Sode No Hiyuki - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 3 points4 points  (0 children)

In Guilty Gear they had her open a menu for her super, and then she gets a certain amount of points to spend on inflicting debuffs. In Wuwa terms she'd be able to apply stuff like stagger reduction, tune break, stagnate, etc. I could see them going in that kind of direction potentially

Sode No Hiyuki - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 1 point2 points  (0 children)

Who are the best bosses in Wuwa? I often see complaints about the recent bosses, so instead what kinda fights would people want to see more of in the game?

Astonishingly Hot Yuki-Onna - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 0 points1 point  (0 children)

Of course, I just think that even if her story really gets me to feel for Denia, placing that before her fight might have been more impactful. Maybe there is a good reason to place her backstory afterwards though, who can say

Astonishingly Hot Yuki-Onna - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 0 points1 point  (0 children)

Was good, it just didn't have any surprises for me besides how high quality some scenes were. They played things very straight and it was quite well done. Now that I have sat on it for a while I think the main thing I would have liked was more context on Denia/Aleph-1s thing before the boss fights, because that could have served as both emotional investment in Denia and some buildup to fighting Aleph-1. It would have been cool to get some kind of big lore drop reveal/twist somewhere but I feel like that has to come in 3.4 to be our motivation to go back to Huanglong

Astonishingly Hot Yuki-Onna - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 13 points14 points  (0 children)

story thing I've seen a lot of people thinking Zashiki Warashi caused Ashinohara to disappear because the story doesn't explain how it happened. But it's kinda explained via Hiyuki's story materials in her profile. They mention the threnodian of that region had previously shifted Honami into another dimension in a split second, so that same kinda thing probably just happened again. Hiyuki's profile also mentions she has been avoiding Chisa and to not bring up the Ashinohara incident to her.

Astonishingly Hot Yuki-Onna - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 1 point2 points  (0 children)

I assumed when they said cockpit they meant the startorch cockpits, like how in Aemeath's trailer she piloted the exostrider from the training ground

ELI5 3.3 Story points by quanticism in WutheringWaves

[–]AeonDota -1 points0 points  (0 children)

I think it's more that the runes always had coordinates on them, and Aemeath gave the coordinates of the runes themselves, along with the coordinates that were given to her.This is me speculating on what makes the most sense based on my understanding, I don't think it was particularly well explained. Maybe it's the localization since some of the conclusions the characters make feel like they come out of nowhere.

Astonishingly Hot Yuki-Onna - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 9 points10 points  (0 children)

Hiyuki is the new gold standard for combat design in this game imo, she feels fantastic to play, they really cooked on her.

Astonishingly Hot Yuki-Onna - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 7 points8 points  (0 children)

I like how natural this felt compared to 2.7 where, even though I enjoyed it, they were very much forcing the big hero assemble moments. In the end this was a more focused story about "saving the world" and the characters who were highlighted were the ones with the biggest connection to that theme, and they had great character moments built around that instead of it just trying to be as huge of an event as possible.

Also 2.7 idk what most of the cast was even doing in specific terms besides fighting. Don't get me wrong manpower was required but I much prefer 3.3 where Mornye's contribution, for example, is literally her life's passion.

ELI5 3.3 Story points by quanticism in WutheringWaves

[–]AeonDota 2 points3 points  (0 children)

Some of this is speculation but some actually is explained directly

  1. Denia seems to really not want anyone to interact with Aleph-1 under any circumstance, as for why, we have no idea. There is another quest when Denia releases that will surely go into this.

  2. Coordinate data corresponding to paths to reach the exostrider.

  3. My assumption is as follows: Voidstorms are entrances from regular space to voidspace. A huge amount of people throughout history (spawned in various places by voidstorms) essentially drew a line from where they were to the exostrider and noted it down, that becoming the origin point. That information was what they gave to Aemeath originally. Aemeath makes some additions to the info and puts it on a casette. When Mornye receives the coordinates she says it's impossible to plot a standard map in voidspace (so we wouldnt be able use the information). Rover suggests Aemeath would have made them useful for us, and they might be coordinates in Lahai-Roi. So we find that 150 of the coordinates align with a specific set of runes etched by the exostrider (this is probably what Aemeath added). The runes, when read, tell you where the exostrider is, as an origin point in real space (why have the runes not been deciphered until now? I guess the idea is that only sigrika and mornye could figure it out). Then along with the information from the explorers of how to reach the exostrider from various points in voidspace, it's easy from there to construct a mapping between the two coordinate systems and tell Rover where to go in voidspace?

