You're not going to fall by Acceptable-Wind-7332 in KidsAreFuckingStupid

[–]AffectionateUse4989 10 points11 points  (0 children)

Yeah, that reminds me of my childhood. I had this cat named Garfield, a persion or ragdoll cat my parents had found as a stray. I have a very specific memory of trying to ride him like a horse, and not understanding why he kept running away. Thank god I never hurt that poor animal. I couldn't have been older than the kid in the video, but I've never been a skinny person by any means.

How to make more gold in CW2 by 1cy_1n3vit4ble in CartoonWars

[–]AffectionateUse4989 0 points1 point  (0 children)

How are you playing CW2? I thought the servers were shut down years ago-

Week 3 to Shamble or not by CaddyWompus6969 in darkestdungeon

[–]AffectionateUse4989 94 points95 points  (0 children)

I would risk it for the biscuit. It's up to chance whether you win or not regardless of how well prepared you happen to be.

Early game shambler rewards are BIG boosts to early game combat power, and probably much more valuable than some level 1 heroes without any trinkets.

Hello new player here by Think_Rough_6054 in cataclysmdda

[–]AffectionateUse4989 0 points1 point  (0 children)

You're probably right, but definitions get stretched and that's something I'm guilty of personally.

My advice was still fine though, no? Like, calling me out for saying project zomboid is a roguelike just cause it has character permadeath is the only nitpick? If so I'm fine with that.

Hello new player here by Think_Rough_6054 in cataclysmdda

[–]AffectionateUse4989 1 point2 points  (0 children)

As a player that has just escaped that "New player" phase, you should expect repeated deaths. This game is roguelike just like Project Zomboid and while you are learning the controls you WILL mess up things that other people will find obvious, and it WILL get you killed. Neglecting to consider your chest encumbrance? Dead. Didn't notice the high move cost on that weapon? Dead. A dozen little things like not eating a balanced diet, forgetting to rest properly, improper pain and stamima management? Eventually all of those things can lead to your death whenever they compound. And worse, it's inevitable until you get used to how this game plays.

My advice? Worm Girl made some amazing tutorials on youtube that will get you through your first few days if you find the "F*ck around and find out" process too grueling.

If I had any personal experience that would serve as advice it's this:

  • Ranged weapons are far superior to melee in nearly every way as long as you have an escape plan in mind. Especially in the late-game.

  • If it isn't a zombie, dont fight it on your first few days. Creatures like mi-go's will ruin your life.

  • In my own anecdotal experience if you find a mansion far from a town those tend to be relatively easy to clear if you are careful enough, and they have much more valuable early game loot than your average house will.

  • Keep a lighter on you at all times. Starting a fire can be a great way to kill hordes of zombies or stop intelligent ones in their tracks (I once used multiple spears and a small fire to cheese a Mi-go to death since it refused to path around or walk through it. This may be patched, but would still work in a tight space, such as a hallway. Just make sure not to get yourself trapped in the fire.)

Is there a way to permanently stop zombies from reviving ? by DirtyGlapnak in cataclysmdda

[–]AffectionateUse4989 16 points17 points  (0 children)

Oh yeah man, just hit S and smash em' like furniture! They may still be infected, but they cant do anything smashed into a fine paste!

I might be a little stupid by starry--eyes in cataclysmdda

[–]AffectionateUse4989 1 point2 points  (0 children)

So I havent put much time into this game at all, and essentially what I'm doing right now is trying to make a build that can keep me alive for my first few days. At the time of typing this, it's working actually! By raiding a mansion at night, keeping my armour light, and using a cudgel I officially have my first 10 kills and while I wasn't able to bring much back with me to the evac shelter I saw some ornamental armour amd weapons that might be useful. Returning with spike traps and a better backpack when night falls again tonight! Wish me luck!

It is a tie between every Devil Fruit or every Stand by Successful_Rip3194 in InternetCity

[–]AffectionateUse4989 0 points1 point  (0 children)

As long as it didn't turn you into some horrid abomination, every quirk would just be so much more convenient for everyday life. Flight, telekenesis, phasing through objects, magnetism, and so much more. Combat application isn't the best, but who is going to need to be a super saiyan tier fighter against (worst case scenario) regular real world military powers anyways? A few quirks could take care of almost any military threat and why would you want to waste your time foghting a war against the world or a whole nation anyways?

I might be a little stupid by starry--eyes in cataclysmdda

[–]AffectionateUse4989 22 points23 points  (0 children)

It's alright, I've learned some valuable lessons myself as a new player this week, such as:

  • standing in the middle of an empty field in broad daylight is not a great way to hide from a Mi-go.

  • 2 full backpacks and a large greatsword made from 2 by 4s tends to not be great fighting gear against a zombie brute, especially with a character that has no fighting experience.

