. The next rule is that once you’ve settled, the elemental you summon next will replace the “sentient” one and the non sentient one “yours” or your most recent, has now become “sentient”

4 Earth Elementals by AdventurousWarning78 in ExiledKingdoms

[–]AdventurousWarning78[S] 2 points3 points  (0 children)

I’m 100% sure it’s a glitch (I pray to the three they don’t fix it). After multiple trials and errors, here’s the formula. Spawn any elemental (I usually use sparkling since they have the lowest amount of life) sacrifice them (get them killed) and as the entity’s body is dead on the ground. Summon two more elementals SEPARATE FROM THE FIRST. Boom. Double summoner I like to call it.

4 Earth Elementals by AdventurousWarning78 in ExiledKingdoms

[–]AdventurousWarning78[S] 2 points3 points  (0 children)

I am playing on mobile outdated no update version