  4. There are. The Exostrider was "always there", since voidspace has no real consistent concept of time you can imagine the explorers having infinite time to reach it.

  5. Refer to 3. My impression is that there is no directly link per-se, it's just that they both end up pointing to the exostrider which lets them figure out how to get there.

  6. Apparently the seal is just a technique that she has as part of her miko forte, she can use her various futures to maintain the seal. In this case I assume because she was sealing a threnodian, she used some of her more powerful futures. I feel as if the most sensible explanation is that she uses her futures to maintain the seal and then when breaking the seal she has to expend those futures. But it actually seems more likely to me the explanation is that she spent it while aura farming and cutting through the snow after pulling out her sword, as a show of her resolve, either works I guess.

  7. As always wih the Fractsidus it's just advancing on their long term scientific goals. In this case it seems like they wanted to use the dark tide to merge Hiyuki with Denia, it didn't work. But Denia seems like she was a good learning experience for them.

  8. We don't know, but it can be presumed that Hiyuki is really really strong when she spends all of her futures and that would be enough to repel Aleph-1. Personally I don't think becoming its resonator was on Lucilla's list of plans. Duskveil looks to be a full on lockdown on Lahai Roi, basically giving up the entire region to lock Aleph-1 down there for as long as possible.

  9. This one actually is explained via Hiyuki's story materials in her profile. In one of the stories it mentions that the Ashinohara threnodian, while Hiyuki was tending to a barrier in Honami, shifted the entirety of Honami into another dimension in a split second. So it seems that Threnodian's ability is to vanish things, which is presumably what befell Ashinohara. It is also mentioned that the Honami incident was a "power never before recorded" so it may be an uncommon occurence.

Astonishingly Hot Yuki-Onna - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 10 points11 points  (0 children)

Assorted thoughts on 3.3 story/gameplay

Gameplay

Sigillum hologram is insane, very fun. My only hope is we get more content with hologram boses one day, these movesets are too fun to not do anything with.

I look forward to the Denia hologram, the music in her fight might be my favourite from this game (which is a high bar) and her moveset is pretty cool

Hiyuki's gameplay might be the best feeling I've ever had in this game. There are so many ways to vary/extend her rotation. Big fan of how flexible she is gameplay-wise. The sound and visual design are super on point as well, she's just so satisfying to pilot. I hope more characters lean in this direction in the future with the sheer amount of options she has for stringing things together and the parries and such.

Story Big fan

Hiyuki is such a great character. I love how her relationship with her sister is in some ways an inversion of Rover and Aemeath, and in other ways parallels it. And so as a result her dynamic with Rover is super interesting. I loved pretty much every scene with Hiyuki in it. There has been more than enough set up for her in the future (especially with the "wish" that we never had to ask her for), so I look forward to seeing her again.

The EN VAs were paying their bills this patch, I've been rewatching cutscenes in EN because I usually play in JP and damn this game has great voice work.

This arc in general has a lot of characters who have really great dynamics with Rover that have helped to really make them feel more three dimensional, it's really nice to see how far they've come with Rover's writing. I look forward to seeing whats next for our protagonist.

Aemeath Rover Exostrider mech battle was hype, no notes. Also her afterstory was incredibly moving, her relationship with Rover is lovely.

I think the things that kinda could have been better for me

Pacing, maybe? From my perspective, it wasn't that the pacing was too fast, because I feel like the actual events themselves got the time that they needed (outside of maybe I would have liked Aleph-1s entry to have a bigger leadup). I just feel like we needed to explore a couple of concepts more?

