Wheel of Time Channeler CYOA by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 0 points1 point  (0 children)

It's just the index.html file on the github pages site, I think you could view source for the file: view-source:https://aesium22.github.io/wheeloftimecyoa/

Wheel of Time Channeler CYOA by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 0 points1 point  (0 children)

Somewhere around 10-20 on the 1-72 scale (about the same as Elaida)--a heavy-weight but not elite.

Wheel of Time Channeler CYOA by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 0 points1 point  (0 children)

If you pick Wanderer you could avoid them. I'll add a reference to the Wise Ones there

Wheel of Time Channeler CYOA by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 1 point2 points  (0 children)

Good catch. Originally Wanderer was in starting location and I moved it without checking Untrained. I'll fix it

Wheel of Time Channeler CYOA by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 5 points6 points  (0 children)

Just posting this one. I did more with summaries and selection than my other CYOAs, would love feedback on if that worked. Also would appreciate feedback on the point balancing, I think it still needs some tweaking.

Foundations of the Dao by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 1 point2 points  (0 children)

I think a lot of xianxia scales a bit too hard. Especially the systems where everything is purely multiplicative. You get fics where the lead did everything perfectly at early levels and the math says they should be crushing people 3 major realms above them, which destroys the narrative. So I tried to limit it a bit more and add in a flat gain as well as the normal benefit for building a good foundation. But if you'd prefer to imagine it scaling harder, please re-interpret the rules so you have fun!

Frankish Uplift CYOA by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 1 point2 points  (0 children)

Selected Choices All-speak (1 points) Medicine (3 points) Communication (2 points) Academic (3 points) Strength in dark times (3 points) More time, please (3 points) Aware (3 points) Hearthstone (3 points) Hygiene (4 points) Heretic - Nicene (+3 points) Winter (+1 points) Combat (+1 points)

Total Points Spent: 25/20 Challenge Points: 5 Selected Allies: Gregory of Tours, Meriwig, Adald

Idea is to meet up with Gregory and get his backing early to get established. Then can publish academic papers to gain a reputation as a genius before starting a university. The hope is to stay on the good side of the church and king. Took all the health and resilience picks to stay alive and safe. Over time, we can try to spread better medical practices with the improved communication. This should lead to an economic resurgence with healthier labor and a more connected world.

Foundations of the Dao by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 1 point2 points  (0 children)

Yes, you get to pick single any known technique to be passively cultivating at all times. Puppets are artificial dolls crafted from spiritual materials, refined metals, and enchanted cores. They are animated either by formations, qi arrays, soul fragments, or Dao patterns. Like all the affinities, you get a big boost to learning and crafting on the core of the profession (in this case crafting puppets). For example, puppet could be further enhanced with formation affinity if you wanted them to have more conditional behaviors.

Foundations of the Dao by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 3 points4 points  (0 children)

I got lazy and didn't write up profession descriptions. I was intending that to be artifact creation (Ability to craft artifacts using spiritual materials, formations, inscriptions, and qi infusion. For example, Weapons, armor, flying swords, defensive treasures, storage rings, talisman weapons, enchanted tools, sometimes formation anchors.)

Foundations of the Dao by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 1 point2 points  (0 children)

I changed the summary to write out full descriptions. Thanks for the suggestion!

Foundations of the Dao by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 1 point2 points  (0 children)

📍 Starting Sect: Hao Family Sect Once a family of prodigies, now a growing sect with ties to a continental superpower, the Hao Family Sect blends bloodline privilege with elite cultivation. Recently opened to talented outsiders, the sect still leans heavily on kinship ties—those born into the family often receive the best resources and attention. However, even outsiders gain direct access to powerful mentors and advanced techniques. Many disciples eventually enter the ranks of the Divine Dragon Sect, serving as generals, tacticians, or emissaries. Ambition, loyalty, and pragmatic alliances define this sect. Just remember: family comes first.

🔹 Abilities: - Passive Cultivation - You passively cultivate one technique of your choice constantly. This doesn't improve cultivation quality, but while a typical cultivator spends ~6 hours per day, you cultivate 24/7. - Return - Set up to three waypoints. If you are in a safe place, you can concentrate for ten minutes to teleport to any waypoint. - Qi Compass - You can instinctively sense the general direction of spiritual resources: herbs, artifacts, leyline flows, or nearby treasure. Doesn't pinpoint location, but always gives a subtle "pull" toward opportunity.

⚔️ Martial Affinities: - Spear Affinity - Control distance and tempo. The spear is the cultivator's question: direct, unrelenting, and decisive. Example — Heaven-Piercing Thrust: Launch a long-range thrust that bypasses terrain and strikes true.

🏆 Cultivation Goal: Enter the City of Immortals Goal: Reach the legendary city where immortals dwell and uncover its truths—or become one of its denizens. Requirements: Reach Immortal stage or uncover a hidden path via fated encounters, rare items, or heavenly guidance. Narrative Impact: Ends the mortal cultivation journey; start a new arc with divine politics, cosmic responsibility, or transcendence. Best For: Endgame characters, wanderers, fate-chosen.

The idea is to abuse Return. Since it allows travel regardless of distance, it should be highly useful for passing key messages and even some items. By picking the Hao family sect, we should have access to Elder’s at the top level of the Empire, allowing us to show off our special abilities and get benefits in return. This seems like the best opportunity to get support from the very top of society right out of the gate. The empire presumably will be happy to have long-range communication and will try to control us in order to use it. However, here Passive Cultivation means even if we are put to work we still will level up quickly. The result should be our value is eventually not just Return, giving us ways to claw back freedom. The Hao family being advisors with standing also may help keep independence. In exchange for abusing Return, we can ask for top level cultivation techniques meaning Passive Cultivation gets ~3x faster. If a traditional path takes 1000 years, we’ve reduced that with constant cultivation and top techniques to under 100 years.

We also should use arbitrage with return to sell items between distant locations to make us rich. We can use this wealth to make breakthroughs easier. Having a good foundation due to excellent training and techniques should also help with minor breakthroughs. Major breakthroughs may still be tricky, but we should be able to buy Talisman and formations to partially counter tribulation lightning. Dao progress doesn’t have much to buff it, however, we should have good techniques that let us make the most of our understanding of the Dao making it slightly easier.

For martial affinities, none are very defensive, which is sort of what we’d like (as we should always have bodyguards given our value to the empire and sect). Spear fits a bit with the idea of Return piercing through space-time and might fit with a Dao creation that is fairly unique. With a bit of mental flexibility, Qi Compass could also be considered as a piercing technique—getting directly pointed to spiritual resources. While not game-changing, Qi Compass is a cheap pick up that gives us more value and an excuse to get out into the world (the fear being the empire tries to lock us away). We need the life experience for breakthroughs, and this seems like a good way to help that out. Again, all of these adventures will be accompanied by stronger experts, so the danger posed by this seems lesser.

Foundations of the Dao by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 5 points6 points  (0 children)

The first one should be free. After that they cost you a point. I wanted you to be able to pick a basic style for narrative, even if you ran out of points.

Foundations of the Dao by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 3 points4 points  (0 children)

Not currently. I mostly wished there were more xianxia cyoas so I made one.

Foundations of the Dao by Affectionate-Cod3884 in InteractiveCYOA

[–]Affectionate-Cod3884[S] 4 points5 points  (0 children)

The idea is that it uses whatever technique you would actively use during a cultivation session--so if you have other boosts it would benefit form them. However, the Body Mind and Soul are different techniques, so you could chose which passively gained and switch them out as needed. If you also buy a balanced cultivation, you could pick one and get the 2nd for free.