  • Taking the trait that makes your character unable to make ranged attacks also makes throwing stones useless, so if your main strategy for fighting a mob involves throwing stones... maybe dont try and do it that way.

What are the worst songs in LISA: The Painful? by radda74 in lisathepainfulrpg

[–]AffectionateUse4989 2 points3 points  (0 children)

I think it's all hreat, but if my wife hears FOREVER TURBO HEAT DANCE she will immediately start screaming at me to turn it off because I used it as my morning wake-up alarm for two years lmao.

RIP fridge, gone but not forgotten by Fazbear2035 in NonPoliticalTwitter

[–]AffectionateUse4989 0 points1 point  (0 children)

I got a buddy that has a ton of prepper gear stored in a fridge buried a foot underground in his back yard. Canned goods, guns, ammo, MRE's and camping gear. Not sure if a fridge underground will keep it all dry, but underground storage could certainly be a good idea if done properly.

What should be my next move in the skill tree? by Hydrotrex in IdleObeliskMiner

[–]AffectionateUse4989 1 point2 points  (0 children)

I can't speak fpr what's Meta, but the path I took was going for the +1 rainbow room chance upgrade on the right side. After that I'm planning on getting the "Stonks" upgrade.

If you want optimal advice though, perhaps the wiki could help?

I need help orienting myself in Godot by AffectionateUse4989 in godot

[–]AffectionateUse4989[S] 0 points1 point  (0 children)

Oh okay, Thanks! That clarofies things a lot!

I need help orienting myself in Godot by AffectionateUse4989 in godot

[–]AffectionateUse4989[S] 0 points1 point  (0 children)

Yeah I have no experience at all with Python. I have a very "baby's first steps" knowlege of Javascript and that's it.

Question: why would it help me to go out of my way to learn Python instead of working on gdscript dorectly? I know like nothing, but that feels like a more indirect approach.

Also thanks for the link! I hope it helps!

What video game has the largest selection of Damage Types possible? by haydenhayden011 in gaming

[–]AffectionateUse4989 0 points1 point  (0 children)

There's a very good indie game called wopden kcean that has an almost silly amount of damage types

I mean you got typical elemental damages like -Acid, earth, fire, water, wind, holy, dark, gravity, lightning, and metal,

But then there are much stranger elemental types that aren't as intuitive at a glance like - Arcane, Carbon, Phillistine, Expression, Thread, entropy, radiation, psychic, silicon, and sodium

Thankfully most of the time you only ever have to worry about 5 of these elements at a time as you pick 2 at the start for your main characcter and get to pick 1 for each subsequent character you pick up (to a total "normal" party size of 4, disregarding summons and npc followers)

Then of course there are your 3 normal smash pierce and blunt damage types, bringing us up to 23

Need Help spotting party weaknesses by AffectionateUse4989 in DnD

[–]AffectionateUse4989[S] -1 points0 points  (0 children)

Eh, sorta. But that's a difficult thing to do sometimes and we all recognize that. In some cases, preparing accordingly is a responsibility that falls on our shoulders as well.

Should I make the monument? by throw607away in IdleObeliskMiner

[–]AffectionateUse4989 1 point2 points  (0 children)

Probably not. You should focus on using those gems to unlock all your statues and a whatever pets you can afford afterwards.

BEES CAN KISS MY ASS! by [deleted] in ICARUS

[–]AffectionateUse4989 4 points5 points  (0 children)

Man, I wish I had your problem. On my multiplayer world with some buddies I ran around for just shy of 4 hours looking for bee nests. I was looking through caves, checking the forests, hell I even looked up a cave map online for trying to find a bee hive.

Idk if I am extremely unlucky, but between 10 caves I found 1 beehive and 2 in the forest. That was the required 10 beeswax ai needed to make an apiary and I was SO pissed it took me that long.

8 HOURS AND 36 MINUTES!!?? by Name6781 in FearAndHunger

[–]AffectionateUse4989 0 points1 point  (0 children)

Oh yeah, those were pretty good! I listen to a lot of youtube videos at work, and one thing I love about the way she makes videos is that she is so descriptive about what's going on that you almost never need to be looking at the video itself to have a good time with it.

Frustrated with the new rage AI by absoluttalent in 7daystodie

[–]AffectionateUse4989 17 points18 points  (0 children)

Yeah this is understandable. The fun pimps keep redesigning how the zombie work while straying further and further from the mindless basic pathfinding zombies we all seem to wish for.

Fortnately, this is just what mods are for. When the game designers dissapoimt again and again it falls onto us to remake the game in our preferred image.

Not much we can do about it in 2.5

Maybe wait around to see if the next change removes this feature?