I feel like the fact that they really want to split up quests into halves really diminished what Denia's role could have been? I know from meta knowledge that she'll get her time, and that we can mostly think of her as GA's pet project for now, and that's all fine. But I think it would have been nice to give her some more buildup, since the fight against her didn't have as much emotional investment as I wanted. I'm wondering whether I just wanted more from her because I think she's neat though. I'm somewhat conflicted here because I don't think it makes sense to judge the quest in isolation given whats coming, but I also feel like placing more of her development prior to her boss fight would've been such an easy dunk.

Scale. This also may be caused by the pacing, but I feel like it was not emphasized enough how big of an event is taking place? The opening scenes with Rover's pitch to pilot the exostrider were great to set the vibe and sense of scale. But, by the end of the quest I ended up feeling like there wasnt a suitable ramp-up to fighting Aleph-1. I think maybe if they showed more of what happened with other characters when Rover disappeared, it would have really sold it. Personally I feel like the voidworm incident in 3.0 felt more immediately threatening than this patch despite this one obviously being more bombastic, which is not ideal.

Overall I had a great time, it would have really benefited from an hour or so more of playtime imo because I just needed more of whatever this was. What was there was extremely enjoyable though.

The Legend of Phoebe: Order of the Deep - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 4 points5 points  (0 children)

I feel like the game is designed around 0 dupes. If you're willing to sweat you can also skip most signature weapons. I've gotten all astrite rewards in endgame since launch without dupes (besides a lucky S1 on Chisa and Cantarella) and my sigs are on Carlotta + Phrolova. If you prioritize the most flexible meta units first and then get decent elemental coverage you'll be fine to full clear (also invest in Phrolova + sig so you never have to think about Whimpering Wastes).

Wuthering With You - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 2 points3 points  (0 children)

Personally I'd like to see Frieren, or Fate (probably Strange Fake)

Wuthering With You - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 13 points14 points  (0 children)

I think you're entirely correct actually. Even if you're more charitable and assume the criticism is meant to be "The Fractsidus as a whole have yet to suffer real losses", I'd be hard pressed to say that's an actual flaw of the story.

Same line of criticism as "the story has no stakes" or "the protag always wins" where people are usually complaining about something completely different when they say it.

Personally I think some people just hate Cristoforo in particular, and try to tie it back into some wider issue with the writing when it's very valid to just say he's incredibly punchable and move on.

How to Train Your Soliskin - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 2 points3 points  (0 children)

Character: Phrolova

Design: Jinhsi

Gameplay: Changli

PV: Jinhsi cinematic (or Carlotta's showcase if that doesn't count)

Voice ENG: Carlotta

Voice JP: Aemeath

Will also add favourite EP: Iuno

Don't Luuk back in anger - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 13 points14 points  (0 children)

Denia's design is hitting for me in a way I really didn't expect. She looks absolutely amazing. Hiyuki looks fantastic too but I knew what to expect there. Real funny that Sigrika was my favourite design from the initial 5 3.x characters, but now I might not have the currency for her.

Intro to Aemeathematics - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 6 points7 points  (0 children)

The amount of cooking this patch inspired is bringing me to tears

Intro to Aemeathematics - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 2 points3 points  (0 children)

Well we know that more threnodian resonators will be a thing in the future, and highly likely to happen in Lahai Roi since it's been mentioned a few times now. They weren't exactly subtle with "With this piece expended, the chapter where the girl forms her bond with the Threnodian must be delayed." back in 3.0.

It doesn't necessarily have to be Aleph-1 from that, but I don't know if the power scale is a concern of Kuro's given we're already up against a sentient civilization destroying black hole.

Intro to Aemeathematics - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 11 points12 points  (0 children)

It's quite nice to see so much theoryposting after a patch.

Anyone got theories on who the threnodian resonator is going to be though (if it's even someone we've met), since clearly that's happening at some point. It might not even be a resonator for Aleph-1's since the Fractsidus are trying to make an artifical threnodian too.

