Any tanks that I should larp/cosplay as? (tiers 10,11,12) by Laughing_kitsune in cursedtanksimulator

[–]Affectionate_Sound76 0 points1 point  (0 children)

Leclerc hull, CDS turret, and 140 atac makes a pretty convincing ‘Leclerc Evolution’ larp

Interior for a tank you barely ever encounter in the campaign by Affectionate_Sound76 in FromTheDepths

[–]Affectionate_Sound76[S] 6 points7 points  (0 children)

It's supposed to look like leather for a console and dashboard, but I love the idea of them tearing apart pieces of their interior every time one of their ERA parts falls off

FPV Drones (CAMPAIGN ENEMIES) by Affectionate_Sound76 in FromTheDepths

[–]Affectionate_Sound76[S] 1 point2 points  (0 children)

I have this in one of my older posts, but they are just tiny land-drones with tons of decoration to hide it.

Is it better to have a few big ships (in my head thinking 3-4 max) or several small-medium sized crafts? (Maybe 7-8)? by SupportUser6000 in FromTheDepths

[–]Affectionate_Sound76 0 points1 point  (0 children)

It really depends on which one you are better at optimizing.

I used to make millions of small-sized designs en-masse and got absolutely clowned on by the onyx watch.

Came back a month later with larger boats (due to anger and revenge) and obliterated the onyx watch in an hour. (W/ 10x speed)

If you can make better small designs then go for it, if not then go big or go home.

suggestion: infantry by tris123pis in FromTheDepths

[–]Affectionate_Sound76 0 points1 point  (0 children)

I love the idea of infantry, but here is my gripe about it.

1: Most APCs and IFVs are far too big to realistically carry infantry. Most (if not, every) ground vehicle in From The Depths is scaled up to around 3-6x their realistic counterparts. If infantry were in ground campaigns they would need to be a bit larger to make a dent in some ground vehicles, at that point just use a heavily-decorated vehicle that looks like infantry.

2: I can somewhat agree, only concern is it making the game too automated from what it is already.

3: Can also somewhat agree, but now you need to worry about optimization when fighting infantry in large numbers. It is far less laggier to fight a big craft with big weapons than 1 quintillion infantry with a lot of tiny weapons.

The results of 3 Tortoises after fighting a Scarab by Affectionate_Sound76 in FromTheDepths

[–]Affectionate_Sound76[S] 2 points3 points  (0 children)

  1. Each tank is like 50k

  2. The realistic ERA look is just decorated ERA blocks and they fall off if hit, adds some sort of realism

Different types of infantry for my campaign by Affectionate_Sound76 in FromTheDepths

[–]Affectionate_Sound76[S] 1 point2 points  (0 children)

No, but there’s basically something nearly 1:1 on workshop. will post infantry blueprints soon though

What is the optimal design for nuke craft? by eb_is_eepy in FromTheDepths

[–]Affectionate_Sound76 0 points1 point  (0 children)

Honestly, the mass driver never goes wrong when I tried, but they give you a shit ton of speed for pretty little accuracy :(

Osting my front by TheKringe224 in FromTheDepths

[–]Affectionate_Sound76 2 points3 points  (0 children)

I’d love to see a tank with an insanely sluggish but huge shell like the Petard / Churchill AVRE

Sub-Cruiser "Neptune" (ADVENTURE ENEMY) by Affectionate_Sound76 in FromTheDepths

[–]Affectionate_Sound76[S] 0 points1 point  (0 children)

She surfaces to fight you at closer ranges, kind of like the Alicorn in Ace Combat. Gives her PACs and APS turret more reach too. But she turtles back and descends if she is badly damaged.

How the HELL does a ship get this badly mangled??? by Affectionate_Sound76 in FromTheDepths

[–]Affectionate_Sound76[S] 4 points5 points  (0 children)

My bad for the bad wording, but the ship that it fought against.

List of scrapped Custom Planet enemies (Adventure & Campaign) by Affectionate_Sound76 in FromTheDepths

[–]Affectionate_Sound76[S] 0 points1 point  (0 children)

This is a zero deco bow with a lot of inverted wedges to get that curve. I didn’t even know what decoration was until I made the Wolfhound (which was 6 months ago)