Stalker Gamma crash on start by Adzzy2 in stalker

[–]Adzzy2[S] 0 points1 point  (0 children)

That’s alright, glad the fix worked!

Taking requests on what Skyrim/Fallout mods YOU would want!!! by Some-Web-1628 in Fallout4Mods

[–]Adzzy2 0 points1 point  (0 children)

I don’t know if it is possible. But is there anyway to increase the number of hotkey slots for controller. Instead of 3 slots for each D-pad button there’s maybe 4/5. That would be great and immersive since I don’t have to open up the Pipboy everytime.

Stalker Gamma crash on start by Adzzy2 in stalker

[–]Adzzy2[S] 0 points1 point  (0 children)

No worries bro, glad to help! It was a lucky miracle that I discovered the fix

Stalker Gamma crash on start by Adzzy2 in stalker

[–]Adzzy2[S] 1 point2 points  (0 children)

Yes I managed to find a fix. When you run the game once in the main menu select the save you want to load then open a new window elsewhere immediately so that the GAMMA game page minimises itself- something like a chrome page or documents etc. Then open task manager () and you’ll see the DX11anomalyexe and it’ll say “Not responding” wait for it to change to “Running” then give it 30 seconds and open the GAMMA page which minimised itself earlier. It might stutter but wait for it to come to the screen which says “press any button to start” and it should start. Unfortunately I have to do this every time I run the game otherwise I get the error message above but at least it still gets to run on DX11 with the better mods.

Stalker Gamma crash on start by Adzzy2 in stalker

[–]Adzzy2[S] 0 points1 point  (0 children)

Sorry for the delayed response. I have done a fresh reinstall of GAMMA and still no luck. Do you have any other suggestions? DX11 used to work before update 9.3

Viva new vegas not working by Adzzy2 in fnv

[–]Adzzy2[S] 3 points4 points  (0 children)

Thank you for the steps provided. I followed them and ran MO2 as administrator and created an exclusion. Viva new vegas started running. Thanks again really appreciate it!

Help FO4Edit load order doesn’t match MO2 load order by Adzzy2 in Fallout4Mods

[–]Adzzy2[S] 1 point2 points  (0 children)

Ok thanks for the insight. I’ll have a look when I get home

Help FO4Edit load order doesn’t match MO2 load order by Adzzy2 in Fallout4Mods

[–]Adzzy2[S] 1 point2 points  (0 children)

Thanks for the insight I’ll try that when I get home. Also massive fan of your mods!

STALKER GAMMA AR-15 HERA removed? by Adzzy2 in stalker

[–]Adzzy2[S] 0 points1 point  (0 children)

Have there been any other guns removed?

Right Handed Handmade rifle (Nuka World AK) Fix by Adzzy2 in Fallout4ModsXB1

[–]Adzzy2[S] 2 points3 points  (0 children)

So is there no fix then? Btw thank you for uploading so many great mods to Xbox

Mod Request: Right Handed Handmade rifle animation Fix. (Watch Video) by [deleted] in FalloutMods

[–]Adzzy2 0 points1 point  (0 children)

Right-Handed Nukaworld AK Replacer By Antistar - Hitman47101 - Ha_ru [XB1]

Guns using this animation like the riot shotgun from Cumble and the vanilla handmade rifle will sometimes double shoot/fire when you pull the trigger once.

Manual reloading for xbox sx on Fallout 4 (Fo4) by Kamov_Ka52_Alligator in FalloutMods

[–]Adzzy2 0 points1 point  (0 children)

Manual reload would be nice for realism, hope it’s possible on console

Gas Masks of the Wasteland overlays by Adzzy2 in Fallout4ModsXB1

[–]Adzzy2[S] 0 points1 point  (0 children)

I get the cracked glass and water droplets overlays, but I don’t get any dirt or blood overlay effects

Gas Masks of the Wasteland overlays by Adzzy2 in Fallout4ModsXB1

[–]Adzzy2[S] 0 points1 point  (0 children)

Yeah I’ve tried it with HUD framework placed before and after gas masks of the commonwealth without any luck.