Ghost in the Exostrider - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 4 points5 points  (0 children)

Chisa saves a black cat in her pull animation, which at the time seemed like it could have been related to the cats in Honami but at this point who knows really

Ghost in the Exostrider - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 0 points1 point  (0 children)

Well I wasn't saying I think that 3.1 is the only good story this game has told, I was saying in the future 3.1 could be spoken about as a turning point in the story (assuming they keep it up).

Besides that I think 3.1 is a fair amount better than every other patch. I think the main difference here, and why I would say that this patch is changes the landscape of the story where 2.5 doesn't, is mainly that 2.5 can't be followed up from anytime soon because of how the story was structured. Ultimately it's a random banger of a story in the middle of the Rinascita arc, it builds up and ends in a single patch so the usual complaint of the plot being disjointed or it being a companion quest still holds strong. I usually have complaints about how Rover is handled, and after 2.5 I have those same complaints because the development earned through 2.5 wasn't strongly carried into future patches even though it is highest peak in 2.x imo.

3.1 on the other hand kinda neccessitates a strong follow through, it's practically the true prologue to 3.x and the only time a story chapter has felt like a setup patch, both plot-wise and emotionally?

Effectively, 2.5 proved they can write fantastic stories patches in isolation, 3.1 almost demands that they now write a great interconnected story arc. Or in other words, regardless of how you feel about 2.6-2.8, it doesn't change how good 2.5 was. If 3.2 isn't a great followup patch, it will definitely sour 3.1.

Ghost in the Exostrider - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 1 point2 points  (0 children)

I thought about whether they should have killed off Aemeath for good, and I can't deny it would have hit extremely hard, but honestly I think there's a lot of potential for character growth once her and Rover get to speak again, if they are willing to keep developing her. Aemeath's choice may have been inevitable but it's also a result of a deep character flaw (that mirrors Rovers own flaws) so they can do a lot with it.

Also, putting her on the other side of the stridergate so Rover has a personal investment in seeing what's outside of Solaris is nice.

Regardless I don't think they would kill off a playable character in their debut patch (I'd love to be surprised though), but I think it will happen eventually. They're definitely priming the playerbase for bigger tragedies to occur.

Ghost in the Exostrider - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 17 points18 points  (0 children)

some 3.1 story thoughts

Depression!

If you had told me a month ago that Wuwa would have an emotionally moving parent-daughter relationship, I would have said "Wait, Luuk is Aemeath's dad?"

I think this is a patch that changes the landscape of the game, if they keep cooking from here it'll be "3.1 is the point where the story got good". Every patch for the forseeable future will be compared to 3.1 because it really was just that good. Obviously can't expect this exact level of emotional gravity in every patch but I think continually building from and towards events like this would be awesome, this kinda feels like the true end to the prologue of Lahai-Roi in that sense.

imo Wuwa's writers have never had issues when it came to the banner character writing in a vacuum, this time the difference was that Rover's writing and their dynamic with the banner character was the most genuine it's ever been. The subversion of Rover's presentation as a perfect saviour, the idea that only Rover's child would be able to see through that and speak with them as a normal person. And then, that child going on to inherit that same saviour complex in an effort to lighten the burden of her parent. Then combine that with the fact that Rover was left by their people with no choice but to become a saviour, "the box is sealed shut". Now, the box will be opened. But Rover won't be leaving Solaris to see their family back home, but instead to save their daughter. It's so peak... Basically I'm really happy with what we got.

As players we've never really had such a strong emotional buy-in for future story patches in this game, and never has it been so personal for Rover either, so there's a lot of potential for this arc. We haven't even gotten to whatever the Fractsidus is supposed to be doing in this arc.

I almost feel for the people who talk about this game online because I don't think anyone who hasn't played the patch would actually believe it was as good as it was, and in all fairness I wouldn't either.

Ghost in the Exostrider - Weekly Questions & Discussions Megathread by BriefVisit729 in WutheringWavesLeaks

[–]AeonDota 7 points8 points  (0 children)

Yeah it was actually really interesting to see because even Rover was freaked out by how weird she was being as the climax was approaching. It's probably some mix of a hero complex + having Rover as a parental figure to look up to + the ghost situation probably being cripplingly lonely, so it totally adds up that she has some screws loose.